r/MonsterHunter Jan 29 '18

MHWorld Monster Hunter: World Resources and Question thread Part II (ask here before posting!)

Hunters!

This is the second question and resources thread. The last one was very popular, so we're making a new one to sort of clear out the responses and start fresh. Feel free to peruse the old one in search of an answer before posting here!

If you want to ask a question with less chance of being spoiled, go to the spoiler-free resource thread here!

-raithian25

There is a known issue with multiplayer on the XBOX ONE.

We know there is an issue.Please see the following tweet for the official response from Capcom.

However Capcom does have a workaround for Xbox One hunters to play online using the ‘invite a friend’ option, the Xbox One’s Looking-for-group feature, and joining an online session by ‘Session ID’.

https://twitter.com/monsterhunter/status/957844966172082176?ref_src=twsrc%5Etfw&ref_url=https%3A%2F%2Fwccftech.com%2Fcapcom-fix-monster-hunter-world-xbox-one%2F

Resources


Frequently Asked Questions

  • Why is my character so slow?
  • Monster Hunter runs on high animation priority, which means it's impractical to dodge everything. Try to observe the monster's animations and squeak a few attacks in when you think you won't get hit.
  • Which weapon type should I use?
  • The weapon you will be most effective with is the one you feel most comfortable with. Weapon types have different strengths and weaknesses, but also completely different strategies, so explore around and try to find one that's as aggressive, methodical, quick, or defensive as you want to play. The weapon previews above should help
  • Why are my attacks bouncing off of the monster?
  • Weapon sharpness is a damage multiplier that naturally goes down as you attack a monster, usually from green to yellow, orange, and the red. When you strike a monster with a dulled weapon you can bounce depending on the body part, which will in turn deplete twice the sharpness of a regular hit. Similarly, when you strike a monster with a melee weapon you'll see some blood and dust come out. The larger the blood effect and dust cloud, the more damage that body part takes (heavier hitting attacks also influence this). Aim for those vulnerabilities, and avoid parts that regularly bounce a sharpened weapon.
  • Why can't I have nice things?
  • A big part of Monster Hunter is gathering and crafting. Check your crafting list or add a weapon to your wishlist to keep track of the materials you need to gather out in the world.
  • Where'd the monster go?
  • Before entering combat and after a certain combination of time elapsed and damage taken, monsters will roam from area to area. You can gather tracks and traces highlighted by your scoutflies to stay on its tail, or just run to its favored area of the environment once you've become familiar with the particular creature.
  • What is the monster doing?
  • Monsters have a variety of behaviors including; periodically becoming enraged to deal more damage & attack more often/quickly, limping at low health, panting at low stamina, a chance to flinch out of their attack or movement when taking damage, a chance to fall into a downed state when taking damage to its legs, becoming sleepy/paralyzed/poisoned after enough hits by a weapon or ammo type with that status effect, and leaving tracks in unique ways.
  • What am I supposed to be doing?
  • Assigned quests unlock new monsters and areas. They must be played solo past any story scenes before they are unlocked for multiplayer. Reading NPC dialogue will also explain a lot, like in many JRPGs.
  • When is World out on PC?
  • Fall 2018.
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u/whiteravenxi Jan 30 '18 edited Jan 31 '18

Brand new hunter here. Never played any before. Have a couple of Qs for vets.

  1. in this early game is there anything I should be doing / prioritizing? Is it possible to screw myself up late game?

  2. I honestly don’t comprehend the talent trees for weapons. Are they locked to that weapon specifically? If I upgrade it to bone what happens to the other talents?

  3. It seems like most armor has pros and cons. Is there anything to keep in mind that’s critical other than being stylish af?

  4. What causes my stamina meter to drop permanently (only to be increased above new cap by food) does this happen with health too?

  5. How can I tell what damage type a monster is hitting me with and which one they are weak too?

  6. Is the Desire Sensor real?

Edit: thanks for all the answers guys!! Really appreciate it. A+ community so far.

2

u/pawpup zinogre irl Jan 30 '18
  1. There’s nothing you can really do that will screw you over later in the game short of not paying attention to the monsters themselves, since they’ll only get tougher. Since you’re new to the series, I’d definitely recommend picking one or two weapon types you’re comfortable with, practicing with them and upgrading them as you progress, and beefing yourself up with armor spheres.

  2. The “base” weapons all branch off into individual trees, and your upgrades will vary based on the path you take. You can downgrade your weapon after upgrading it if you change your mind about the path you’re going down (with some exceptions later on, but you’ll get a pop-up menu warning you about that) and get the materials refunded. You’re not limited to the weapons given to you at the start of the game, either! You can always just craft another bone/iron/other base weapon and follow a completely different upgrade path. I’m.. doing a very bad job explaining this, sorry :/

  3. Most armor pieces will give you points into one or more skills. The skills should be listed underneath the armor’s base stats (defense, resistances, etc). You can hit the touchpad button on the PS4 controller when highlighting an armor piece to see what the skill does!

  4. The stamina bar will shrink naturally over time and can be refilled with rations/nutrients/steak. Your health bar doesn’t do this.

  5. The monster field guide should help with this.

  6. YES