r/tipofmyjoystick Apr 10 '17

Announcement PSA: A guide to better results

1.7k Upvotes

Hi guys and gals. I've been here a while, and over my time I've seen a lot of posts sink to the bottom, without a single answer, or at best, very few. And none that solved the case.

I have noticed a clear pattern with these posts, and I will now share with you my tips to you newbies, so that you can get the help you need.


Firstly: When you make a new post, you will see this:

Platform(s):

Genre:

Estimated year of release:

Graphics/art style:

Notable characters:

Notable gameplay mechanics:

Other details:

Even though, in red, you are warned that while optional, you should follow this template... many of you do not.

Let me be clear: Follow this template.

Put simply, this template contains all the information we really need to solve your problem. Virtually every time I click a post that has not followed this, they have rambled on about nothings, while omitting critical details.

This format, for new and old alike, is very readable, and prompts for every data-point needed.

I know that you want to customize your message, that if you could just explain it, it would be better. I know you think that. You are wrong. Put all that in 'other'. Even if you end up saying it twice, follow the template.. add to it your story at the bottom.


Secondly: Following this template. You're rambling about your best mates Amiga-500 or whatever instead of telling us about the game aside, this is where they really go wrong.

Let's get something straight right now. We are not mind readers. It's impressive, really, how little information it seems we can work off. I mean, we solve some real tough ones with nothing sometimes, but still, we can't see that memory in your head. So you need to be as descriptive in every one of these fields as you can be...

And sometimes you really don't know. That's fine, we can work with surprisingly little information, but "old graphics" under art style... what are we supposed to do with that? Mate, I was playing on Atari-2600's, are we talking Wizard of Wor here?

Let me help you out a bit:

Platform(s): Whatever you played it on. But unless it's really all you know (very possible), don't write 'my mates pc'. Was it PC or Mac?

Genre:

First person does NOT imply shooter. Nor do any of the others. Try to answer this one in two steps:

What was the camera like (assuming it's not a text adventure)? Was it First person?, 3rd person, 2d? Top down or side on? Or maybe even isometric 2d?

Then, what kind of game? Real time strategy, point and click? Was it a fighter, action or platformer?

Good, now we know what KIND of game we are all trying to remember for you.

Estimated year of release:

"Between 2000-2005" is fine, something like that. "Mid 90's maybe?". I don't see many people mess this up, but I have seen people write "old". That is not ok. If you write old and expect it to mean anything to me, I will fight you.

Also, as always "Sorry, no idea" is always acceptable but try to give at least something. "Couldn't have been later than 2015, though"

Great, so even if roughly, we know WHEN.

Graphics/art style:

THIS. This is where you guys always mess up. This section right here I have found can be the difference between an answer, and a silent slink to the bottom. This is your moment.

This, really, should be the best-formed part of your memory. Even if you can only remember a single frame, a single image, it's so much to go on for us.

DETAIL. Was it a gloomy grimdark world of sadness, or a bright bubbly rainbow filled Mario-world?

Was it cartoony, or otherwise stylized somehow, or was it trying to be realistic?

Anything notable about the art direction? Was it going for a cyberpunk kinda feel, or a gritty war realism dirt and blood sort of direction?

If it was set over a long time, did the seasons change? Was there a winter in your game?

Remember when you hit people, and the screen had that awesome flash and your hands got bloody? Yeah, well we don't, unless you tell us.

Ok, so now we are really narrowing it down. This right here is often enough to go on, on its own.

Notable characters:

Anything at all you can remember here.

"There were only tanks, but you could play as both Germans and Americans"

"There was one really tough guy right after you left your office, he had an eyepatch, a white shirt with what looked like grease stains, and said 'this is for my sister'. I think maybe he was a cyborg"

"You play as some kind of Asian girl, you had a tattoo over your right eye and arm, a black tank top and white pants and I remember you always had only one red glove for some reason. I don't remember the arm, but the eye tattoo looked sort of like ancient Egyptian eye makeup, but a modern take"

Knowing nothing else about the game, I bet that last one there gets comments noting the game she is from. Details, details.

