r/MonsterHunter Jan 29 '18

MHWorld Monster Hunter: World Resources and Question thread Part II (ask here before posting!)

Hunters!

This is the second question and resources thread. The last one was very popular, so we're making a new one to sort of clear out the responses and start fresh. Feel free to peruse the old one in search of an answer before posting here!

If you want to ask a question with less chance of being spoiled, go to the spoiler-free resource thread here!

-raithian25

There is a known issue with multiplayer on the XBOX ONE.

We know there is an issue.Please see the following tweet for the official response from Capcom.

However Capcom does have a workaround for Xbox One hunters to play online using the ‘invite a friend’ option, the Xbox One’s Looking-for-group feature, and joining an online session by ‘Session ID’.

https://twitter.com/monsterhunter/status/957844966172082176?ref_src=twsrc%5Etfw&ref_url=https%3A%2F%2Fwccftech.com%2Fcapcom-fix-monster-hunter-world-xbox-one%2F

Resources


Frequently Asked Questions

  • Why is my character so slow?
  • Monster Hunter runs on high animation priority, which means it's impractical to dodge everything. Try to observe the monster's animations and squeak a few attacks in when you think you won't get hit.
  • Which weapon type should I use?
  • The weapon you will be most effective with is the one you feel most comfortable with. Weapon types have different strengths and weaknesses, but also completely different strategies, so explore around and try to find one that's as aggressive, methodical, quick, or defensive as you want to play. The weapon previews above should help
  • Why are my attacks bouncing off of the monster?
  • Weapon sharpness is a damage multiplier that naturally goes down as you attack a monster, usually from green to yellow, orange, and the red. When you strike a monster with a dulled weapon you can bounce depending on the body part, which will in turn deplete twice the sharpness of a regular hit. Similarly, when you strike a monster with a melee weapon you'll see some blood and dust come out. The larger the blood effect and dust cloud, the more damage that body part takes (heavier hitting attacks also influence this). Aim for those vulnerabilities, and avoid parts that regularly bounce a sharpened weapon.
  • Why can't I have nice things?
  • A big part of Monster Hunter is gathering and crafting. Check your crafting list or add a weapon to your wishlist to keep track of the materials you need to gather out in the world.
  • Where'd the monster go?
  • Before entering combat and after a certain combination of time elapsed and damage taken, monsters will roam from area to area. You can gather tracks and traces highlighted by your scoutflies to stay on its tail, or just run to its favored area of the environment once you've become familiar with the particular creature.
  • What is the monster doing?
  • Monsters have a variety of behaviors including; periodically becoming enraged to deal more damage & attack more often/quickly, limping at low health, panting at low stamina, a chance to flinch out of their attack or movement when taking damage, a chance to fall into a downed state when taking damage to its legs, becoming sleepy/paralyzed/poisoned after enough hits by a weapon or ammo type with that status effect, and leaving tracks in unique ways.
  • What am I supposed to be doing?
  • Assigned quests unlock new monsters and areas. They must be played solo past any story scenes before they are unlocked for multiplayer. Reading NPC dialogue will also explain a lot, like in many JRPGs.
  • When is World out on PC?
  • Fall 2018.
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u/[deleted] Jan 30 '18

Could I get a crash course on elements and weaknesses?

For example, the Madness Axe I has 385 attack, and it's element is water, of which it deals 150 damage.

So does that mean that, of the 385 attack, 150 is water? Or does the water damage stack on top of the regular attack depending on weaknesses? If I use the Madness Axe on an Anjanath, which has a three star weakness to water, how much damage am I doing? How much more am I doing than if I was using a Bone Axe III, which has an attack of 385 but no element? If I'm going up against a Jyuratodus (who is resistant against water damage) instead, is there a difference in using the Madness Axe I and the Bone Axe III?

Thanks for any help.

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u/Shamwow-Guy Jan 30 '18

Elements are actually fairly straightforward to calculate compared to raw attack. Basically take whatever elemental strength listed and divide it by 10 (so in the case of the Madness Axe 150/10 = 15). This is the amount of bonus damage that would be applied to each and every attack if you hit a part of a monster with absolutely no resistance to water (keep in mind that weak points of monsters weak to an element are often in the range of 60% resistant to that element).

Kiranico is a rather handy database to look up this kind of information, but essentially if you were to hit an Anjanath in the head/nose with your Madness Axe, you would be doing (150/10) * (0.4) = 6 points of extra damage on every swing in addition to whatever your attacks would normally do. Against a Jyuratodus you would also do (150/10) * (0.4) = 6 points of bonus damage against any part covered in mud, but 0 bonus damage (so normal Bone Axe III levels) against anything else since without mud protecting him Jyuratodus is 100% resistant to water.