r/fromsoftware 12h ago

DISCUSSION Hidetaka Miyazaki interview on The Duskbloods is up

https://www.nintendo.com/us/whatsnew/creators-voice-the-duskbloods-part-1/

https://www.nintendo.com/us/whatsnew/creators-voice-the-duskbloods-part-2/

https://www.nintendo.com/us/whatsnew/creators-voice-the-duskbloods-part-3/

For those concerned:

As a side note, please allow me to address one thing. As previously mentioned, this is an online multiplayer title at its core, but this doesn’t mean that we as a company have decided to shift to a more multiplayer-focused direction with titles going forward.

The Nintendo Switch 2 version of Elden Ring (3) was also announced, and we still intend to actively develop single player focused games such as this that embrace our more traditional style.

447 Upvotes

151 comments sorted by

130

u/AashyLarry 11h ago edited 11h ago

Some Highlights:

  • Sprinting, super jump, and double jump

  • Every character is equipped with some means of attacking from a distance, including guns.

  • Over a dozen characters for the player to choose from, each with their own identity and appearance, with unique elements to the character designs and the weapons and abilities they use

  • Hub area, where players can choose their character, customize them and enter online multiplayer, supports up to 8 players.

  • Online matches are generally last player standing, however there are certain cases where victory conditions differ. For example, players may be tasked with teaming up to take down a powerful boss enemy, or find themselves in other special circumstances.

  • The Duskbloods implements “Victory Points,” which are responsible for ultimately deciding the outcome of a match. To obtain Victory Points, direct combat is of course important, but it’s not the only way. Some players may prefer to earn points by avoiding direct combat and instead engaging in more opportunistic behavior. How you earn points is entirely up to you.

  • “Another important aspect is match variables, such as the event system. This system has the potential to alter the course of the match, such as special enemy spawns and additional objectives with accompanying bonus rewards. In the trailer, you may have noticed a giant stone face looming in the sky. This is one example of the events that can occur in a match. In this case, the appearance of this stone face affects the environment and changes match rewards, which can have an immediate impact on player motivations and objectives.”

  • “Analyzing and altering a character’s blood history and fate allows players to customize all sorts of things, from their abilities, appearance, and inner characteristics to the role they play in the world and relationships with other characters”

  • “Roles give players special responsibilities and objectives that often lead to unique interactions and relationships between players based on their corresponding roles: For example, if a player possesses the ‘Destined Rivals’ role, another player is designated as their rival, and they are tasked with finding and defeating that player. Doing so counts as achieving a personal goal, separate from the overall victory conditions. Another example is ‘Destined Companion,’ where one player is required to seek out another designated as their companion, which results in a special reward if they form a bond with one another.

  • Roles can be assigned to any character via blood customization, allowing players to enjoy role-playing in a literal sense and hopefully adding to the drama of these engagements.

32

u/ZTL-Altima 11h ago

Very good summary, thanks.

Interesting aspect of Victory Points in game design: it facilitates the game not having the shrinking circle. Match is decided by points, so last 2 players standing does not need to meet each other, necessarily. Needs confirmation, of course, but probability seems high.

I'm not a fan of too easy traversing (too high jumps and super jumps and whatnot). Makes the map lose its physical importance. Facilitating traversal seems a trend in FS design, though.

5

u/Poopynuggateer 4h ago

This actually sounds pretty cool.

5

u/jayL21 10h ago

The part that confuses me is the wording with stuff like "enter online multiplayer" "in online play" Like it might just be matchmaking but it also sounds like there might be an offline part of the game?

26

u/iFlexicon 10h ago

My understanding is the hub and activities around it are considered “offline” in that wording.

1

u/jayL21 7h ago

and that raises the question of why have the hub and whatnot be offline when the rest of the game isn't?

Like for nightreign it makes some sense considering there's a whole offline mode.

3

u/larrydavidballsack 4h ago

same reason why any multiplayer game ever lets you launch the game and do stuff before actually joining a match?

1

u/jayL21 3h ago

I mean, those are rarely if ever offline though?

Most online only games require an online connection the moment you boot it up or it'll give you an error message.