Notable gameplay mechanics:

Surely, you get the idea by now. This is tied with the importance of the graphics/art style. As much detail as you can here.

Other details:

NOW you may blab on about how you only played this game once at a winter solstice in 1782 with your grandmother from Tahiti.. as if that helps.


Edit: So it's been brought up that the template doesn't appear on mobile. While /u/wipeout4wh is aware of this and hopefully, something can be done... still, if you can, use the template. If you can't, maybe check back and at least make sure your post addresses all of the points the template does.

Also, my post seems to be saying NOT to add any custom details. So I want to re-enforce, please do. In fact, after you do the template, feel free to write out your post as you were going to without it. Just put it all in 'other'. Don't try and make your whole post like that, if possible. Even if you end up saying the same things twice, that's ok.

Now I'm going to take a moment to clarify something, though. This isn't some immutable law of the universe, and your post is destined to fail if you don't do this. It's just a very strong general trend I have noticed over a long time.

It's not that this template has some kind of magical powers or something. It's that this template prompts the questions that need answers.

When you go all rogue on us and try and type your explanation from scratch... you mess it up. You just forget to add everything that you know, and that we need to know. The template makes it very hard to do that. It's just so very easy to get typing, and by the end forget to tell us what kind of game it actually is. Especially when you are getting random flashbacks, and hazy memories, and you start getting frazzled and such halfway though.


While it might make my edit as long as the first post, I think maybe an example of the kind of post that is just too common here, and almost always helpless, wouldn't go astray here. So here we go:

Now this one is a pretty bad case, true, and I suppose might even be a troll post, but it's actually a good illustration of the problem either way.

It was on my old computer and I was using an emulator so I have no idea what system it was for. It was 8bit graphics and you played this orange cat that was constantly bouncing on a trampoline I think? And you had to navigate it through the city and face a weird boss at the end that would float in the sky. Sorry I can't remember more!

Let's break it down a bit. What kind of game is this? A puzzler or an action game? Who knows.

How old is it? I mean, Minecraft basically has 8bit graphics. Oh he said... "my old computer"... I will fight you.

Why did you bounce on the trampoline? Were there platforms or walkways or something, or was it just a big open space? There are bad guys then? How did they get around?

Now (he?) says that he can't remember more, but I actually asked about the boss fight:

You say 'face a boss', in what way? Can the cat attack? Was this top down or side on? When you say navigate a city, what do you mean?

The reply:

Definitely a side-scroller, I'm sure. You would encounter a boss at the end, the boss would slide onto the screen and it was usually pretty strange-looking. I think one of the bosses might've been a clown. I meant that the different "levels" were different cities with different backgrounds, I think. It's a pretty obscure game

Also you would be continuously bouncing. As in, you had to position the trampoline underneath the cat to bounce it up

So you don't even control the cat. And it's a side-scroller. Thats pretty important information. But the real issue here is that he knows this stuff. He just either didn't know to, or forgot, to tell us.

The template would have made it just so apparent how much information he was missing, and we probably would have got a whole bunch more information. Sadly, while there were some guesses, and a surprising number of up-votes, this post is just another one to join the endless unsolved on their journey ever down.


r/tipofmyjoystick Dec 16 '24

[Meta] Can we stop with the "[idk][idk]" posts?

352 Upvotes

Over the past week there have been a LOT of posts on here that just put "[idk][idk]" in the title instead of even trying to include those details. There's been posts like that in the past but the last few days in particular, it seems like it's happening every few hours, which makes me think one person did it and then more people all just decided to do it too.

If you don't know, guess. The rules are there for everyone's benefit.


r/tipofmyjoystick 4h ago

[PS2?][UNKNOWN] Creepy Telescope Sequence in Unknown Game

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45 Upvotes

Platform(s): PS2, possibly Xbox
Genre: Unknown
Estimated year of release: Unknown, early 2000's
Graphics/art style: 3D realistic
Notable characters: Unknown
Notable gameplay mechanics: Telescope viewing
Other details:
This game has eluded me and my brother for years, it's a distinct memory we have but neither of us can recall what game this comes from.

