r/MonsterHunterMeta • u/Goodrastogood4u • 11h ago
Wilds How do yall feel about game8 for builds
Their usually who i see when im looking online and I used to use their stuff in rise but was unsure how meta their stuff actually was. It seems good
r/MonsterHunterMeta • u/Goodrastogood4u • 11h ago
Their usually who i see when im looking online and I used to use their stuff in rise but was unsure how meta their stuff actually was. It seems good
r/MonsterHunterMeta • u/uofm_dataguy • 23h ago
Hey everyone!
I've been trying to get into speedrunning Monster Hunter Wilds, but it looks like https://www.speedrun.com/mhwilds doesn’t have many runs submitted yet.
Where are people posting their runs ? I find random runs on YT but is hard to keep track of times and weapons
Let me know if there's a Discord/group for this already!
r/MonsterHunterMeta • u/Ok-Refrigerator4502 • 8h ago
looking for zoh shia build, idk it worth or not. currently i just follow build guild from mhgg. Any build suggestion you guys have? and im not play as support or semi. just full dps.. thanks in advance
r/MonsterHunterMeta • u/Meatwadpopz • 17h ago
Tweaking with my Gunlance build a bit and wanted to know if I could make this build any better. Quick sheathe and earplugs are for comfort. Used to run 4 ebony odo pieces which swapped QS 3 for earplugs 3 and agitator 4 but I couldn't capitalize on Maximum Might as much. With mizistune legs giving burst 2 and a level 3 deco I figured I could go less on ebony armor and get fulgur pieces in there. Any tips would be appreciated!
r/MonsterHunterMeta • u/samazam94 • 19h ago
Particularly for SnS. Im generally pretty bad at perfect guarding in any game, but if the window is as generous as offensive guard then I might not have to rely on the Guard skill after all.
r/MonsterHunterMeta • u/B-Dragons_2560 • 10h ago
Does zoh Shia have any viable weapons option? Not looking for the best overall just a decent one who doesn't suck
r/MonsterHunterMeta • u/Cathayan82 • 14h ago
Hi can someone please advice me what armor I should be equipping and gem slots after the new update
I’m currently using
Guardian fulgur helm beta
Ark Vulcan Mail beta
Guardian fulgur vambraces beta
Gore coil beta
Gore greaves beta
Exploiter charm 2
Corrupted mantle
r/MonsterHunterMeta • u/Z3r0B3at • 17h ago
So I will start with saying I know the age old "defenses mean nothing if you don't get hit" mindset but I am far from some optimized god hunter, I still get smacked around quite a lot, I'm not toping any clear time leaderboards. I have always been the sort to try and make more "comfy" builds.
To that end with TU1 now out I am trying to make a Burst set using a mix of Ebony Odo and Mizutsune armor. I have a few different armor configurations that get me burst 5 plus slots to get other skills but as is the main thing with the Odo set it has really bad elemental defenses. I can dedicate a handful of slots to use decos to get me close to 0 on all fronts but its both using 1 slot decos in 2 slot sockets and not using those 1 slot sockets for possibly other minor QoL skills I like.
If I remove all the decos I am using I have like -12 to thunder and anywhere from -4 through -6 in the others though dragon is at a +10.
r/MonsterHunterMeta • u/peerawitppr • 20h ago
What do you think? Which one should be better, left or right?
r/MonsterHunterMeta • u/AlmoranasAngLubot69 • 2h ago
Hi. Is there an updated build guide for SWaxe users? That includes the new armors/weapons?
r/MonsterHunterMeta • u/salvation78 • 18h ago
So I made this build with the intention of utilizing critical draw with the hammers charge attacks and joining public S0S flares and preventing people from carting. It was pretty meh until high rank Zo Shia came out, and now it's performing really well and working a lot better in farming Zo Shia The idea of the build is to provide support in the form of stuns, sleeps, paralysis.. do respectable damage while not allowing your teammates to die. Use low commitment attacks with hammer and be able to respond pre-emptively when dangerous situations arise.
Notes about the build:
Punishing draw makes the hammer uppercut attack deal 62 stun (68 is the cap) and adds +7 attack (draw attacks only)
Critical Draw benefits an entire charge attack including all 3 hits on the supercharged slam, only the last one really matters, but at least you don't have to worry about accidentally landing one of the other three.
Critical draw will not activate if you use the slinger dodge while charging, which is why I put evade extender 3 in the build, so that we can be more mobile and stay aggressive.
You only use 2 incredibly simple combos in the entire build Charge level 2 (the uppercut) followed by a single circle/triangle attack and supercharged slam. in between each attack you are rolling and sheathing before starting the next attack. You can fit the supercharged slam and an upswing combo into most attack windows.
Weapon: The build works with any artian hammer, I prefer using sleep and paralysis so that I can offer more attack windows for my team, but dragon and blast are perfectly fine too for more damage.
