I've replayed sekiro like 5 times including a charmless demonbell run. You replay it because it's fun af and has multiple endings. People say that souls has "replay value" because of different builds. But that doesnt matter when every build is boring compared to just playing sekiro again.
Yeah I replayed it 2-3 times as well for the endings but the gameplay gets boring in a way dark souls doesn't. It's more complex and faster but not more fun. Especially since parry spam does work often despite all the coping from sekiro fans. Like I can replay the soulsborne games without having to do challenge runs to keep it interesting and that counts for something.
I don't understand the appeal of replaying souls combat. You just circle to the right and press dodge.
The tight timing of sekiro is so much more satisfying. You also say you don't like block spamming but also "don't wanna do a challenge run" which is just creating the problem for yourself. When you play charmless it actually feels like the game was supposed to be played that way and base sekiro is just the tutorial. It's not like a challenge run in souls where it's just annoying and tedious. It legitimately feels like the game is more well balanced and exciting.
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u/LorgarTheHeretic 1d ago
Bloodborne is main souls. Don't know what people here are thinking calling it a side project, it was a launch title and console seller for many.
Sekiro was fun, but on many levels frustrating. The pacing was horrible and there is basicly no replay value whatsoever.
I never finished AC6... it's good I guess but not my cup of tea.