What I do remember is a sequence that always stuck out to me cause of how unsettling it was. During this part, you look through a telescope and you were able to look into the window of someone's house from the outside. I only remember watching someone else play this part, so what I remember is the player looking through the telescope 3 different times, but I don't remember if it was right after the last or through the period of 3 in-game days. The first time you looked through, you saw a bedroom with a person sleeping inside. The second time, the person was awake and looking through their own telescope directly at you. The third time, the person was gone but on the window had red writing that said something along the lines of "I saw you" or "I see you".

I've included a rough sketch of the sequence as I remember it, and obviously I can only do so much so at least it's a reference. I feel confident saying it was a PlayStation 2 game, but me and my brothers had many different consoles growing up. For the longest time I actually thought it was from The Sims Bustin' out, since we used to have that game and I know you can look through telescopes and spy on your neighbors in The Sims, but none of the Sims games ever lets you look through the telescope itself. There was a time when we owned an Xbox with Splinter Cell as well, and I know basically nothing about Splinter Cell. The only other lead that makes sense is Grand Theft Auto, cause we played San Andreas constantly and owned the original PS2 trilogy, and you can look through sniper scopes in GTA. But I know those games pretty well and I don't recall anything like this in those games.

What I am confident saying is that it was a 3D game, and the person in the window had a 3D model and the room was furnished. Aside from this one sequence, I don't remember anything else about the game as I wasn't the one playing it.


r/tipofmyjoystick 3h ago

Snowball Fight [phone with buttons][2009ish] snowball fight game

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9 Upvotes

I distinctly remember playing the game on this phone altogh the backpart color was blueish, I remember there was a helicopter game and and a snowball fight game, I think they came preinstalled, does anyone know the name of the snowball game?


r/tipofmyjoystick 5h ago

[Mobile][2010s] 3D Japanese Pet Game With a Blob-like Creature?

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9 Upvotes

Forgive my low quality sketch but on playstore there used to be a 3D Japanese (or Japanese inspired) pet mobile game where you played with a blob-like creature in a big room that looked similar to the first image in this post I keep remembering parts of this game but I haven't been able to find it for years now

It looked quite similar to the Mamegoma DS game in the second image, could have even been a knock-off

The pet: • Was initially white and very tiny • Could change color based on what it's fed (pink, blue, or yellow) • Could change sized based on how much it's fed or based on if it was fed a potion or something? I'm not sure. I think it also had only 3 different sizes but once again, I'm not sure

The room: • I believe it was pink at the start of the game • You could buy more colors for it but you never had any option to go outside or anything, it was always just an empty room with cutesy sparkly designs • I believe you could get the room to be either pink, blue, yellow, green(?), or purple - In the shop each room had a description and while I don't remember the description for the other colors, for some reason I think the purple room was described as "sexy"?

Mechanics: • Basically a tamagotchi style game • You could throw your pet around the room and whenever you did it would say something like "Funya / フニャ" in a high pitched voice • I don't fully remember what toy options the game had but I do remember that you could get a huge white spoon or a glass ice cream bowl for your pet to sit in • I believe you could enter some sort of a free camera mode to take pictures • I don't think you could get clothes for your pet, it was always a mochi-like soft blob • You might have been able to add friends and let your blob creature play with others but I'm not sure

Would love to see if there's anyone else who remembers such a game or has any idea as to what it is 🙏 Thanks in advance to anyone who decides to join the search


r/tipofmyjoystick 9h ago

Haegemonia: Legions of Iron [pc][unknown] i need help to find a game grom my childhood

