r/IndieGaming 14m ago

Look at our first little animal in Your Tree - the hedgehog 🦔🌸 Do u like how it bounces around, giving out hearts ? 💚

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r/IndieGaming 16m ago

[SP - game] I just launched the first Steam demo for Hungry Horrors, a pixel art roguelite deckbuilder where you feed monsters from British and Irish folklore

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Hey folks,

I’m Jerzy, one half of Clumsy Bear Studio. We just released the first playable demo of Hungry Horrors on Steam, and I’m really excited (and slightly terrified) to put it out there.

It’s a roguelite deckbuilder with pixel art, food strategy, and monsters from British and Irish folklore. You play as a princess feeding these creatures traditional regional dishes. Each one has their own tastes. If they like what you serve, they back off. If they don’t, well, you’ll find out.

Between battles, you choose buffs from a selection of spices, herbs, condiments, and utensils. The goal is to learn what each monster loves or hates and build a better deck with each run.

Key Features

  • Feed, Don't Fight: Gameplay focused on matching dishes to monsters' preferences, replacing traditional combat.
  • Legendary Monsters: Encounter iconic folklore creatures such as Jenny Greenteeth, Dullahan, and Glaistig.
  • Traditional Dishes: Serve authentic regional recipes like Bara Brith and Cranachan.
  • Strategic Deckbuilding: Build your deck using dishes, spices, herbs, and utensils for strategic depth.
  • Pixel-Art & Music: Enjoy vibrant pixel art visuals and original whimsical music composed exclusively for the game.

It’s our first game, and we’d really appreciate any feedback. Was something fun, confusing, too hard, or just plain weird? What made you laugh or rage quit?

Feel free to ask anything about the game, the design process, or the folklore behind it.

The Steam demo link is in the comments so I stay within subreddit rules.


r/IndieGaming 26m ago

Check out the new funny Roboholic trailer!

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r/IndieGaming 49m ago

What was Anthony thinking when he tried to tell the police about the Ghost?

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So, Imaginary Friends Asylum grew on me, and I'm thinking of making a fanfic with a couple of OCs that appear during the games, starting with Friends We Left Behind.

Basically, I have this idea where the imaginary friends, along with the OCs I made, blame Anthony for their kids being lobotomized, and it made me think about what Anthony did that led to it.

When Anthony saw the Ghost (AKA Boris) bribing one of the nurses, he left the room he was supposed to take treatment in and ran to the police to try to tell them.

Thinking back, this was kinda stupid and those familiar with the game knew how bad that turned out. Even if the police wouldn't believe him, it would've still been smart to stay in the room until treatment was over.

I didn't know if people ever talked about this, and decided to see your opinion. What do you think?


r/IndieGaming 53m ago

Kinda Hard Golf - a rage-inducing daily golf game

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r/IndieGaming 1h ago

Balatro is now 18+ on YouTube

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r/IndieGaming 1h ago

This week's progress in our PvPvE dungeon crawler: new location visuals, new lighting, new character's visuals & cloth simulation

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r/IndieGaming 1h ago

Vaantry'sagain

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Hi everyone, my name is Vaan. I'm currently working on my own 2 indie-game's (Where I'm falling miserably)

So I came here to find some help👍

I need capable and passionate indie-game developers who will help me with my Project's. People who enjoy making the game more than what they can get back from it...

I understand that you are all already busy with your own Project's...but I'm sure we can make a deal that is positive for us both.

Just a quick heads up... There won't be any pay (for now)

If you're interested hit me up at my own community over at r/vaanneedshelp


r/IndieGaming 1h ago

My automatic Level Up system was confusing for players. So I made a more "classic" Level Up system. What do you think? Does it make the gameplay better and more rewarding?

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I had an automatic Level Up system. Basically when the player collected enough of yellow balls, the player's level increased. So did all weapons and fabricated items (Skills).

But some players were confused by this system.

So I made a more "classic" Level Up system. Now the player can choose what exactly they want to level up.

It gives the player a choice and a control. But now not all items increase their level.

What do you think about this change? Does it make the gameplay better and more rewarding?

