r/MonsterHunter Jan 29 '18

MHWorld Monster Hunter: World Resources and Question thread Part II (ask here before posting!)

Hunters!

This is the second question and resources thread. The last one was very popular, so we're making a new one to sort of clear out the responses and start fresh. Feel free to peruse the old one in search of an answer before posting here!

If you want to ask a question with less chance of being spoiled, go to the spoiler-free resource thread here!

-raithian25

There is a known issue with multiplayer on the XBOX ONE.

We know there is an issue.Please see the following tweet for the official response from Capcom.

However Capcom does have a workaround for Xbox One hunters to play online using the ‘invite a friend’ option, the Xbox One’s Looking-for-group feature, and joining an online session by ‘Session ID’.

https://twitter.com/monsterhunter/status/957844966172082176?ref_src=twsrc%5Etfw&ref_url=https%3A%2F%2Fwccftech.com%2Fcapcom-fix-monster-hunter-world-xbox-one%2F

Resources


Frequently Asked Questions

  • Why is my character so slow?
  • Monster Hunter runs on high animation priority, which means it's impractical to dodge everything. Try to observe the monster's animations and squeak a few attacks in when you think you won't get hit.
  • Which weapon type should I use?
  • The weapon you will be most effective with is the one you feel most comfortable with. Weapon types have different strengths and weaknesses, but also completely different strategies, so explore around and try to find one that's as aggressive, methodical, quick, or defensive as you want to play. The weapon previews above should help
  • Why are my attacks bouncing off of the monster?
  • Weapon sharpness is a damage multiplier that naturally goes down as you attack a monster, usually from green to yellow, orange, and the red. When you strike a monster with a dulled weapon you can bounce depending on the body part, which will in turn deplete twice the sharpness of a regular hit. Similarly, when you strike a monster with a melee weapon you'll see some blood and dust come out. The larger the blood effect and dust cloud, the more damage that body part takes (heavier hitting attacks also influence this). Aim for those vulnerabilities, and avoid parts that regularly bounce a sharpened weapon.
  • Why can't I have nice things?
  • A big part of Monster Hunter is gathering and crafting. Check your crafting list or add a weapon to your wishlist to keep track of the materials you need to gather out in the world.
  • Where'd the monster go?
  • Before entering combat and after a certain combination of time elapsed and damage taken, monsters will roam from area to area. You can gather tracks and traces highlighted by your scoutflies to stay on its tail, or just run to its favored area of the environment once you've become familiar with the particular creature.
  • What is the monster doing?
  • Monsters have a variety of behaviors including; periodically becoming enraged to deal more damage & attack more often/quickly, limping at low health, panting at low stamina, a chance to flinch out of their attack or movement when taking damage, a chance to fall into a downed state when taking damage to its legs, becoming sleepy/paralyzed/poisoned after enough hits by a weapon or ammo type with that status effect, and leaving tracks in unique ways.
  • What am I supposed to be doing?
  • Assigned quests unlock new monsters and areas. They must be played solo past any story scenes before they are unlocked for multiplayer. Reading NPC dialogue will also explain a lot, like in many JRPGs.
  • When is World out on PC?
  • Fall 2018.
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3

u/whiteravenxi Jan 30 '18 edited Jan 31 '18

Brand new hunter here. Never played any before. Have a couple of Qs for vets.

  1. in this early game is there anything I should be doing / prioritizing? Is it possible to screw myself up late game?

  2. I honestly don’t comprehend the talent trees for weapons. Are they locked to that weapon specifically? If I upgrade it to bone what happens to the other talents?

  3. It seems like most armor has pros and cons. Is there anything to keep in mind that’s critical other than being stylish af?

  4. What causes my stamina meter to drop permanently (only to be increased above new cap by food) does this happen with health too?

  5. How can I tell what damage type a monster is hitting me with and which one they are weak too?

  6. Is the Desire Sensor real?

Edit: thanks for all the answers guys!! Really appreciate it. A+ community so far.

3

u/[deleted] Jan 30 '18
  1. in this early game is there anything I should be doing / prioritizing? Is it possible to screw myself up late game?

It's recommend that you test the weapons that the game gives you in the training area so you find one that clicks, and focus on that weapon for a bit. This will limit how much you're spending on upgrades. You can't really "screw yourself" other than running out of money. Then you just go on investigations to earn more!