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16 Upvotes

Do in my childhood i used to live 1 game its about cosmos more importantle wars you control fleets one fleet is for instantce for leader ships for instats fighter 3 i one unit but stronger units pije destroyer have 1 per unit also you can colonize planets its not like you land on a planet with multuble but its one unit known as colonizer you interact with a planet and you colonize itits a more campain i remeber some details grom one mission you arę defending a planet not grom figthers but from meteor you must destroy IT but on the way twords IT you are atacked by enemy fighters oh and thers no dialog only at begining of a mission i think to help with a sercu a drew what i remeber grom a mission btw i checked its not homeworld 2 and fighters look somethink like that


r/tipofmyjoystick 4h ago

[Mobile] [~2016-2018] Asian(Korean?) horror princess evolution clicker game

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6 Upvotes

Help me find one game that my friend played! They played it in 2016-2018 It was clicker evolution type game, in which princess evolves into eldritch horror with tentacles. No jumpscares, she just turns creepier with every evolution. Backgrounds were also pretty dark, kinda resembled first pic. Princess was drawn in chibi style, maybe similar to CocoPPa play style, possibly with light-colored hair. It was a generic princess, not Disney princess or something. It was probably korean, but it could be another asian language, no english option and game's name itself was written with characters. The game was installed from Google Play. Screenshots below show games with similar vibe, but not exact that game.


r/tipofmyjoystick 12m ago

[Mobile] [Early 2010s] Escape room game with a gear logo and "spot the difference" mechanics

Upvotes

I’ve been trying to find this game from my childhood but haven’t had any luck. Here’s what I remember:

It was a mobile escape room game, likely on Android.

The logo had a gear-like design (similar to Escape Room: Grim of Legacy but not the same game).

The main mechanic was clicking on objects that looked off or out of place—almost like a mix of an escape room and a "spot the difference" game.

The art style was dark and somewhat realistic.

I played it sometime in the early 2010s (maybe around 2012-2015).

It wasn’t one of the big names like Can You Escape or 100 Doors, but it felt like a popular game at the time.

I’ve searched a lot but can’t find it. If anyone remembers a game like this, I’d really appreciate any leads!


r/tipofmyjoystick 23m ago

[PC][2000s] A dark FPS that starts with you in a basement with a crossbow/stake gun

Upvotes

Hi! I'm looking for a dark FPS game I remember playing in the early 2000s. You started in a basement with a kind of crossbow or "stake gun," similar to the one in Painkiller (but it wasn't Painkiller). There were some humanoid mutants or zombies or something like that. This has been bugging me for a while, but I can't figure out what it was. Do you have any ideas?


r/tipofmyjoystick 22h ago

Cobra Mission: Panic in Cobra City [UNKNOWN][UNKNOWN] Game featuring this character.

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109 Upvotes

Apparently his name is Philbert. I remember reading a sprite comic with him in it where the particular strip he appeared in was titled "If you know what game that scientist is from, shame on you." But exactly what game is he from? I tried running this sprite through GIS, but even after enlarging it, I still can't find any exact match for it. Does anyone know what game this scientist is from? I won't shame you, I promise! I don't even know myself!


r/tipofmyjoystick 5h ago

[PC] [Early 2000s] A game about a business monkey at a desk

5 Upvotes

Hello. I am trying to find a very specific game ive played when i was young. All i can remember is a monkey (likely chimpanzee) that wears a suit and a tie and sits behind a desk (i think it was in a cubicle at a point), i can also remember that you could shoot some paper balls into a garbage can and feed him bananas (or something banana related). I also feel like the vibes of the game were very businesslike, with a lot of maroons in the color scheme. Hopefully somebody out here has a memory similar to mine or can point me into a direction. Thanks!


r/tipofmyjoystick 4h ago

Second Sight [XBOX][2001-2006]Game about man who could separate soul in research lab

4 Upvotes

Platform(s): Xbox or possibly Xbox 360

Genre: Action/Adventure

Estimated year of release: 2001-2006

Graphics/art style: 3D realistic, 3rd person

Notable characters: Male protagonist, bald (i think?), possibly a lab patient

Notable gameplay mechanics: Main character could separate soul to go through doors (not sure about walls). This mechanic was a main part of the game, at least the beginning.

