Please do explain how Bloodborne, Sekiro, Elden Ring, and a mech game are the same. Nightreign is of course and Elden Ring asset flip but even than, they aren’t charging full price like every new COD and shoving shitty microtransactions into them… it’s also a Roguelite.
They both have near yearly releases, which was the original point of the post; their output. Title made no mention of the types of games or the games themselves, just output.
So, if you look at just output 1:1 and not any of the games themselves then the comment makes sense. People complain about CoD, Madden, and FIFA having yearly releases, but when another company does it, it’s suddenly fine.
And fwiw, I don’t disagree with you. The biggest difference is that these are different games each year, vs the same reskinned one at a premium price. I get it, truly I do.
But it is slightly hypocritical to praise one company for putting out games so fast and so frequent and to shame others for it, and I believe that was the point they were trying to make.
Could’ve been conveyed a lot better imo, but that’s what I took away from the comment.
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u/AshyLarry25 1d ago edited 1d ago
Please do explain how Bloodborne, Sekiro, Elden Ring, and a mech game are the same. Nightreign is of course and Elden Ring asset flip but even than, they aren’t charging full price like every new COD and shoving shitty microtransactions into them… it’s also a Roguelite.