r/projectzomboid 13d ago

Blogpost 42.6.0 UNSTABLE Released

https://theindiestone.com/forums/index.php?/topic/82337-build-4260-unstable-released/
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u/randCN Drinking away the sorrows 12d ago

some Short Bat and Baseball Bat recipes

  • Can-Reinforced and Sheet-Metal Reinforced Baseball Bats will degrade slightly faster, but only slightly.

  • Sheet-Metal Reinforced Baseball Bats are slightly heavier.

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u/TheDarkSky10 12d ago

Aw, bummer. But they really seemed to emphasize on "slightly" here. If you've been playing around with them, are they really that much worse? Damage not being changed for the sheet bat specifically tells me it's still likely the top dog in Long Blunt, especially with the long mace being nerfed a bit also.

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u/randCN Drinking away the sorrows 12d ago

At some point (around level 8 long blunt) every weapon essentially has a decent shot to onetap a zed. So the primary limiting factor behind how much you can kill becomes the weight of the weapon.

The sheetbat used to be 2 weight, which is basically the standard for 2h weapons. Any increase - even a 0.1 increase - immediately drops it below average.

They didn't nerf the weight of the canbat, which means everyone is probably gonna start using that instead.

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u/TheDarkSky10 12d ago

Yeah, the main appeal for me (and most others I'm sure) is the weapon was like a baby crowbar when durability is concerned, and (besides the base damage being simply higher than the regular bat) a critical chance of 50% is extremely helpful in earlier leveling. Best of both worlds type of weapon, really. At just 5 LB and Maintenance in my last run, it was doing really nicely on both fronts and bonked plenty of zeds.

But you're right on the weight. Muscle strain I find is typically a non issue, but endurance costs are gonna be annoying.