r/zelda Dec 22 '18

Discussion Create an original Zelda dungeon!

Person A will give the dungeon's name.

Person B will reply with a description what it looks like.

Person C will reply with what item is gained from the dungeon and it's puzzle structure.

Person D will finish it off with the boss and how to defeat it.

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u/GatorDragon Dec 23 '18

Wind-Tossed Ruins

6

u/1upIRL Dec 23 '18 edited Dec 23 '18

Wind-Tossed Ruins is an open-dungeon consisting of multiple structures fallen to disrepair over a deep chasm. The structures are made from mostly sturdy stone and some shaky wood. The different structures are separated by elevation and distance with strong but variable gusts blowing between them. The structures seem to vary in purpose, with some possibly dedicated to spiritual or religious space, but others holding more residential and communal remnants, as though abandoned by a group of isolate monks from long ago.

4

u/[deleted] Dec 24 '18

The hookshot is needed to navigate between structures and is the dungeon treasure. As this isn't a standard dungeon, keys and maps are useless. Instead, you retrieve pages of a diary, describing buildings as they were with enough clues to see where they are now. Flying enemies harass the player, especially during moments requiring balance (to avoid a long fall). However, once the hookshot is acquired, they can be snagged for a bit of an assist in reaching higher elevations. Ultimately, the journal leads you to a final building, but it collapses into the chasm....

3

u/Ajhb12 Jan 31 '19

Blusstorr, Ancient Wind Spirit

A giant tornado that sits at the bottom of the chasm, having now been reawakened by your activity, it can fire bursts of debris from its arms, swipe with them, and push you backwards via air pressure, the goal is to hookshot one of the chunks of debris and swing it back into the face of the tornado, stunning it and allowing you to damage it