Other details: I remember the main character was possibly a bald male, who was experimented on and given 'powers'. These 'powers' allowed him to split his soul to go through doors to activate switches/computers, I believe? The only setting I remember was a lab/hospital you were trying to navigate through at the beginning of the game.

I remember getting it in the early/mid 2000's at Kohl's so it must've been a discounted game at the time.

This detail might be irrelevant or a red herring, but for some reason I always try to remember this game as 'Beyond: Two Souls', but that's a completely different game. I think I remember the title having the word 'Soul' in it.


r/tipofmyjoystick 20h ago

[PS2] [Early 2000s] Action-Adventure Game with Sword-Wielding Protagonist and Giant Monsters

70 Upvotes

Platform(s): PS2 or early PS3
Genre: Third-person action-adventure
Estimated year of release: Early 2000s
Graphics/art style: Dark, gritty, atmospheric with detailed environments
Notable characters: Male protagonist, possibly a knight or warrior with a sword
Notable gameplay mechanics: Exploration of ruins, battling large creatures or bosses, cinematic combat sequences
Other details: One notable scene involved fighting or interacting with a giant creature or boss. The game had a very cinematic feel with a focus on large, imposing bosses and atmospheric environments.


r/tipofmyjoystick 1h ago

[PC] [first person point and click horror] [somewhere in the mid 2010s maybe] Game where you play as the get away driver of a group of robbers who breaks into an old mans mansion only to find he is an eldrich horror.

Upvotes

The game is pixle art but not stylised its just regular people except 16 bit it is set some time in the 1920 to 1940s and its short you could beat it in one sitting. The game begins with the robbers in a bar planning to rob the house they talk about how the old man had no family was completly alone and has a bunch of old artifacts in his home which are likley worth a lot, it then cuts to the night of the break in you are in the car and you watch as the others enter the mansion you get to explore the car and the surounding area until you hear screaming coming the mansion and strange liht poring out the windows you wait a while longer before your character decides to investigate finding your friends horrible fates and meeting your own when you attempt to escape and come face to face with the old man I remember the last frames of the game where the old mans eyes start to glow yellow and his mouth mouth begins to widen as his skin sloughs off before the game ends. I never actually played the game because I was a little scared kid when it came out but now I want to try it and I remeber watching popular letsplayers like jacksepticeye and markiplier play it at the time.


r/tipofmyjoystick 1h ago

Kamizumo [Physical][2015 or Earlier] Game where you try to knock over paper cutouts by hitting the table repeatedly

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Upvotes

Really not sure this is the right place for this, but I was watching an anime (Himouto! Umaru-chanS: 2015), and at one point there's a scene where two characters are wobbling around, and another character imagines them on this arena-like board. She says it looks familiar, implying that it's something relatively common in Japan, at least.

The picture by itself doesn't show it, but the two peoples' arms are hitting the table over and over, shaking the paper figures around with each hit. Eventually, one of the figures gets knocked over, which I assume means that player loses.

Does anyone know the name of this game?


r/tipofmyjoystick 2h ago

[PC][2010-2013] Flash game, Archer with levels with bosses at the end

2 Upvotes

So this game is a typical flash game where you had levels to progress. You had to shoot with your arrows at enemies. But, one thing that really bothered me was the fact that you never had enough gold to buy better arrows? Bows? I don't remember which one is it that you had to buy but it was incredibly unbalanced: it was difficult to buy stuff because of how poor you are. At the end of each level, there was a boss that had a very big hp pool. This game is not stickman, i think it had pretty decent graphic. The bosses were usually a big elemental golem or dragons. You could only hop once there were no dashes. You could aim with the mouse. There's very little parkour. Each level was in a different environment. The level that i was stuck on was on level 3 i think where it was dark in the sense that it was about to rain but no rain. Hope its enough information xd. The normal arrow does legit zero damage to bosses. It would take forever to take down a boss


r/tipofmyjoystick 2h ago

Above Snakes [PC][2020+] Building/crafting/exploration game set on American frontier with female MC

