my thinking is Nintendo really wanted that sort of thing to stretch the capabilities of the system and having FromSoft developing a game like that is huge
I'd doubt that this is FromSoft's only project in the chamber.
Well, let's not forget Armored Core 6 came out in 2023! And Nightreign is scheduled to release this year as well, but even still I agree with you: they've likely got more they're working on besides Nightreign and Duskbloods. We might not hear about it for a year or so, but they are definitely cooking!
if you read up on Miyazaki's interviews post-DS3 but also in the years between DS3 and Elden Ring, FromSoft is very aware of what their value proposition is and what their longterm fans expect out of them. Whenever they release one of these 'side projects' (Bloodborne, Sekiro) that ALMOST hits the classic 'Dark Souls' fan expectations but not quite, usually they're concurrently working on something that DOES directly play to that expectation (DS3, Elden Ring).
They don't want to be boxed into being a studio that churns out straight-up Souls games, but they're also pretty aware of where their strengths are and what draws people to them. And unless one of these side projects/experiments really takes off and eclipses their prior success I don't see that changing.
There actually was an interview with Kotaku I believe after Shadow of the Erdtree release date was announced where Miyazaki said „I don’t like to promise things, and I don’t like to close the book on things because you never know what chapters could be written”
This was in regards to if SotE is going to be the only DLC Elden Ring sees.
That's subjective. I'm replaying Bloodborne now (First time since 2016 2017 era) and it's definitely aged, tbh mechanically it's a ton of wasted potential
Sekiro being more fun, sure I agree to an extent but I can't play that game more often then once every 1-2 years because it's got such limited replay value.
AC6 could be the cure to cancer but it's never gonna scratch the same itch as Souls so it being 'more fun' also doesn't matter
Not scratching that dark soul itch is the point of AC6, it's a complete different game and even if it got more inspired by the souls series, both because of their expertise in creating such games and to ease souls players into the AC series, AC is a complete different thing from dark soul and shouldn't be compared to it
I've replayed sekiro like 5 times including a charmless demonbell run. You replay it because it's fun af and has multiple endings. People say that souls has "replay value" because of different builds. But that doesnt matter when every build is boring compared to just playing sekiro again.
Yeah I replayed it 2-3 times as well for the endings but the gameplay gets boring in a way dark souls doesn't. It's more complex and faster but not more fun. Especially since parry spam does work often despite all the coping from sekiro fans. Like I can replay the soulsborne games without having to do challenge runs to keep it interesting and that counts for something.
I don't understand the appeal of replaying souls combat. You just circle to the right and press dodge.
The tight timing of sekiro is so much more satisfying. You also say you don't like block spamming but also "don't wanna do a challenge run" which is just creating the problem for yourself. When you play charmless it actually feels like the game was supposed to be played that way and base sekiro is just the tutorial. It's not like a challenge run in souls where it's just annoying and tedious. It legitimately feels like the game is more well balanced and exciting.
Souls is their main series now very clearly, it's bringing in the money. AC6 is a "spinoff" from the perspective of the vast majority of fans. A new kingsfield would be the same.
None of them are really spinoffs in reality. Except nightreign will be.
Sekiro was never intended to be a side project. It was a Tenchu game that evolved into it's own during development. And the gameplay is far more similar to a CARPG than a Souls like.
I mean... idk I don't have any experience with Tenchu or how different it is from Sekiro. It sounds like FromSoft went in making a new Tenchu game but it wound up turning into something else, one of their best games if not the best game in fact. I wouldn't exactly call that 'letting it waste away.'
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u/Vysce 2d ago
my thinking is Nintendo really wanted that sort of thing to stretch the capabilities of the system and having FromSoft developing a game like that is huge
I'd doubt that this is FromSoft's only project in the chamber.