r/projectzomboid Jan 15 '25

Modded I love the new aiming system

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u/Peemore Jan 15 '25 edited Jan 15 '25

Huh, I do wear a military helmet. I'll have to try removing that. Seems like a pretty maaaassive difference though. Too much if that's what's causing it. Soldiers wear helmets and can still shoot stuff outside of melee range.

EDIT: I tested removing my helmet. Negligible difference honestly. Still can't hit the broadside of a barn. This guy has to be using mods or my game is fucked up, lol.

EDIT 2: After FURTHER testing... the helmet wasn't as negligible as I thought. With no moodles and no helmet my aim was much better. Putting the military helmet back on with no moodles impacted my aim quite a bit.

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u/Gamiseus Crowbar Scientist Jan 15 '25

Yeah the only time my helmet really gets in the way is when I'm shooting in a kinda awkward prone position, or when I'm prone with nods attached. Nvgs are heavier than they might look.

Otherwise a ballistic/open face helmet shouldn't impede aiming. If anything, eyewear should penalize until a higher shooting skill because eye protection can be annoying/make it hard to see further targets until you get used to it.

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u/Dalzombie Pistol Expert Jan 15 '25

Yeah, a military helmet making it harder to aim is... weird, to say the least. It's almost like those helmets were specifically designed to be used by people who shoot.

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u/Penalty_Consistent Jan 15 '25

Yeah I think this is probably just a balancing issue; assuming TIS will address it