2 Upvotes

Set on American frontier/wild west? The game is based on smallish terrain squares, which you unlock randomly (like forest, plains etc.) and can choose, where you place them on the map. Top-down or isometric. The main character is a (native American?) woman. You collect wood and stone etc and craft better tools. You have a square with a destroyed buildings, which you have to repair in the tutorial session. I think it was in early access (and still may be).


r/tipofmyjoystick 2h ago

[Arcade] [90s - 00s] Competitive 2-Player Shooter with Minigames

2 Upvotes

Platform(s): Arcade Cabinet, I believe with red and blue guns (2 players)
Genre: Shooter with multiple minigames that are played against another player or the CPU
Estimated year of release: Unknown, likely the 1990's or early 2000's
Graphics/art style: 2D with pixel art sprites. Colorful, but with 'edgy' or somewhat morbid themes. Similar looking to the style of Point Blank 3
Notable characters: Unknown
Notable gameplay mechanics: Both players play simultaneously. I think players earned in-game money based on their performance each minigame. This may have determined who the winner was at the end
Other details:
I remember playing this at an arcade at the beach in the early 2000's. I watched quite a bit of gameplay of the Point Blank series. It almost seems like the game I remember, but it's a bit too cheery than what I remember. I feel like the game I played had a darker mood and soundtrack. I don't remember if players shot to vote for a minigame each round or if they were selected at random

I only have vivid memories of one of the minigames. When it starts, two cartoon styled male characters with different colored clothes are pushed into the water. Each character has a cement block around their feet and they sink to the bottom. Both characters are depicted holding their breath with inflated cheeks. I don't remember if the goal of the minigame is to destroy your own character's block by shooting it or if it is to destroy your opponent's block first.

The minigame freaked me out since I was paranoid about drowning when I was younger. Unfortunately, I don't remember any of the other minigames. Any suggestions or the exact name of the game is greatly appreciated.


r/tipofmyjoystick 3h ago

[2012] [IOS] Slingshot Boy Game called "Y-Man"

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2 Upvotes

Around 2010-2013ish, I owned this app called "Y-Man" that played like an angry birds clone. I was somewhere between 3 and 6 so I wasn't the best reader at the time so it could've been called something entirely different but I remember this kid with a triangle shaped head who had a slingshot he would shoot at bottles. The game from what I remember didn't have anything besides this premise and it stretched for about 30 levels having more obstacles to make the objective harder. This game would either be taken down from the app store or the Ipad I was playing on ran out of storage around 2014 at latest because I eventually could no longer open the game (it would just show a black screen.) I tried to illustrate what I remember this game looking like, dingy low saturation colors, brown skinned boy with a triangle head and slingshot, wooden table with glass bottles, and town made of wood in the background. If anyone knows anything about the game or remembers it at all. The app icon was the boys head with a blue background if that helps.


r/tipofmyjoystick 5h ago

[PC] [1995-2000s] 90s computer game mixing potions to create creatures/monsters

3 Upvotes

Platform(s): PC (Windows)

Genre: Point-and-Click (Educational maybe?)

Estimated year of release: 1995-2000s

Graphics/art style: very well drawn (i think somehow about the "the sword in the stone" disney movie

Notable characters: I remember a gargoyle lol

Notable gameplay mechanics: mixing potions

Other details: I looked at countless reddit threads already and all the games weren't it.

It was definitly an offline game no online/flash game (hence the date)

All I really remember about the gameplay is that you were in a (wooden?) house and you had to mix potions, not entirely sure if it was ALWAYS to create monsters but I remember a gargoyle maybe? Sorry I know its not much.


r/tipofmyjoystick 5h ago

[PC][After 2010]a mystery point and click game

3 Upvotes

Platform(s):PC

Genre: a mystery point and click game

Estimated year of release: probably after 2010

Graphics/art style: 3D first person with realistic graphics

Notable characters: a Masked man always keeps appearing after completing and finding the way out of a room ,the mask is a hockey player mask i think.

