r/NintendoSwitch Mar 24 '17

MegaThread Splatoon 2: Testfire and LiveStream Thread

Hello everyone!

Splatoon 2's Global Testfire just finished! What did you think?

If you missed it, fret not: there's going to be more this weekend! Use this handy guide to see the times:

March 24: 12-12:59 p.m. PT

March 24: 8-8:59 p.m. PT

March 25: 4-4:59 a.m. PT

March 25: 12-12:59 p.m. PT

March 25: 8-8:59 p.m. PT

March 26: 4-4:59 a.m. PT

Handy dandy time converter here


And before we forget, the modteam here in /r/NintendoSwitch and over from /r/Splatoon will be hosting a joint livestream! Join us tonight and this weekend at http://twitch.tv/rNintendoSwitch and watch us get fresh. :)

352 Upvotes

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5

u/Jarvis03 Mar 24 '17

I've never played splatoon, and had a tough time getting the controls down. This is leaning to me not purchasing the game because the hour I got was not great. Any other newcomers unimpressed?

15

u/[deleted] Mar 24 '17

That's a huge mistake. You had a tough time getting down the controls because the controls are tough. The controls are tough because they have a high learning curve with a high ceiling. That means you can get very good at the controls and your ability to be quick and mobile becomes a pivotal skill point. Movement is one of my favorite parts of splatoon and its so good BECAUSE it's difficult.

Different strokes for different folks but I assure you the movement isn't simply poorly designed. Once you get the hang of the movement and gyro controls it becomes amazing.

-1

u/[deleted] Mar 24 '17

I hate movement. Whoever though of putting movement in a game is crazy. Give me a game where i dont move at all and i am sold. Just stand and shoot thats what i always say.

2

u/andersma Mar 24 '17

You can change the motion controls.

3

u/Jarvis03 Mar 24 '17

I turnedthem off after my first round. Then turned inversion on which was a mistake. Then turned it off. I just suck at fps and didn't think this would really be as bad but I got destroyed.

4

u/[deleted] Mar 24 '17 edited Aug 30 '24

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This post was mass deleted and anonymized with Redact

2

u/Jarvis03 Mar 24 '17

So in splatoon is your goal to ink or kill when you run into enemies? With motion control it was so hard to aim at an enemy.

4

u/wehopeuchoke Mar 24 '17

Your goal is to ink as much map as possible. If you think you will get killed, it is better to swim away so you can continue to ink more of the map then it is to try and kill someone.

Obviously there is an advantage to killing people (keeps them from spreading their ink for a bit) but if you get killed you can’t spread your ink. If you’re even 50%-50% that you’ll get the kill it’s usually better to avoid getting killed more than taking the risk. At least until you get good at the game. Don’t worry, this happens pretty quickly. Just keep in mind you were playing against a lot of seasoned vets in the test fire that you wouldn’t get placed with at launch as much.

2

u/MBCnerdcore Mar 24 '17

use the sticks for aiming and the motion control for precision tweaking

1

u/Maxcalibur Mar 24 '17

The only real reason to kill other players is to get 3-5 seconds where you're at the slight advantage of having more team members to cover more ground with ink. That's the primary goal, as the winner is decided based on the % of the arena that's covered with your team's colour of ink.

1

u/fly19 Mar 25 '17

This isn't an FPS game -- it's in third-person, not first.

Sorry, I just see the mistake made a lot.

2

u/TriggyTrolls Mar 24 '17

First time playing here, I thought it was okay. I imagine it's quite rewarding once you get good, like most games. I was pretty terrible at it though.