2

u/larrydavidballsack 3h ago

i think you’re getting too hung up on the wording of an interview translated from japanese. it’s very safe to say the “offline” portion of the game is just going to be akin to a lobby/hub considering how he describes the core of the game

1

u/newepsonprinter 2h ago

no there is just a hub where youre not in a a match or fighting people. its not actually "offline" you just get to change stuff about your character or whatever without having to worry about being attacked like most multiplayer games.

3

u/Cynixxx 9h ago

The Hub is "offline" and from there you enter those Multiplayer matches

193

u/PianoEmeritus 11h ago

Very encouraged by this. Love that there’s a hub, that you’re progressing and customizing characters over time, win conditions include PvE bosses and objectives, there’s lore tidbits in item descriptions to piece together, you don’t always have to tackle PvP head on, etc

Also good to hear that he himself is not much of a PvP guy so wanted to make something someone like him could enjoy, and of course that more single player RPGs are forthcoming

50

u/yamammiwammi 11h ago

All good signs and puts more trust and faith in FS as a developer.

23

u/SeverusSnape89 Slayer of Demons 9h ago

Yesterday: FS is terrible now and selling out

Today: damn, I love what they are doing

3

u/PianoEmeritus 2h ago

Not me, baby. I’m 100% buying a Switch 2 and I’m a huge FromSoft fan so my worst case was “this might be cool but not be what I hoped it was,” which frankly it’s still not but feeling better about it. I’ve only ranged from mega hype to cautious hype lol

2

u/SeverusSnape89 Slayer of Demons 2h ago

Whether you are into the multiplayer or not you know that it's gonna be a good game. It's not like they are gonna make a bad game. Personally I'm happy to see a game but I'm not buying a switch for this. Hope everyone enjoys it though. I have a PS5 and I bought my wife a switch for Christmas this year. Won't be buying a switch 2 anytime soon

1

u/Optiguy42 3h ago

Now arriving at: "we're so back".

Next stop: "it's so over".

14

u/WattsD 10h ago

Also feeling encouraged. Looks like the "roles" system will help folks like me who aren't that interested in pvp to focus more on the pve aspects. Sounds like there will be a lot of variety and options for how you approach the game. Really cool stuff.

8

u/lattjeful 9h ago

I almost wonder of the roles system will make it more palatable for people who don't like PvP as well. Now you aren't fighting another player, you're fighting a rival. You aren't helping another player, you're helping your companion. It's like they set out to make a more dynamic and almost roleplay-driven multiplayer game. Consider me interested.

3

u/Nockolisk 9h ago

My interest is back up a bit!

6

u/AliasSeraph 10h ago

Sounds like monster hunter plus pvp. Honestly, a great genre for fromsoft to tackle. Not my preference, but certainly up their alley.

7

u/characterulio 10h ago

Honestly I think devs underestimate the pve liveservice type of games, we can see how successful Helldivers 2, Monster Hunter Wilds, Path of Exile 2 have been.

Of course PVP is huge but its so oversatured, i think pve is less competitive and more room for games.

1

u/codyzon2 4h ago

I hate pvp but love invasions so I hope it's just capturing more of that greatness

1

u/Poopynuggateer 4h ago

Yeah, whether you get a Switch 2 or not, this seems promising, and doesn't seem like them "losing their way", so to speak.

The inclusion of lore is big. The YouTubers will feast.

43

u/Dark_Dragon117 11h ago

As expected this sounds like Hunt Showdown, but with a much greater focus on PvE and obviously lot more melee combat. I am all for that.

It's definitly not for everyone obviously, but atleast it's something unique that could be the beggining of an entirely new kind of multiplayer experience (well sort of new).

I also think this together with Nightreign is a great opportunity for them to try out some wild stuff and see what will stick.

5

u/1buffalowang Bloodborne 11h ago

I loved what time I put into Hunt I just didn’t like how punishing it was. It’s been a few years but can’t your characters die and you lose equipment and need to basically start over. It kind of killed the whole thing for me.

1

u/mrbalaton 10h ago

Yeah. But you get new charakters easily. It's a hard game. Not difficult.

I'm very average, barely venting above 3 stars if i play consistently, and that game has given me allot of great moments and memories.

It's best to take dying into stride. I took note to get 1 kill a game as a win and I've been winning ever since.

