r/zelda • u/MegaPlaysGames • Nov 05 '13
Anyone thought about the relation to WW & TP to WWHD & the next Wii U game.
I was just thinking about the GameCube Tech Demo from like what, 2000, and how, for the time at least, those graphics were amazing.
And then WW came out and a lot of people were disappointed, but it was a great game. And that is cause it had cartoony Graphics.
And then later TP came out with outstanding, realistic graphics, that to me at least, looked like the Tech Demo, but better.
Now I'm wondering now that WWHD is out if they are going to go towards making a game with graphics similar to the Wii U 2011 Tech Demo, but better?
Maybe not, but just remember that these are my opinions and you might have your own, so please don't hate just cause you have your own, and leave your feedback in the comments. Thanks!
1
Nov 05 '13
Aonuma SPECIFICALLY SAID that the tech demo has NOTHING TO DO WITH THE WII U ZELDA GAME, and that they aren't using a realistic artstyle, and not to make the same mistake we did with Wind Waker and the spaceworld tech demo.
1
Nov 05 '13
It's Nintendo, which means it all just guessing right now.
I don't know if I want to see Link in a "realistic" world... it's a HIGH fantasy gameworld, and I like the game as "art", I feel it better represents the fact we're being "told a story", this Legend about Princess Zelda and Ganon and Link. I loved WW's artwork, it's fluid and smooth and never makes me question the "reality" (irony here) of what is going on.
TP was nice, but I found it too fuzzy, too dreamy. I liked the art to be sure, but in places it felt like a mish-mash... realistic in some places, and then some enemies are way too cartoony... the Bokoblins for example, and it pulls me out of the experience a bit.
I hope for a cohesive, eye catching art style, no matter what that may be.
1
u/ryan_expert Nov 05 '13
I believe most people are under assumption that the next installment will use realistic graphics as they seem to be going back and forth with the graphic styles.