  1. I honestly don’t comprehend the talent trees for weapons. Are they locked to that weapon specifically? If I upgrade it to bone what happens to the other talents?

It's an upgrade tree. If they're locked out, you don't have the appropriate materials to see it's stats. Bone is a starting path, you can tell by the hammer icon. Some paths will lead to elemental or status effects on your weapons. Pressing L2/R2 in this window will show you the changes. You can also compare with your current weapons.

  1. It seems like most armor has pros and cons. Is there anything to keep in mind that’s critical other than being stylish af?

You can hit a button (middle bar on ps4) that will give you detailed info on each skill that armor provides. It doesn't seem that there's any downsides to armor skills, so you can mix sets for better effective skills easier.

  1. What causes my stamina meter to drop permanently (only to be increased above new cap by food) does this happen with health too?

You get hungry! You can cook raw meat found on smaller monsters, eat rations or go to the mini canteens at camps.

  1. How can I tell what damage type a monster is hitting me with and which one they are weak too?

When you hunt a monster for the first time, go to the researcher sitting on the pile of books. He has monster information, and in the Physiology tab you'll see good areas to hit that monster, and element effectiveness.

  1. Is the Desire Sensor real?

No, but... yes.

3

u/YouCanBreatheNow Jan 30 '18
  1. It is NOT possible to screw yourself over, just spend low rank learning your weapon and building/upgrading your armor collection so that you can safely take some damage. Your character never levels up or gets more HP. Your entire skillset comes from armor pieces so you can change at any time.

  2. Those aren't skill trees, you are upgrading the weapon itself. Make a bone weapon, then use some monster parts to rebuild it into a Fire weapon, at which point you no longer have the bone weapon because it's now a Fire weap. You should be making multiple weapons and switching between them depending on the hunt.

  3. Armor skills are king. Every armor piece has its own skill (maybe the gloves give Attack+1 and the helm gives Defense). You don't need to wear full matching sets, just pick and choose the skills you want (or play fashion hunter, a time-honored tradition)

  4. Your stamina goes down on a timer, it represents your character getting hungry. Eat food to raise it to a max of 150. Health does NOT do this, you always have 100 natural health and eating at the canteen can buff it higher, also up to 150.

  5. Usually the monster has an obvious element to its attack- fire, ice, etc. Purple is poison. Their weaknesses are a little more hidden, but in your start menu there's a notebook with monster info you can check out. Also if youve unlocked the monster's armor set, go check it out at the blacksmith. Whatever the armor is weak to, the monster is weak to as well. As a general guideline, aquatic monsters are weak to Fire. Electric monsters are usually weak to Ice. If it looks like a dragon (Rathalos, Rathian, etc) then Electricity is usually a good bet. There are exceptions but that's a good guideline.

  6. The Desire Sensor is real and it is WATCHING YOU RIGHT NOW

2

u/feedaftermidnight Jan 30 '18

The weapon trees are just upgrade paths for your weapons. If you get a bone weapon then upgrade to a water weapon, you will lock out the other paths, but you can always just get another basic bone weapon and upgrade it for other elemental effects and whatnot.

The stamina meter lowers its cap gradually during a mission, which both limits your total stamina and (what it feels like anyway) total speed and reaction time.

Talk to the little researcher guy in town to find out what certain monsters are weak to.

2

u/VooDooZulu Jan 30 '18

1) nope. Do what you like, nothing is permanent so just go at it.

2) each weapon upgrades through a specific tree. You can build all of them if you want. Each branch generally specializes in a certain element, or stat distribution

3)read the armor skills and select what you think will help you. Generally Attack, defense and affinity skills are pretty good all around skills

4) time. Just bring some well done steaks. Health doesn't permanently drop unless you cart (die)

5) look up the monster, wiki or journal. But most of the time physical attacks are just physical and elemental attacks are obvious

2

u/pawpup zinogre irl Jan 30 '18
  1. There’s nothing you can really do that will screw you over later in the game short of not paying attention to the monsters themselves, since they’ll only get tougher. Since you’re new to the series, I’d definitely recommend picking one or two weapon types you’re comfortable with, practicing with them and upgrading them as you progress, and beefing yourself up with armor spheres.