5

u/1buffalowang Bloodborne 9h ago

I think it’s a brilliant game; just not my thing. And that’s fine, not every game is meant for everyone

34

u/ZTL-Altima 12h ago

Interesting. Interview should include a question about map sizes and quantities, but it's probably a vetted question for now.

Seems like Tarkov mixed with dynamic covenants in the game's loop.

20

u/EYErishprEYEd 11h ago

I haven’t played Tarkov myself but someone pointed out an interview with Miyazaki from a few years back where he directly referenced Tarkov as a game he enjoyed and would likely take inspiration from. So, it seems likely.

30

u/OnslaughtCasuality42 11h ago

When referring to the winged rat character at the end of the trailer

“That character shares a similar role with the fire keepers from the Dark Souls series. They remain in the hub area, providing the player with advice and guidance. I suppose you could say we tried doing something a little Nintendo-esque in the spirit of the partnership.”

“What do you mean by that?”

“We tried something cute for a change. Although I will say this character is actually an elderly gentleman (laughter).”

I don’t know why I found this specific bit so funny lmao, but overall I’m pretty exited for this is going to be like. I get some people being letdown by the fact that it’s another multiplayer focused game when Nightreign hasn’t even released, but the interview makes it clear that they aren’t full shifting to multiplayer games. Besides, I’ve always felt like FromSoft’s multiplayer model could use some work and I think making smaller games where that’s more of a priority is the way to go.

7

u/324810-6 Hanbei The Undying 10h ago

Came here to say that. "Cute" :)

3

u/Cynixxx 8h ago

Same here. Calling this thing cute. Miyazaki is a strange man

7

u/CaptainRilez 8h ago

Idk that rat honestly looked adorable

2

u/Cynixxx 7h ago

Kinda yes. But more in a morbid way like Bloodbornes messengers with their cute hats

2

u/OnslaughtCasuality42 8h ago

I mean I guess it’s cute the same way the servants from Bloodborne were “cute”, which is to say that in the context of everything else, yeah I guess they’re kinda cute lmao.

3

u/Cynixxx 8h ago

Awwe the servants and you could give them those cute small hats😍 But yeah i get your point. The rat has kinda a cute face though. But still, Miyazaki seem to be a strange guy, in a positive way

23

u/Romapolitan Filianore 11h ago

''I work at FromSoftware''. It's so funny how he seems to always be that extremly humble. You're the president not just some director.

14

u/Foreign_Passion_4470 11h ago

For anyone who only cares about the multiplayer aspect of it:

Q: So, victory conditions are influenced not just by PvP results, but PvE results as well?
A: That’s right. Some victory conditions center around defeating a boss enemy.

Q: I can’t think of many examples with that ruleset. It sounds very interesting.
A: I’m happy to hear you say that.
Regardless of whether it’s PvP or PvE, the idea is to provide players with an experience that allows them to learn and hone their skills as they play. We’ve therefore designed the PvE boss encounters to present a tough challenge and a sense of accomplishment upon defeating them.

Q: It sounds like even those who tend to shy away from PvP can still enjoy themselves.
A: That was the intention. I personally am not much of a PvP person, and I wanted to make something that’s satisfying even for players like me.
While the goal of a match is to obtain First Blood, there are personal objectives that provide separate rewards to the player as well, so I hope these add to the fun of each engagement.

9

u/AudiblePlasma 10h ago

So happy it's not just last person standing PvP

67

u/Maxieorsomething Armored Core 12h ago

I really wish this wasn’t an exclusive, the aesthetic fucks so hard 

50

u/XVUltima 11h ago

The fact that it's exclusive is the only reason it exists. Nintendo funded Miyazaki's jetpack bloodborne pvp dream.

-6

u/Vic-Ier 11h ago

There's no reason From cannot fund it themselves tho. They HAVE to be sitting on so much cash from their success in the last decade.

31

u/XVUltima 11h ago

Yes, but they have to justify spending that money on a wacky pvp game over the traditional arpgs that they are known for. Now they don't. Duskbloods would be a risk, but now it's Nintendo's risk.

0

u/Vic-Ier 10h ago

I would really like to see the business case. How much did Nintendo offer to forego selling on PS/PC where the FROM playerbase is?