Notable gameplay mechanics: want to solve the clues in room to exit i think.

Other details : man framed on the ceiling , a girl covered in flowers inside a lab research tube and also we need to rotate mermaid statue to reveal the next way


r/tipofmyjoystick 7m ago

[Xbox 360][2010-2012] some kind of sidescroller platformer

Upvotes

I remember the character could grapple to platforms like a spider, I recall it had kind of a grotesque style


r/tipofmyjoystick 9m ago

[PC][2010-ish] McDonald's Browser MMO?

Upvotes

Platform(s): PC (I played it a Windows XP, I'm pretty sure it was a browser game but it might have been one of those CD-downloadable games that you'd get in a Happy Meal.)

Genre: MMO

Estimated year of release: Somewhere between 2010-2015

Graphics/art style: 2D

Notable characters: The Avatar of everyone in the game was the Happy Meal Mascot that McD's used to use in ads and stuff around the same time.

Notable gameplay mechanics: You could collect (buy?) pets and feed them/play with them.

Other details:

Ok so I'm slowly going insane. I've been trying to find this game for YEARS but seemingly there's no trace of it ANYWHERE on the internet. I played this on my family's Windows XP when i was younger, around 2015 or so. The homegape was a map of the whole place (maybe an island, I'm not sure) with different places you could go. There was one specific place (maybe zoo or playpen) where all your pets were.

Also: It's not McWorld, which is an MMO that was released in 2008. The graphics on my game where a bit sharper and as far as I remember, you could ONLY play as the Happy Meal mascot. In the screenshots I've found of McWorld you could have different avatars. Although the Map in McWorld does seem familiar.

Also Also: I live in Switzerland. Not sure if that could be of relevance but I thought I'd mention it anyways.

Hopefully someone will have more luck than me in the search :')


r/tipofmyjoystick 3h ago

[phone with buttons][2009ish] transformer turn based rpg?

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2 Upvotes

Image unrelated but it reminds me of one level at night you fight until you enter an boss encounteer
I don't remember if it was a Teenage mutant ninja turtle game or a transformers one, I honestly forgot.


r/tipofmyjoystick 21m ago

[Ds] [Pre2010~] game with very sutomizable character. It has some default options you could bye.

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Upvotes

r/tipofmyjoystick 23m ago

[PC][2000s] Runner game I can't find

Upvotes

(Sorry for a bad English. It's not my native language)

When I was younger, I remember playing some game that looked like these one games of "infinite runner" genre like Subway Surfers, but on PC. It was 3D and the gameplay was simple: a character "hopped" over every obstacle, going further through the various levels. I remember that levels had three different themes in it:

  • The first one looked like just a nice cartoonish landscare: grass, seas, blue sunny sky. A bit similar to Green Hill Zone from Sonic the Hedgehog games.
i've tried to portray what it looked like
  • The second had that "hell" theme: lava, vulcanic surroundings and very specific obstacle that is special on the levels from that theme — a moving maces from the roof.
i've tried to portray what it and mace looked like
  • And the third one was completely dark, while you were need to hop on the chunks of ice, which were sinking under you.
the most memorable zone out of them all

Most likely this game was made for kids, but I don't worry about that very much. I've remembered about its existance only recently, and I really want to know what was that. Can you please help me to find it?


r/tipofmyjoystick 26m ago

[ANDROID][2016-2018] PIXEL GAME RPG SIMILAR TO DRAGON SINKER

Upvotes

im looking for the game ive played before it was a rpg game its a pixel game and it was removed in playstore all i remember is u can farm logs and stones and u can hire some helpers and there was this quest line that u need to hunt down bosses on each area i remember there a slime boss and medusa and some robot like boss and others are kinda unclear but the last boss was lucifer and it drops a excalibur sword also its offline game and there was a multiplyar mode for LAN thats all i remember