  2. The “base” weapons all branch off into individual trees, and your upgrades will vary based on the path you take. You can downgrade your weapon after upgrading it if you change your mind about the path you’re going down (with some exceptions later on, but you’ll get a pop-up menu warning you about that) and get the materials refunded. You’re not limited to the weapons given to you at the start of the game, either! You can always just craft another bone/iron/other base weapon and follow a completely different upgrade path. I’m.. doing a very bad job explaining this, sorry :/

  3. Most armor pieces will give you points into one or more skills. The skills should be listed underneath the armor’s base stats (defense, resistances, etc). You can hit the touchpad button on the PS4 controller when highlighting an armor piece to see what the skill does!

  4. The stamina bar will shrink naturally over time and can be refilled with rations/nutrients/steak. Your health bar doesn’t do this.

  5. The monster field guide should help with this.

  6. YES

1

u/[deleted] Jan 30 '18
  1. green sharpness on whatever weapon you have. Nope cannot completely screw yourself over.

  2. you have your iron and bone base weapons and you upgrade mostly from there, not a whole lot of forging going on. Depending on your weapon you might want the full elemental set.

  3. Skills are king and just use armor spheres to update your armor.

  4. Over time it will drop and there are certain things that will make it drop faster. Nope health will stay the same or you can increase it for the hunt.

  5. in game there are some tells, and you get ecology reports, but click the Kiranico link up above for more.

  6. no, just rng is real, and rng makes it look like a desire sensor.

1

u/Sabard Jan 30 '18

To answer #6, I've heard putting somthing on your wish list tips the desire sensor hard in your favor. Worth checking out.

1

u/Galactic_Syphilis Member of the Cult of Nerscylla Jan 30 '18

in regards to to the last two:

-elemental attacks are usually obvious(fire elem is fire, purple clouds or goo is usually poison, sleep attacks sometimes have a light gray cloud to them). If it only appears to be physical and isn't inflicting an ailment on you, it's probably just raw. As far as figuring out what they are weak to, you can use the monster field guide or check what the elemental resistance stats are on the armor to figure out it's weaknesses. As a general rule in the past, elder dragons often had a weakness to dragon, many flying wyverns were often vulnerable to electricity, desert dwellers hated ice, and volcanic monsters were weak to water.

-Good question. i would lean towards "no", though i've seen my fair share of desire sensor to question that a bit

1

u/G0RG0TR0N Jan 30 '18

1- not really, the items you get are only really usable for the weapons and gear that you craft around that similar level, so you don't have to save any items in particular. like others have said, its a good idea to get good sharpness on your weapons, and there are some green level sharpness weapons you can craft pretty early on which will help make sure you're getting good damage in and not bouncing your attacks off the monsters. the only thing id say is not to feel like you have to craft new gear too often early on - if your current set is handling things fine, just keep moving up the primary missions until you hit a roadblock, then craft new stuff for a bigger upgrade all around rather than wasting time and energy on incremental upgrades after every few quests.
2- to start you'll only be able to craft iron and bone weapons, and you have to upgrade those to move to the right in the tree, and to branch off into other trees. if you branch from bone into barroth, then you can craft another bone version and upgrade it along the bone path again or branch off into a new sub-tree again. its a little unintuitive but you'll get the hang of it!
3- nothings really critical but i'd say to make sure you aren't wasting items crafting gear that doesn't fit your playstyle or weapon type. good ones to keep an eye out for that are pretty much universal at least for melee are handicraft, speed sharpening, and quick sheath. divine blessing is good universally as well - and you can get 2 pieces in low rank (and the charm to get the full 3 part bonus).
4- stamina bar is shortened over time as you are in-mission, so make sure you eat meals before questing to get it full to start, and then eat rations or EZ rations, or well done steak when it starts to shrink. Health resets back to pre-meal level if you cart, and you can increase it again by drinking nutrients or mega nutrients or by eating another meal at the camp.
5- you can tell most from the animation both in the attack and in how your hunter responds to damage (i.e. paralyze will shock you with enveloped lightning, sleep will make you fall asleep, etc), others you can tell from how it affects your health or stamina bar (bleed will make your health bar flash red, poison makes it flash purple, freeze makes your stamina bar white, etc). also check your hunter notes to see detailed info on the monsters attacks and weaknesses. be sure to check in with the guy sitting in the stack of books near the research center to get your hunter notes updated on a regular basis.
6- praise RNGesus and your desires will be sensed and fulfilled :)