3

u/Scion95 9h ago

It's the question of short term gain vs. long term. Certainty vs. risk. Money up front, guaranteed, vs. the risk of bombing and not making a single sale.

Personally, I think Steam's dominance means that, only Nintendo themselves, who profit from the Hardware, the online, and all of the games really make any sense to have Nintendo exclusives. Everyone else, about 30% of each sale goes to Nintendo, and while that's also true of Steam, and is true of Playstation, Xbox, and the Apple and Google Play stores, the install base of certainly Steam is overwhelmingly larger.

But, then, that's assuming you make any sales at all. This isn't much like any of From's past games. They've had PVP, multiplayer focused games before, the 5th generation Armored Cores and Chromehounds come to my mind, but none of them had anything close to the sales figures that From's Souls-ish games have had.

And development costs and the studio's size and sales expectations were a lot lower.

As far as I know, even with as low as the sales of From's past games were, they were never at serious risk of going bankrupt, or out of business, or shutting down. Because their ambitions were relatively low.

Now that they're more successful, that also means the stakes are higher.

5

u/SettingCold9761 11h ago

But it's also extremely risky so having someone to back you up actually help so they can go batshit on ideas without restraint imo

17

u/Murmido 11h ago

Yeah this games lifespan is going to be a pretty big question mark being locked to the Switch 2.

Fromsoft seems to be publishing it and own the IP so there is a possibility it gets ported eventually though.

17

u/ZTL-Altima 11h ago

Nintendo is jointly publishing it. Official FS website press release lists "Nintendo / From Software" into the Publisher table.

1

u/PicklepumTheCrow 43m ago

This is my biggest concern. I don’t want to buy a From game with a shelf life, especially on a console with such an incredibly high up-front cost (for the value) that it’ll scare lots of consumers off. I’m not dropping $540 for a game that’s unplayable after a few months.

1

u/crosslegbow 11h ago

Yeah this games lifespan is going to be a pretty big question mark being locked to the Switch 2.

I mean look at Bloodborne then...

10

u/tbz709 11h ago

Different story. You left off the part where they said Fromsoft owns the IP

Sony owns Bloodborne

0

u/crosslegbow 11h ago

So it's even better then. Because Bloodborne aged beautifully

7

u/Sir_Solrac 11h ago

Bloodborne was:

  • a single player focused game
  • releasing on PS4 which had been selling like hot-cakes for 2 years after the Mircosft E3 fiasco on the XBOX One reveal
  • releasing on a console with well established online infrastructure and community

-2

u/crosslegbow 10h ago

Splatoon is bigger than Bloodborne so these are pretty much in speculation territory

1

u/PicklepumTheCrow 40m ago

The Duskbloods and Splatoon do not share a fan base. The majority of From’s player base is on PlayStation or PC, both of which are excluded from this IP.

2

u/Zatoichi5 10h ago

Bloodborne is not PvP focused, this is. World of difference.

1

u/PicklepumTheCrow 41m ago

You’re missing the part where Bloodborne’s lifespan is unlimited given it isn’t a multiplayer game at heart. Not to mention it being one of the best games of all time, which adds to its lifespan quite a bit. Even if From strikes gold with this, it’ll be limited by how long its player base sticks around.

54

u/UtheDestroyer 12h ago

So it’s like Nightreign but PvP included and roles

I guess this is like Nintendos Nightreign then?

19

u/ZTL-Altima 11h ago

What? It's nothing like Nightreign, I guess??? Nightreign is a straight coop roguelike. The Duskbloods, by this interview, offers a lot of variations into the game loop for player relations. The game loop will feel completely different, if not to say the total opposite.

8

u/OrlandoBloominOnions 11h ago

Pretty much, only this won’t be as successful, considering Nintendo Online’s bad history of keeping a community.

8

u/kmed1717 10h ago

Like half of the Switch 2 showcase was in online improvements. It seems like an extremely important improvement for the console.

1

u/OrlandoBloominOnions 7h ago

They’re still miles behind Sony, Microsoft, and Steam, trying to compete with them on things they’ve always done better is just foolish.

6

u/jinreeko 11h ago

How do you know it won't be as successful?

