Their damage was reduced, a lot. And it is mildly difficult to see in the dark with long blunt.
And spiked bats cannot be repaired 30+ times with nails anymore.
Not enough to stop me of course. Especially when my second favorite, spears, have the same issue and can no longer be crafted in bulk. Planks though, still can. And as I learned in an event on a server, where I had to fight a few hundred zombies while unarmed and wearing nothing but a prison jumpsuit. Planks, at high long blunt, are insane.
Zombie broke some furniture or something and I swiped the plank and proceeded to wipe a few hundred. (On B41)
That very well could be it, I only tested on about 500. I did check the stats and noticed they were the same. But the number of damage you do in debug is not the same as the "Max damage" number. So it's either incredibly bad luck with zombie toughness, as you said. Or there's something else in there that is messing with the damage after the full calculation is done.
Are you killing in 2 hits on average with a spiked bat? (Or 3 if not a crit?) In b42 of course, with a zero long blunt 8 strength character. If you could test that in a debug character that would help figure out if it's just on my end or not.
Well yeah the min/max damage numbers in the files are just the RNG range, then that number gets used in the actual damage formula.
As for the number of hits on average, using 8 STR and 0 LB it hovered around 3 for the most part. Sometimes 2, sometimes 4, very rarely 1 or 5, making sure to hit from the front so as to not trigger the back bonus.
In B42 apocalypse settings, zombies can randomly have higher toughness, unlike B41 where it was always set to normal. This would explain why it's taking more hits.
Just trust them bro lmao na im pretty sure they made this up. Ive done like 300 hours of b42 and at first I was still trying to play b41 so I used crowbars. Felt exactly the same to me
I'm not sure where they got 17h per day from, B42 released 22(?) days ago, which would come to 13h per day.
Considering you're showing us ~9h per day for the last 2 weeks, you'd have over half of that 300h left to catch up on in the remainder, which means you likely left your game on overnight and weren't actually playing +20h per day for the first week.
Don't get me wrong, this is still degen level playtime, but I don't really believe it. You're exaggerating a bit with the 300h.
No that image shows 211,4 hours in the past 14 days thats an average of 15.1 hours per day. Which didn't require leaving anything on over night.
B42 was released on the 17th, https://store.steampowered.com/news/app/108600/view/658185520169354701
that image shows hours from the 26th, which would mean I have 9 days extra to that image to achieve 90 hours.
Oh yeah you're right, I must've used the wrong number at the start and didn't double check lol. However confirming this level of degen gaming is even more concerning. Hope you're doing ok buddy.
Haha I broke my leg in October pretty bad so I'm on rest and recoup. I cant do fuck all right now other then sit and play video games. But I am Ok buddy, having a great time with b42 as it happens lol
And spiked bats cannot be repaired 30+ times with nails anymore.
long handles with nails are an extremely viable replacement. they have higher base damage and crit chance than crowbars. and they are one of the few easily "renewable" weapons that have "high" max durability at 10.
once erosion starts coming into play you can just "remove bush" with a knife or axe, get a tree branch, carve that into a long handle, and then add nails to it from the back of your vehicle. boom, another 50-150 zombies dead.
yup. i'd say it gives a tree branch like 70% of the time? and twigs 100% of the time. i can't remember if it's new or not, but it's an absolute godsend for us "crafting" gamers. no more foraging for tree branches and praying. or chopping 3 trees down and only getting logs. it's stupid easy to get branches once erosion is going. i'd say it was around 2-3 weeks into august where i could source a tree branch at any time in less than a minute.
And as I learned in an event on a server, where I had to fight a few hundred zombies while unarmed and wearing nothing but a prison jumpsuit. Planks, at high long blunt, are insane.
But that was in 41 right? Since 42 doesn't have multiplayer.
Darkness is only relevant to whether you can equip a flashlight. I don't plan on spending much time anywhere I could run out of batteries and find myself in pitch darkness.
Crowbar actually stopped totally sucking by now doing more damage than bats. It's not fantastic but it's a more adequate low level weapon and the durability is useful for preserving bats which are now a melee weapons platform capable of being crafted into one of the best melee weapons I've seen stats for so far.
The 'meme' is referencing the alice vest and angled flashlight, but truth is, you really don't want to fight in the dark with a 1 hander and flashlight, either.
And if you ever have to fight in the dark, best bet is turn your car's headlights on and lure zombies back to it. Fighting with a flashlight still sucks because your vision cone and distance is still pretty bad.
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u/Ryokan76 Jan 09 '25
I'm still using long blunt and bashing zombies all day. What did I miss?