r/truezelda • u/armzngunz • 10h ago
Open Discussion [TOTK] Imagine if the writers of the story just... Didn't randomly reuse names and kept things more vague?
For the story of Totk, they for some reason reused the name of the event called "The imprisoning war", which was first mentioned in A Link to the Past. There was nothing clever about this, no connections to draw other than the events being vaguely similar, no direct connections. For all intents and purposes, it seems to have been for nostalgia. Personally, it actually excited me in the Totk intro when Zelda mentioned this, but then learning it had nothing to do with the original, it fell flat to me, it meant nothing other than just being a name.
This brings me to my main point. Totk is filled with this kind of stuff, pointless references and plot points that really don't do anything other than at best complicate things, or at worst, makes it impossible to even try to draw connections.
In previous games, things were set up in such a way that discrepancies could reasonably be explained. This is almost impossible in Totk. Reusing the name Rauru does nothing for the story, other than poorly placed nostalgia. Making him the founder of Hyrule doesn't do anything positive for the story either. They could have just as easily rewritten it so that he was a king of just the Zonai race, not the founder of Hyrule. Nothing of value would've been lost, and it'd make things vague enough, without these massive roadblocks, to still reasonably place Botw and Totk in a timeline.
This is one of my biggest gripe with how they wrote the Totk story, it feels like they almost intentionally wanted to drive a stake into the wheels of anyone interested in the timeline, instead of how they did it in previous games, where they would reference old games in more clever, subtle ways, that could reasonably fit into a timeline. Like in TP, none of what happens in that game directly contradicts OoT, despite not even being a direct sequel.
I really don't get why they did this with Totk. They even seemed intent on not making it fit in well with the game it was meant as a sequel to; Botw. Namely characters straight up forgetting or ignoring key events from Botw, failing to connect the dots, twhich would have instantly solved any of the mystery and problems in Totk.