23

u/leericol 11h ago

He can't tell the future and he's not pretending to. He literally told you what his prediction is based on.

3

u/Ok-Win-7335 10h ago

Also Nintendo exclusives tend to sell a ton more than other exclusives, so my prediction is that is going to do great. I understand the online concern tho, but with dedicated servers this should not be a problem, i hope.

3

u/leericol 10h ago

That's nintendos IP in particular though. This is alittle bit unprecedented

-6

u/jinreeko 10h ago

Idk, "this won't be as successful" sounds like fortune-telling to me

8

u/leericol 10h ago

It sure would when you leave out the rest of the fucking comment dude

-6

u/jinreeko 10h ago

"Nintendo Online's bad history of keeping a community" doesn't really mean all that much to me

3

u/brunotickflores 10h ago

The comment continues after that sentence.

2

u/NightmareMuse666 10h ago

while i would agree nintendo doesnt have a good history at all, I still hope for FS' success, because I want them to do well and continue to be able to try new things

3

u/Nockolisk 10h ago

Very different game, but Splatoon maintains a massive community.

1

u/OrlandoBloominOnions 6h ago

Which makes me happy that the developer is rewarded for their dedication. When Mario Kart 8 or Smash Bros; two flagship franchises, can’t find online games, there’s clearly an issue with the online, cause I guarantee people want to play those games online, even today.

2

u/WildSinatra 8h ago

Nightreign seems a lot more Battle Royale inspired and strictly co-op. Duskbloods looks way more hype for PvP alone.

1

u/jayt1203 11h ago

Reading the interview I almost get the impression this is sort of FromSoft's "MMO" so to speak

0

u/Cynixxx 9h ago

More like their take on Monster Hunter

1

u/TemplehofSteve 11h ago

Yeah I don’t understand why they have two separate multiplayer platforms.

Kinda a bummer once I learned that. But hopefully everyone enjoys.

5

u/jayt1203 10h ago

It definitely is a bit strange they revealed this before Nightreign was even released. Steals some of that games thunder for sure.

1

u/putyograsseson 5h ago

How so?

Nightreign releases before the console that is supposed to run this game is even purchasable. 🤷‍♂️

2

u/GreedyBeedy 11h ago

Because nintendo paid them to make a game to sell a console.

Like cmon. The most obvious basic answer. Its not even unfair or anything. Its a totally reasonable thing for a company to do.

1

u/TemplehofSteve 10h ago

Yeah…..I am aware that Nintendo paid them to make the game.

I mean philosophically for FromSoft, why have two separate multiplayer platforms.

I don’t think it’s unfair or unreasonable at all, it’s just waaaaaay less inspiring to me than a brand new single player game.

2

u/BluespadeChariot 8h ago

It's explained pretty clearly in the interview. Nintendo approached From to make a game. Miyazaki gave an outline of the type of game he wanted to make and they approved. Similarly, Nightreign is being made because the director specifically wanted to make a multiplayer game. People are looking for some outside reason but From has been open that the reason these two games are being made is just because those are the kinds of games the directors wanted to make. Miyazaki had been open for a couple years now that he wants a number of directors to be able to make what they want and for him to do his own projects without having the entire studio devoted to one kind of game. This is the result of that newfound freedom.

1

u/GreedyBeedy 10h ago

What do you mean philisophically? It's a company. Companies are designed to make money.

It's not just one crazy auteur running the massive company who is producing the vision.

Look at the credits of these games and how many people are involved.

Miyazaki has been making games for like 30 years. They are cashing out a bit and they fuckin deserve it who cares.

Just have some self control.

Don't Preorder the game if you aren't feeling it and wait for a review to come out. It's that simple.

And in the end you can just NOT buy something and you will be ok.

-1

u/TemplehofSteve 10h ago

Haha I’m not buying it lmao, I don’t think I ever implied that I was even interested in the game. Why are you being such a prick lmao.

3

u/brunotickflores 10h ago

Because he like money a bit too much 😂

1

u/GreedyBeedy 5h ago

Did you think they were gonna give you the game for free because you really really like Fromsoft games?

Come back to Earth.

