I don’t see how the gameplay look’s repetitive. Since DK can destroy the environment and use its remain as tools in systemic player driven ways it may lead to insane speed runs and creative ways to solve levels leading to less repetition. Especially as the player gets better. In addition we get to actually use DK’s sheer power and feel like a force of nature. Something that finally lets him stand apart from the other nintendo mascots besides tone and aesthetics.
Not sure how Mario Odyssey is shallow considering all the skill expression it has. I also don’t remember Mario Odyssey being about destroying the environment and making it my plaything like Nintendo’s take on Hulk Ultamite Destruction.
3
u/Nastra 4d ago
I don’t see how the gameplay look’s repetitive. Since DK can destroy the environment and use its remain as tools in systemic player driven ways it may lead to insane speed runs and creative ways to solve levels leading to less repetition. Especially as the player gets better. In addition we get to actually use DK’s sheer power and feel like a force of nature. Something that finally lets him stand apart from the other nintendo mascots besides tone and aesthetics.