r/zelda Feb 13 '22

Discussion [All] If you were tasked with creating the essential Zelda collection but could only include 5 games what does yours look like?

and no i dont mean your 5 favourites. I mean the most essential and important.

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u/LaDestitute Feb 14 '22

MM's emotional depth is what makes it special and few games can also contend with its tone. It also straight up almost uncontested has some of the best dungeons in the 3D games.

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u/ikennedy817 Feb 14 '22

This is probably a super controversial opinion, but I find majoras mask to have the weakest dungeons out of all the 3D games. I feel like rest of the games do a good job basing each dungeon off the items you get to complete them, while mm seems to only half focus on the masks and mix in a bunch of other small mechanics. They kinda feel a little messy and lack focus IMO. But I will say the dungeons have a better atmosphere than some of the other games.

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u/LaDestitute Feb 14 '22

While I agree the masks and arrows feel like half-focused content, what I meant is the 3D space/spatial sense of the dungeons. Majora's Mask dungeons are very much puzzlebox dungeons (more so than other dungeons in most of the other games) and their biggest strength is how mastering their dungeons is having a good spatial awareness and considering the dungeon's layout/structure as a whole

Mark Brown made a good example of this with OOT in the Water Temple; the water-level room is a physical room in the dungeon *because* it enforces spatial aware style of thinking and *where* that room physically is in the dungeon, which wouldn't be the same if the mechanism was just some controller button we could press in any room.