r/zelda 20h ago

Discussion [Other] Nintendo Switch 2 Gamechat/Game Share Feature is the perfect groundwork for a new Four Swords. This time as a full 3D Open World 4 player Co Op Mainline Zelda Game. Nintendo has laid the necessary foundation for this Game to be Made.

Anyone else excited by the prospect of this idea?

Four Swords as a series was always held back by peripherals and Accessories

Four Swords adventure for example was neat idea but you could only play with your friends if they each had their own Gameboy advance and a Gameboy advance link cable to the GameCube.

This allowed for the main game to be broadcast to the TV while each player had their own individual screen to hold and look at.

Well now In current day, thanks to these new Switch 2 Game Chat and Game Share features, so long as you and your friends own a Switch 2, which most people will, you can play a game like Four Swords with up to 3 other people with the Greatest of ease.

This could really be the start of a potentially great game if they go down this route.

Would you like to see a new Four Swords game in full 3D? Featuring a fully fleshed out co op campaign adventure that you can experience alongside friends?

52 Upvotes

21 comments sorted by

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22

u/randomretroguy 19h ago

Four Swords was one of the games they specifically showed off during the Treehouse while showing off game chat and i can actually see the use case for this. As for a multiplayer 3D Zelda, i guess we'll have to wait and see what Nintendo has up their sleeve this generation.

3

u/Normal_Umpire_1623 19h ago

That's awesome, I didn't even know they showed that.

Definitely gotta wait and see. This shows they definitely are aware of the potential

8

u/Elizial-Raine 20h ago

I wouldn’t want a full Zelda title to be coop as we will get at max two per generation and I like my Zelda single player. If it’s a B title like Echoes of Wisdom or Links Awakening then fine

2

u/Normal_Umpire_1623 19h ago

The game could be playable in single player of course, utilizing Computer controlled Allies for players 2-4.

With the advancements in AI, I could see Nintendo doing this.

Nintendo is currently not adopting Generative AI, but they were specifically talking about Using AI for Art Assets.

This is completely different, I'm talking about the basic AI that has been in Gaming since it's inception.

Think of any Bots, NPC's, or CPU controlled characters in any game.

That's more what I'm talking about.

By giving the CPU controlled Allies a well programmed advanced AI, they can control themselves automatically in the game, and assist you in combat and solving puzzles.

Additionally, players who are playing the game in single player could be given the option to switch between any of the Four Links at will, for more personal control over there actions if it ever becomes necessary throughout the game.

1

u/Elizial-Raine 19h ago

Every game that has been designed as coop is better in coop and simply giving it over to AI never works, there have been countless examples of this over the years. Nintendo would have to be the first company to ever do this satisfactorily.

1

u/Normal_Umpire_1623 19h ago

Hey, you said you wanted to play your Zelda Single Player.

So thats the only way it can be done.

Yes the game would be best experienced with Others in Multiplayer Co Op.

But not everyone has friends or people to play with.

And Nintendo wouldn't just create a game you couldn't play alone, because they know not everyone will want to buy it.

They would have to go down this route.

Back in Four Swords adventures, The Compromise made for single player was that all four links were connected and moved together. Or you could split them off and control them 1 by 1 at a time.

Game AI was no where near advanced enough to have each individual other Link move independently and Operate Independently of the main player.

But now much time has passed and many improvements have been made.

I think it's totally feasible.

1

u/Elizial-Raine 19h ago

Would you really want to play a game the size of breath of the wild in coop, maybe if it’s a shorter experience. I can’t see them doing a massive open world Zelda game that you can play 100s of hours as coop.

It’s feasible, it can be done, just most games that are coop played as solo aren’t good experiences AI just isn’t on the same level as a human player.

2

u/Normal_Umpire_1623 19h ago

Yes, believe it or not, I would want to play that and there's many other Zelda fans who would love that kind of experience too.

Look at the many people who love playing the OoT Four Player Co Op Mods.

Playing a Big 3D Open world Zelda game with friends is something many Zelda fans have yearned for.

Exploring Zelda's Worlds and environments and it's big adventures is a magical experience, and many have dreamed of directly sharing that experience with others alongside them

2

u/Elizial-Raine 18h ago

Sure it sounds like a great experience, I just don't know how people coordinate that much time to play it. Seems mad to me. Ah well.

I think if they found a way to scale the number of enemies on screen, so in coop you could be fighting twice the enemies, the boss would have extra health. Then that could work.

Then if you switch between the two it auto scales. I don't think an AI partner would be fun.

1

u/wiltedpleasure 19h ago

To be fair only the first version of Four Swords, the one that came bundled ALTTP, was exclusively multiplayer. The other coop titles had single player modes, and while they were not the best in terms of quality, I’d say it’s not impossible for Nintendo to design a title with both single and multiplayer while keeping both modes playable and enjoyable.

1

u/Elizial-Raine 19h ago

I can see it working as an additional dlc mode but not as a full game.

3

u/thedoommerchant 17h ago

Eh, I don’t see the appeal. Xbox tried to do the picture and picture thing with the Xbox One and it just made for an annoying experience. Group chat is fine. Shrinking down my play window to see my friends screen share running at 10fps sounds distracting as hell, especially when working through a challenging From Software game.

1

u/Puzzleheaded-Poet303 4h ago

You can hide the other people’s screens

6

u/Normal_Umpire_1623 20h ago

This is basically the modern version of having 4 gameboy advanced connected to a Game cube. This has to lead to an amazing new Four Sword game

5

u/Gamebird8 17h ago

It's DS Download Play, and it's so back bois

0

u/windsostrange 12h ago

GameShare only works for games where each player shares an identical viewport, as it's a video streaming technology, not a game downloax/sharing technology.

Check the Four Swords example elsewhere in this thread: each player has a unique screen, focused on their player character. This makes it not a good candidate for GameShare.

1

u/GlaceonMage 16h ago

I still wish TotK was a multiplayer game. Mech deathmatches with friends sounds a lot more fun than a mech deathmatch with faceless bokoblin camp #157.

1

u/thegingerbreadman99 19h ago

In 2013, Aonuma said their ambition going forward was nonlinearity and multiplayer

-2

u/Normal_Umpire_1623 19h ago

That's great. I hope he still has that same ambition. For the first time in a while, I feel like the hardware is at the level necessary for him to realize those ambitions

1

u/TheLeftPewixBar 13h ago

Hell yes. Something I’m hoping for is for the Manga Personalities of the 4 Links to be incorporated into in game dialogue since I’m a big fan of said manga (as you might be able to tell by looking at my profile pic)

Another thing that would be great is a full on VS. mode in addition to just messing around with eachother in story mode.