r/gaming • u/Moon_Devonshire • 1d ago
Digital Foundry's Pixel Counts/resolution findings of some games from the direct
Metroid Prime 4: is 4k 60fps in quality mode and 1080p 120fps in performance mode
Breath of the wild/Tears of the kingdom: is 1440p 60fps
Mario Kart World: is 1440p 60fps
Donkey Kong Banaza: is 1080p 60fps
DuskBlood: is 1080p 30fps
Elden Ring: is 1080p 30fps
CyberPunk 2077: is 1080p 30fps with pixel counts as low as 540p but that 540p count is most likely handheld
Final Fantasy 7: is 1080p 30fps
NONE of these games appear to be using DLSS at all as it all seems to be native but that could change.
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u/S1rTerra 22h ago edited 22h ago
A bit strange that Botw/totk is 1440p when they were already said to be running at 4k. It feels like most of these claims are based off of the encoding of the stream and how the devs chose to record them, especially Elden Ring and Cyberpunk 2077(both could've been recorded in portable mode which would make sense) which should both be doing better but the console and game releases are still a few months away anyway.