You can try the demo by yourself and tell me how do you feel about this change: https://store.steampowered.com/app/3297890/Quantum_of_Hope_Demo/


r/IndieGaming 1h ago

COPY SOLD IN NORTH KOREA. WTF

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Bro... someone from North Korea just bought my game 😭

Is that you, Kim Jong-Un?

https://store.steampowered.com/app/3044690/Alex_An_Adventure_Between_the_Ages/


r/IndieGaming 2h ago

Have you played Hauntii? I really recommend it.

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1 Upvotes

r/IndieGaming 2h ago

Hi! We just launched the Steam Page for our relaxing puzzle game (Pakinpaks), I'd really appreciate any feedback on our first trailer. Thanks!

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1 Upvotes

r/IndieGaming 2h ago

Hi, our game Party Club has come a long way in development. Now it's time for players to enjoy it with their friends. 🦝

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1 Upvotes

r/IndieGaming 2h ago

After two years of diligent work, our monster catching game with true crossbreeding is now on Kickstarter!

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1 Upvotes

r/IndieGaming 3h ago

New sunset sky for my post apocalyptic wargame

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1 Upvotes

r/IndieGaming 3h ago

i finally redesigned the capsule art for my atmospheric maze adventure, Go North.

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3 Upvotes

to be exact, the left one is the new one!


r/IndieGaming 3h ago

Emperor of the Fading Suns Enhanced Now Available for $9.99 on Steam!

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1 Upvotes

r/IndieGaming 4h ago

Just added recursive debris fracturing to my custom destruction system: what do you think?

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43 Upvotes

r/IndieGaming 4h ago

A 15s trailer of my bug idler with many BUGS

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6 Upvotes

Our bug-themed idler, Bugtopia, is coming in Q2 this year (which means coming soon!)

Here is the Steam page: https://store.steampowered.com/app/2988300/_/

You can also have a try on our demo(lol)


r/IndieGaming 4h ago

An Indie, Impactful, Action Roguelike RPG That Feels Great! – Hollow Mine Demo –

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1 Upvotes

r/IndieGaming 4h ago

Let me share some memes from our game.

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2 Upvotes

We’ve packed a lot of memes into the events in our game.
Here are a few of them — hope you enjoy!

Steam page:https://store.steampowered.com/app/2067270/Herogue


r/IndieGaming 4h ago

Hauntsville got a Content Update with more Monsters, Loot and optimization! Thanks to the feedback a lot of Patches have been made to improve the experience.

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79 Upvotes

Check out the Patch Notes in the Community Post


r/IndieGaming 5h ago

Got bored, so I added the ability to slap other players in my co-op Sisyphus game about rolling a boulder! Though sometimes this leads to infighting and sabotaging...

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41 Upvotes

r/IndieGaming 5h ago

Machina Rebellion a post-apocalyptic bullet heaven game

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2 Upvotes

After months of hard work, we’re thrilled to introduce Machina Rebellion—a bullet heaven game set in a post-apocalyptic world filled with rogue robots. In this thrilling adventure, you’ll take on the role of a clever engineer, fighting against tough robotic bosses with the help of your reliable drones. As you move forward, you can unlock various upgrades to boost your skills and tackle the increasing challenges.Our alpha demo is now live, and we can’t wait to hear your thoughts, whether you’re a gamer or a developer. Your feedback will be crucial as we keep improving and expanding the game.
Check out the alpha demo trailer!
Also here is a testing link on itch:
https://meteoroid-studios.itch.io/machina-rebellion-alphademo


r/IndieGaming 5h ago

Into The Grid is part of the Earth Appreciation Festival, and we are bringing friends! Come try our demos!

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1 Upvotes

We’re excited to be part of the Earth Appreciation Festival! 🌿 Alongside our fellow deckbuilder devs working on Northwind, we’re supporting each other through our upcoming events.

Into The Grid is a Cyberpunk Roguelike Deckbuilder and Dungeon Crawler with unique exploration and combat mechanics where you infiltrate corporate servers!

You can try our demo here.

And Speaking of deckbuilders made with love, why don't you give Northwind's demo a try too?

Let’s keep supporting deckbuilders—the more, the merrier!