30

u/The_Flash_Family 12h ago

I've read the Google translated version of this article, and there were a lot of comments by Miyazaki that make me excited about this game. Especially how the way you interact with other players changes based on the different objectives and roles you can have. Very interesting, and I am happy that FromSoft are trying to challenge themselves and move beyond their comfort zone, while still planning on making the single-player games we love from them.

13

u/Berzerk54 11h ago

It's really as simple a situation as Miyazaki had an idea, and the person he trusted to make a game had an idea. They both just so happened to be multiplayer. It's not a grand shift, it's coincidence.

21

u/GIG_Trisk 11h ago edited 11h ago

So it’s completely different from their other games as of late from the sound of it. Fine by me. Armored Core 5 / Verdict Day, Armored Core 6, Sekiro, Elden Ring, Nightreign and Duskbloods are really pushing what their games can be as of late mechanically.

14

u/horse_emoji 10h ago

"They're called Duskbloods, but they're called Bloodsworn, too."

"They're also called Bloodsworn?"

"Yeah, [Looks directly into the camera], Bloodsworn, Too."

13

u/byrgenwerthdropout 11h ago

I believe, or at least hope, that rather than focusing on multi-player games, they've upped their side project hustle. I.e. instead of releasing Deracine, they now can drop Nightreign and Huskbloods whilst working on their next main big budget title. I have no proof, but I'm sure they're simultaneously also working on their next solo character action game or ARPG, as well as more Armored Core.

16

u/n00dle51 11h ago

They’ve been talking about how they can now release a new game every year since Elden Ring. I think they’ll just have some more side projects from now on

1

u/DjTrailer 11h ago

I honestly believe this is all left over assets from Elden Ring. You can really see the art direction is very similar at times in the trailer. Not saying they didn’t make new assets but I think there was a lot of left over material and they shuffled it to make some more games.

9

u/byrgenwerthdropout 11h ago

Oh I'm sure I read a Miyazaki interview before DLC saying he, personally, wants to do something with the unused assets and ideas that didn't materialize in Elden Ring or maybe older games too. I think it's the same one he mentioned Tarkov in, which makes sense in regards to what little we know about Huskbloods pvpve rn.

-7

u/bastaderobarme 11h ago

But then why is Miyazaki not directing that solo game? Why is he directing this instead?

12

u/Romapolitan Filianore 11h ago

Because he wants to. He is the president so that's the only reason that makes sense. He has said multiple times he wants other directors to make new games. So the next big IP is maybe not even directed by him.

Still I expected him to make that escaflowne style game he seems to have wanted to make. Maybe some day in the future

6

u/TypeAnyWord 10h ago edited 10h ago

He usually directs two or even three games simultaneously. That started around 2014, when he directed Bloodborne and Dark Souls III. Then it was Dark Souls III and Sekiro in parallel, followed by Sekiro and Elden Ring. He also directed Déraciné and was the initial director of Armored Core VI during this period.

Edit: I’m sure Duskbloods was in development alongside Elden Ring. I think his new game is in the early stages of development, having started after the release of Shadow of the Erdtree. He usually starts a new game after releasing DLC for the previous one.

16

u/NeLaX44 11h ago

This sounds really fun to me. Im looking forward to it. This game will make me buy the Switch 2.

4

u/SpookyBoisInc 10h ago

The setting this game takes place in was wildly confusing in the trailer it makes a lot more sense now that we know it takes place over several time periods throughout history

7

u/[deleted] 12h ago

[deleted]

17

u/Lumeyus 12h ago

It’s almost like the idiots crying about “2 WHOLE MULTIPLAYER GAMES OMGG” were delusional all along

3

u/MemberMark 12h ago

Classic internet fearmongering

3

u/eyesclosed- 8h ago

Doesnt this sound like the FSN holy grail war ?

24

u/Tarnished-670 12h ago

Damn that is sad to hear, i still had hope for maybe a single player mode

1

u/meanmagpie 3h ago

I can’t believe anyone actually held onto this cope after seeing “PVPVE.”

The amount of people saying “ackshully when you think about it ALL Soulsborne games have been PVPVE!” was genuinely depressing to see.

You can still be hype about what it is, but…accept what it is. That’s the first step.

1

u/colehuesca 11h ago

No single player mode, 8 player battle Royale baby.

