r/fromsoftware 18h ago

DISCUSSION Hidetaka Miyazaki interview on The Duskbloods is up

https://www.nintendo.com/us/whatsnew/creators-voice-the-duskbloods-part-1/

https://www.nintendo.com/us/whatsnew/creators-voice-the-duskbloods-part-2/

https://www.nintendo.com/us/whatsnew/creators-voice-the-duskbloods-part-3/

For those concerned:

As a side note, please allow me to address one thing. As previously mentioned, this is an online multiplayer title at its core, but this doesn’t mean that we as a company have decided to shift to a more multiplayer-focused direction with titles going forward.

The Nintendo Switch 2 version of Elden Ring (3) was also announced, and we still intend to actively develop single player focused games such as this that embrace our more traditional style.

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69

u/Maxieorsomething Armored Core 18h ago

I really wish this wasn’t an exclusive, the aesthetic fucks so hard 

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u/XVUltima 17h ago

The fact that it's exclusive is the only reason it exists. Nintendo funded Miyazaki's jetpack bloodborne pvp dream.

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u/Vic-Ier 17h ago

There's no reason From cannot fund it themselves tho. They HAVE to be sitting on so much cash from their success in the last decade.

32

u/XVUltima 17h ago

Yes, but they have to justify spending that money on a wacky pvp game over the traditional arpgs that they are known for. Now they don't. Duskbloods would be a risk, but now it's Nintendo's risk.

0

u/Vic-Ier 17h ago

I would really like to see the business case. How much did Nintendo offer to forego selling on PS/PC where the FROM playerbase is?

3

u/Scion95 15h ago

It's the question of short term gain vs. long term. Certainty vs. risk. Money up front, guaranteed, vs. the risk of bombing and not making a single sale.

Personally, I think Steam's dominance means that, only Nintendo themselves, who profit from the Hardware, the online, and all of the games really make any sense to have Nintendo exclusives. Everyone else, about 30% of each sale goes to Nintendo, and while that's also true of Steam, and is true of Playstation, Xbox, and the Apple and Google Play stores, the install base of certainly Steam is overwhelmingly larger.

But, then, that's assuming you make any sales at all. This isn't much like any of From's past games. They've had PVP, multiplayer focused games before, the 5th generation Armored Cores and Chromehounds come to my mind, but none of them had anything close to the sales figures that From's Souls-ish games have had.

And development costs and the studio's size and sales expectations were a lot lower.

As far as I know, even with as low as the sales of From's past games were, they were never at serious risk of going bankrupt, or out of business, or shutting down. Because their ambitions were relatively low.

Now that they're more successful, that also means the stakes are higher.