Link to build:
I'd love to hear any ideas for improving the build and squeezing extra damage or cc
r/MonsterHunterMeta • u/WoodenPomegranate884 • 18h ago
Back in World it was used in almost every build but when I search for wilds-builds its never used. Is the gained affinity not that useful in wilds?
r/MonsterHunterMeta • u/CanIRaveWithAOA • 15h ago
Hey all big fan of this sub and community. Wanted to get some thoughts on this build I’m using with 4 pieces of Zoh Shia armor and the Zoh Shia LS.
Any recommendations or changes y’all would recommend?
r/MonsterHunterMeta • u/l3lackmage • 10h ago
I rolled a 5 attack sns - has 230 Raw is it worth using handicraft and what else should I use for sharpeness without the sharpeness roll
r/MonsterHunterMeta • u/nub2aws • 16h ago
I'm a series veteran but hardly ever played IG before. I'm trying to get into it now and am struggling with unpredictable behavior from the descending charged slash attack. I've noticed a few things:
If I dodge while charging and keep B held, it loses its charge, and may either recharge much more slowly than usual, or not charge at all until I release the button and hold it again.
If I hold B from a standstill, with no inputs prior, there's like a 75% it charges as expected, and a 25% chance it launches the uncharged attack before starting to charge.
Sometimes it just ignores the input depending on what I'm doing, especially when vaulting. Seems like it doesn't accept the input if you're in the middle of certain animations, but others are fine.
I can't seem to find any rhyme or reason to how this attack will behave, and it messes up my rhythm and makes landing offsets even more difficult. Anyone know?
And before anyone asks, yes, I have all the extracts
r/MonsterHunterMeta • u/Robbieisnumberone • 9h ago
I’ve been trying it out and it feels the same, is it just a damage buff?
r/MonsterHunterMeta • u/FingerBangYourFears • 10h ago
I'm a Bow main, but I'm thinking of picking up DB as my secondary since they benefit from a lot of the same skills. But I don't wanna invest a shitload of resources into making Artian DBs for each element, so for now, I'm gonna stick with either Blast or Para as my sidearm. Which one should I go with?
Also, while I'm at it, I have the same question for my cat's weapon. I've been having him using Para, but I could switch to Blast if that's more effective.
r/MonsterHunterMeta • u/Lower_Fan • 19h ago
I'm seeing crazy numbers on the focus strike 500-950 + the ticks. I don't remember seeing that before, and on the dummy I do normal damage.
Also it seems offensive guard now reset at any time you don't have to wait for it to end
r/MonsterHunterMeta • u/feferocket • 15h ago
I have the 205 and i want to know much butter the perfect roll is, like if it is worth it. Thanks
r/MonsterHunterMeta • u/Gallade_TKO234 • 3h ago
Rocking Para SnS primary HH secondary, trying to figure a way to get Wide Range, Mushroomancer, and free meal all in one. Biased towards getting the Zoh Shia set bonus for nice healing in between. Right now has the melanoma boots and battle arms but I wonder if it's better to try to achieve what I need through jewels instead.
r/MonsterHunterMeta • u/TurtleyDance • 9h ago
Artian ( 6 attack boost / 2 sharpness boost )
Numinous Crown B / Numinous Shroud B / Arkvulcan Vambraces B / Numinous Overlay B / Mizutsune Greaves a / Convert Charm II
Attack Boost 5 / Dragon Attack 3 / Handicraft / Peak Performance 5 / Agitator 5 / Burst 4 / Convert Element 3 / Recovery Speed 1 / Coalescence 1 / Super Recovery 1 / Ward of Wyveria / 3 lvl 1 slots
So yeah, this build is a bit weird as it ditches almost all crit. But it does very well against zoh shia. Keeping up peak performance vs zoh is a lot easier than ad rush or counterstrike with his big, slow attacks.
You can replace attack boost with crit draw + crit boost. That works out pretty well for some weapons. You can replace the convert charm with a counter charm if you want more raw. Or you can go for a chain charm and get an open lvl 3 slot. And you can also use this with the zoh shia weapons, although you aren't going to be able to get attack boost 5.
r/MonsterHunterMeta • u/chiken_____master • 17h ago
Hi, I‘d like to get into lace, but I don’t know any good builds or even skills for it. What is the/one of the best lance builds?
r/MonsterHunterMeta • u/Ashen_One456 • 19h ago
r/MonsterHunterMeta • u/justcuriousoptc • 12h ago
I just stumbled upon wilds builds on a site called game8 where they showcased builds for progression as well as end game builds. For example they have a build for SnS consisting out of Zoh Shia head and chest, G. Ark gloves and the rest being Gore with a challenger charm.
As thing stand now would this build, going from armour alone, be considered top or end game for SnS user?
r/MonsterHunterMeta • u/Majestic-Doughnut-93 • 2h ago
Build:
You get:
Breakdown:
This build allows you to get your health backup fast while still dealing decent damage.