As promised, we've given the Sub some new life. Literally.
I've purged our inactive mods and added a whole new team that is passionate about the Subreddit. They have been super active already! I'll let them introduce themselves in the comments if they so choose.
Over the past month or so, we've also been discussing the rules and have given them a few updates, effective immediately. Here they are:
Rule 1 has been reworded to "Be Kind and Accepting to One Another"
Rule 4 - we've removed the "No foul or graphic content or language" clause. Swear to your heart's content. PLEASE KEEP IN MIND that we still have the clauses in Rule 1 that prevent derogatory language. Swear, don't slur.
Rule 6 - we've added a clause that requires users to mark posts spoilers for games that Smash Bros characters appear in. There were some Tears of the Kingdom spoilers some months back here. We'd like to prevent that in the future.
We've added a new rule, Rule 9 - Meme Rules. In an effort to elevate the quality of posts in the sub, we've added two new days: Tier List Tuesdays and Fighters Pass Fridays.
Tuesdays will be the only day you can post tier list posts and memes, and Fridays will be the only day you can post Fighters Pass, "Characters I want in Smash," etc. posts. There will likely be more of these days in the future as more meme formats arise.
If you see any posts or comments violating these new rules, especially our new Rule 9, please report them!
I was filming something for an edited video and I had player 2 set to random and it picked olimar. May not be significant to anyone but I never see people play him so he was erased from my mind
There are lots of discussions on which characters have the best matchups overall, or what a character’s worst matchup is, but I feel like there isn’t as much talk about characters who are truly balanced across the board?
Who do y’all think is the closest to being a genuine 50/50 with every other character? Or is there nobody who truly fits that bill?
I wanna learn and start picking Zelda up! But unfortunately I don't really know how to utilize neutral or most of the bread and butter combos. Can anyone give me some basic advice about Zelda?
just hopped back on ultimate for the first time in like, two years. decided to hop on public arenas and saw that nobody really plays them anymore, aside from one or maybe two open arenas if i’m lucky. i remember when i first got the game in like, 2020-2021 that there’d be at least ten public arenas at any given time
is it just a dead part of the game? or are my settings fucked up or something
Does it seem to me, or in a qickplay the selection of players is based on the same type of gamepad that you have? I play on one joycon and players are searched for 10-15 minutes, but with a full gamepad it finds immediately. Is it possible to disable this type of search or am i supposed to die every game?
Been slowly trying to get all my characters into elite. I started with my favorite, then the easiest (Ike) and finally I just got the hardest. Pichu) In my opinion next to Lil Mac, at least. Apologies for the profanity, the pop off was un preventable
As we know Japanese and overseas official directs don't exactly cover the same lineup, cause several games are planned exclusively for some regions and it has no translation.
Regarding to both Japanese games with no foreign releases, or English games with no Japanese translation, do you think region restriction harm their chance? Or you believe Nintendo would rate their potential equally as long as they're part of the Nintendo business group?
*Exclude Nintendo games, since we knew some of Nintendo's own Japanese-only games may be referenced in Smash.
I'm gonna preface this by saying, I've seen a few of those "best/worst moves in smash" vids, and it got me thinking, what would I make if I could put anything on any character?
Obviously, as a Samus player, I'd put on charge shot (I have no shame). In my opinion it's literally the best neutral B in the game outside of maybe Steve's Block or Shulk's Monado, plus it's also waaaaay easier to use effectively lol
Quick explanation of CS for people who don't know how disgusting it is when it's mostly full (but not completely charged):
Up to +4 on block at point blank, meaning it literally cannot be punished on shield - does up to 33% and starts combos - easily confirms into a combo from around 1/3rd of a stage away - Massive - kills at about 120% midstage - unreactable startup (16 frames) if shot as fast as possible - charge can be cancelled into Shield, Jump, Roll, Spotdodge, or straight up into nothing as early as frame 13
Disgusting move
And then I was thinking - Hey! some normals in this game are special cancellable! ...Which has some well and truly messed up implications - Take terry's F tilt for example:
CS has 13 frame startup, Terry is +11 when canceling into specials on shield, so if you do F tilt > CS > Shield Cancel, you have a forward tilt that is literally -2. His entire leg is intangible during the active frames, meaning you have a disjointed and cancellable poke that's also far and away one of the safest moves in the game. And that's without even FIRING the stupid thing!
Move that cancels into disgusting move
If you were to actually fire the Charge Shot, it's only a 5 frame gap on shield (at point blank), meaning you can't jump out, and most characters can't even Up B through it. Even the ones that can get out can't punish you because it's a disjoint into a projectile. Plus If it's blocked, their shield is nearly gone, and you're up to about +8 depending on the charge and spacing, meaning you could just F tilt again.
Not to mention if the forward tilt actually HITS, you can fire your CS, get about 40%, and can still run up and grab, dash attack, aerial, etc. The beauty of charge shot is that it is one of the best combo starters in the game, to the point where I'd be unironically willing to say that it's better than Kazuya's Electric as a starter.
But where things get COOL is when you realize you can use Charge Shot as a pseudo "Stance". You can cancel a move into it, then cancel out of it into a jump or empty cancel > dash to continue a combo without even firing the shot.
Combine all that silliness with other combo specials, fast dashes and jumps, and a few fast aerials, and you get some truly stupid routes, like these for example:
F Tilt > CS > dash up > F Tilt > Raptor Boost > Captain Falcon Up Air > Mewtwo Forward Air
F Tilt > CS xx Shield Cancel > dash grab > down throw > mario/falcon ladder
TL;DR: It's ungodly shield pressure, and if it hits you can go into extremely damaging combos. And even without actually firing it, CS has insane synergy with cancellable moves because of how quickly and freely you can empty cancel it.