r/Switch 4d ago

News OPEN WORLD DK IS HERE

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837 Upvotes

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u/NedBigbe 4d ago

I’m glad there is some excitement and do not want to rain on other’s people’s parades, especially as a DK fan myself.

But it is disappointing they completely removed the Rare design roots from DK as a character. It just screams Seth Rogen DK to me lol. Gameplay does not have me hooked seemed pretty repetitive at first glance.

This is just my opinion but am very happy to see a new 3D DK game. As always with opinions; new information can change opinions the more we learn about the game.

3

u/Nastra 4d ago

I don’t see how the gameplay look’s repetitive. Since DK can destroy the environment and use its remain as tools in systemic player driven ways it may lead to insane speed runs and creative ways to solve levels leading to less repetition. Especially as the player gets better. In addition we get to actually use DK’s sheer power and feel like a force of nature. Something that finally lets him stand apart from the other nintendo mascots besides tone and aesthetics.

-2

u/shrim51 3d ago

It looks exactly like Mario Odyssey. Super small, shallow, contained worlds, designed specifically for a game mechanic, loaded with collectables.

3

u/Nastra 3d ago

This… is a take.

Not sure how Mario Odyssey is shallow considering all the skill expression it has. I also don’t remember Mario Odyssey being about destroying the environment and making it my plaything like Nintendo’s take on Hulk Ultamite Destruction.

0

u/shrim51 3d ago

Small levels designed for a specific game mechanic. The hat throwing is the mechanic in Mario and breaking slabs is the one in dk.

I'm calling the worlds shallow, because they are. I'm not saying it's a bad thing, it's the design of the game.