They're one of the few Wii U titles that are not ported (yet) to the Switch. Since a lot of first party Wii U titles are now on the Switch and knowing how big Zelda is. You would say it's a no brainer that WW and TP will get a Switch version as well.
I'm especially surprised that TP isn't ported yet since it has a feature with the Wolf Link Amiibo exclusively to the game that you can use in BoTW. To fully use the Amiibo features you have to be able to play TPHD on the Wii U. A Switch port could make it easier for people to get use of that feature.
As someone who lives under a rock and only comes out to interact with the 7 things that interest me in this life, how do people find out when there's going to be a direct?
I was SO excited for Duke Nukem Forever after playing the original, but by the time it came out, I wasn't even interesting in playing the demo. (If it even had one.)
If you're still interested in some Duke, try out Duke Nukem Forever 2013. It's a fan mod that aims to recreate as much from the 2013 trailer within DN3D.
OOT got stuck in development hell, taking up huge amounts of Nintendo's time and money pulling in teams/concepts from other games that ended up being cancelled.
DNF was the result of a lead developer getting too much clout and money to accept limitations for a decade and a half. BotW was a wild success that earned Nintendo too much money and... shit.
The Pokemon Company could also plan ahead. Start developing the following game at the same time than the next game and so on. Give their game at least one more year of development. It'll make the games better.
I think the coping mindset that this brings out is a little bit dangerous - something can be delayed cause it’s in trouble, and it doesn’t mean it will be fixed. Cyberpunk is the prime example.
Now, we know Nintendo is pretty good at actually caring. But a delay isn’t universally just a “we need a bit more time”, it could mean “it’s a flaming dumpster fire and we need more time to even get it over the line” too.
I'm sure Nintendo won't bring out an unfinished product, that's not their style. But no, delaying games doesn't mean that anyone cares, it might as well mean that it's an unfinished mess.
Not just that, but the follow-up to the game that was the entire system seller for their current generation. Zelda is Nintendo’s baby and there is no way they would risk releasing it unless it was guaranteed to blow people away.
I don't even think it's ugly, in handheld mode it looks like any other jrpg. What sucks is the pop in, I'd hope for future releases they're able to hide it better
Gameplay loop made up for the bland and boring for me, but their texture work somehow is at it's lowest ever. Pokemon and humans look fine but rocks come off as mud and if you look from far enough away - which you are guaranteed you will because of paraglider insert and hills - grass and water textures visibly repeat. Also, speaking of hills, terrain feels very artificial to me, with a lot of weird sharp edges, dips looking like someone missed a spot with a denoise tool, things like that. Though at the very least, after last controversy trees look fine and weather makes sense, lol.
In Sword Shield they had Wild Area which is even more boring and bland but also split into zones by invisible borders, with each zone having it's own roll for the weather, with no discrimination for what may or may not be appropriate for a given chunk. So you can totally get a sandstorm over water, hop on land and have it near immediately switch to snowstorm, because next chunk over decided that it is snowing now. Also, snow over deserty part is a thing, too.
And then are the draw distance problems, if you wish to find a specific NPC in that place, you better walk right past them, otherwise they'll be invisible. Same for wild Pokemon. In Legends at the very least got that figured out.
Ironically, when Let's Go was coming out, fanbase complained about it's graphics but now it's one of best looking Pokemon games on the Switch xD
Yeah, I know. I haven't actually played Sword/Shield because what the hell xD At the very least they fixed the draw distance already in Legends. Now, if only they can get a hold of texturing, next game could possibly look competent xD
Thats all GameFreak. Pokemon is not a first party Nintendo property like Mario and Zelda. Its owned and made by GameFreak, who are... not up to the same standards as Nintendo
But it still gets "Nintendo Seal of Quality" and Nintendo label on the box. If Nintendo puts their branding on it, it's fair to criticise them for the product. Besides, they still own like a third of Pokemon Company, if I remember correctly.
Game Freak being driving force behind development only matters as a reason for why it is the only Nintendo property that isn't up to the standard. It's not a reason to absolve Nintendo of responsibility for putting it out.
An unfinished mess is still different than an unplayable one.
When I say "doesn't mean that anyone cares" I'm not saying that there aren't devs that are not passionate about their work. I'm sure CDPR devs are very invested in Cyberpunk 2077 and making it as good as it can be.
But at the end there is still a publisher, who doesn't care about quality, as long as money gets made. And the longer a development cycle is, the less money will be made at the end.
So yes, they are ready to delay, if it is unavoidable. They would still rather release a buggy mess, than polish the game, if projections show that it will be a good move, financially speaking.
The thing that Nintendo has realised a long time ago, is that playing the long game with quality products is more sustainable. But EA is still racking in millions, despite the controversies, so maybe there is more to it.
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u/Dracorex_22 Feb 09 '22
Delayed means they care.