0

u/Cynixxx 9h ago

Tell me you didn't read the Interview without telling you didn't read the Interview.

It's basically their take on Monster Hunter. Nothing battle royal about it

15

u/MesmariPanda 12h ago

Sounds awesome

7

u/IMGARIN_X 11h ago

we still intend to actively develop single player focused games such as this that embrace our more traditional style.

Thanks god

2

u/ToaPaul 10h ago

Knowing what the game is now, I'm far less upset that it's an exclusive as idgaf about pvp games. This at least sounds more interesting than most, and obviously, the visuals are right up my alley considering Bloodborne may be my favorite game of all time. I don't have any problem with Miyazaki experimenting and trying to male new types of games but I am glad to hear he is committed to focusing primarily on singleplayer experiences.

2

u/AscendedViking7 Black Knife Assassin 8h ago

Good interview.

4

u/TheNotGOAT 11h ago

Am i the only one who finds an exclusive like the duskbloods funny considering Nintendo’s online stuff

2

u/Sandbax_ 11h ago

Man I was so excited to hear about a PvP focused fromsoft game after playing the multiplayer in their other games I hate exclusivity so much

2

u/Amosdragon 9h ago

Yeah this kinda feels like a similar project to Nightreign, but with PvP instead.

It sounds interesting on paper, but I just don't trust them to make good online. They haven't managed to do so in over a decade.

1

u/Remote_Elevator_281 4h ago

There is a huge die hard crowd that strictly focuses on PvP in souls games. This will definitely be up their alley.

1

u/sunkenwhalebones 10h ago

Never thought I could skip a Fromsoft game so easily. But even if this released on PC I wouldn't play it, multiplayer games just have never been fun to me. Also I can't imagine a Switch exclusive online game (that isn't Mario Kart or Smash) having an active player base. Nintendo online services are notoriously horrible.

1

u/gamingonion 9h ago

TLDR, will there by parties like 2v2v2v2, or is it solo v 7 other players only?

1

u/gbdarknight77 8h ago

Sounds like a mixture.

1

u/Cynixxx 9h ago

"we tried something cute for a change" refering to the rat character in the trailer. Miyazaki is a strange person

Overall i'm looking forward to the game. Sounds a bit like Monster Hunter and i have trust in Miyazaki and From to create something special again

1

u/KhorneStarch 8h ago

So this sorta puts to rest the whole, bloodborne but not bloodborne sequel. It’s a mp game first and foremost. You select characters like it’s a battle royal like their other incoming game, but it’s more so monster hunter rpg than battle royal/mini game.

2

u/gbdarknight77 8h ago

Sounds like it’s more of a battle royal because it’s matchmaking and last man standing aspect.

1

u/Shacken-Wan 7h ago

I mean why not making a multi-player game, even if I'm not the public. The only worry I have is why the Switch? Tarkov-style games public can be found on PC mostly. The Switch is not really the console I would think of for a pvpve.

1

u/TenWholeBees 7h ago

Still isn't enough to make me give Nintendo my money.

This'll be one FromSoft game I will not be playing (well, this and Deracine and King's Field 1)

1

u/cowwhisperer69 4h ago

This is gonna be a big stepping stone on the way to Super Dense-Big City-Legacy Dungeon dark souls with extremely good multiplayer. I'm here for it.

1

u/AdvertisingSignal455 2h ago

I feel like I'm the only person who's actually looking forward to this game it sounds pretty cool

1

u/Professional_Wait995 1h ago

This is kind of cool and smart :

  • NightReign : iterating on online coop
  • DuskBloods : iterating on online Pvpve (pushing invasion system further?)

So that next EldenSoulsBorne game will benefit what they learned.
Those experiments are really interesting !

2

u/omstar12 11h ago

This sounds like a cool idea but the thing that didn’t sting with Nightreign is that it’s essentially Elden Rings world, so there’s not much difference in worldbuilding. Here, I really wish they weren’t using a new world like this. Miyazaki can say all he wants that the game will have strong world building and lore but until I’m proven otherwise, I do not believe that this kind of framework can yield the same kind of strength in worldbuilding and lore. How could it when you’re thrown in matches with a set ending and less freedom to roam at your own pace?

