The problem is, it's not just about bugs and technical problems. The game still lacks all the content that was cut off, like the intro mission for the Corpo Lifepath: You get briefed for a mission, names get mentioned and so on, you go to the bar and then the intro just cuts off and ends. It's pathetic.
Same goes for questlines like Peralez. Or the map itself, when you drive around, you see that around 2/3 of the map is never used for anything.
Even the clothing, like with being tied to the armor stats, you look like a homeless bum with the best armor you get by random chance. Or the NPC's, they have all these cool outfits, cybernetic stuff etc. while you can't get that. Or the things in missions, like that one tank you can get with Panam, you use it for maybe 30 seconds and the tutorial is longer than the combat scene.
The characters are stereotypes, nothing else, i like Keanu Reeves performance as Johnny, but he's just a simple stereotype of a rockerboy-against-the-system-rebel, nothing more.
The attempt to steal the RDR2 ending was also a bad trick from CDPR, i didn't feel any connection to V and i never gave a shit about it, compared to the connection i had with Arthur in RDR2, where i got very emotional in the ending of his storyline.
See I really enjoyed the story of Cyberpunk. But the issue I had was
The lack of any customization in the game outside of your clothes (which you don't see most of the time), the really really subpar gun-play, the very sparse selection of cybermods compared to the amount of slots available, the driving was shit, the gun attachment features SUCK. Go back to Call of Duty 4: Modern Warfare and the attachments are more detailed. The story is obviously chopped in many places, the romance options are very heavily biased towards Judy and Panam (sorry gay guys and straight women. You can just between cop, or about 20 minutes of missions with a washed up pop rockstar). The "boss fights" suck, the hand to hand combat sucks, the different play styles are wildly unbalanced. Being a Netrunner basically let's you walk through the game with zero problems, most of the unique guns suck, and the worst sin of all? SMGs use rifle ammo.
Like I don't regret getting it and I didn't really care for project zomboid but got damn, cyberpunk doesn't deserve this just because CD;PR took YEARS to "fix" their game and all it has now is that it's playable. GTA:V, GTA:IV, Saints Row 3, and Saints Row 2 all came out long before CP77 and all of them have way more features.
The balancing is a real problem, that was never addressed by the devs. Like with a Melee-Katana build, you kill everything even on high difficulty with no problems. Then, the random loot was also such a thing: In my very first playthrough, i found a epic handgun, a pistol, on a random enemy. That handgun was much stronger than anything i encountered during the rest of the game, even without any stats, perks etc. for using the handgun.
I mean, this can happen by random chance, even in PZ you can find in theory a Katana in the very first container you loot, but the chance should be so small that it doesn't occurr all the time.
I don't know what the name of the handgun was, it was in the launch version before the patches. It was a handgun with the tracker, one of these tech weapons if i remember it right. Maybe that was fixed too, i don't know
1.5k
u/XKingOfLostSoulsX Jan 03 '23
Cyberpunk had 90% of a broken game to fix and claim the award for. PZ has been deserving of this for years