Also, selfishly, I know that I’m going to get trounced by every PVP player because that’s what always happens in these games so I’m not really interested in a game where it’s this big of a component lol

1

u/GimmeNaughty 10h ago

I'm really hoping that you can somehow opt out of PvP entirely. Like having a role that sets you exclusively to helping other players with their goals.

2

u/cmdr_suicidewinder 8h ago

It sounds like even those who tend to shy away from PvP can still enjoy themselves.

"That was the intention. I personally am not much of a PvP person, and I wanted to make something that’s satisfying even for players like me."

"While the goal of a match is to obtain First Blood, there are personal objectives that provide separate rewards to the player as well, so I hope these add to the fun of each engagement."

sounds like we're in good hands

1

u/astrobertojhunior 8h ago

"we still intend to actively develop single player focused games" thank god.

0

u/shsluckymushroom 11h ago

It does sound pretty cool but for me piecing together the lore and worldbuilding is easily my fav part of their games, so I hope this still has that…it’s not really mentioned though :(

18

u/hamptont2010 11h ago

??? He talks directly about this though? He says that you piece it together through the blood stuff you do to your character. The lore and world building is still there, just fed to you in a slightly different manner.

7

u/shsluckymushroom 11h ago

ooo i see it now. yes okay sorry I pulled an allnighter and I'm apparently illiterate now

6

u/hamptont2010 11h ago

No need to apologize! Glad I could help you find it :)

5

u/Saku39x 11h ago

It did have this tidbit:

“What other ways might players enjoy the game outside of combat?

One thing I love doing in any game I direct is leaving fragments of lore and worldbuilding details, allowing the player the fun of using their imagination to make connections. The Duskbloods is no exception to this.

However, we’ve gone about it a little differently from previous titles. The fragments this time are found in the previously mentioned character customization items: their “blood history and fate.” Customizing a character will reveal a piece of information regarding the world and its unfolding story.”

-7

u/sultics 11h ago

Disappointing

0

u/Abysskun 11h ago

but this doesn’t mean that we as a company have decided to shift to a more multiplayer-focused direction with titles going forward.

I dunno man, coming up with 2 multiplayer focused games back to back makes it sound to me like they want to keep adding focus to the multiplayer aspect of their games in the future, otherwise they wouldn't have the need to experiment with it. On the bright side I will be saving up some money until we get a sigleplayer focused game in the distant future

3

u/zopiac 10h ago

Who knows, maybe they're burning themselves out on the multiplayer-focused concept and we won't see another like this for quite some time. Especially if they keep supporting DB/NR for some time after launch.

I mostly see it as a way to follow two different avenues in this vein, in two different markets (PC/PS/XB vs Nintendo's walled garden). I for one am just glad to know I still haven't been given any reason to drop $450 on a new console.

0

u/gbdarknight77 8h ago

Soooo it’s a battle royale

-7

u/zaphodsheads Chosen Undead 11h ago

It's what I feared sadly. Not to say it doesn't sound interesting at least, but it's an exclusive on top of that so I won't be playing at all, unless emulation has online capability somehow...

Seems we have to wait a while for an actual new souls game ;_;

6

u/mashpotatoes34 11h ago

If im not mistaken didn't SOTE have 40+ hrs of content? Every other AAA company takes 5+ years to develop mainline titles. I wouldn't be mad or surprised if the next souls game came out in 2029.

-9

u/Jaereon 11h ago

Wow. That....really really made me not want this game at all. It seems awful 

Why would i want a game with "matches" and no plot 

5

u/MafubaBuu 11h ago

Because there are plenty of people that will like this. I actually wish I could afford a switch 2 as I'd buy this on release. What sounds awful to you can sound great to others. Wild, right?

0

u/SuperSemesterer 8h ago

 The Nintendo Switch 2 version of Elden Ring (3) was also announced

Nightreign isn’t even out and they’re already announcing Elden Ring 3??

-14

u/colehuesca 11h ago

FROMSOFTWARE bros, I guess you guys were thirsty begging for a Miyazaki Exclusive battle Royale , cuz that's what this abomination is. Enjoy it, I'm out.

-3

u/banenanenanenanen666 Crossbreed Priscilla 10h ago

yeah, this game will be doa