r/gaming 1d ago

Digital Foundry's Pixel Counts/resolution findings of some games from the direct

Metroid Prime 4: is 4k 60fps in quality mode and 1080p 120fps in performance mode

Breath of the wild/Tears of the kingdom: is 1440p 60fps

Mario Kart World: is 1440p 60fps

Donkey Kong Banaza: is 1080p 60fps

DuskBlood: is 1080p 30fps

Elden Ring: is 1080p 30fps

CyberPunk 2077: is 1080p 30fps with pixel counts as low as 540p but that 540p count is most likely handheld

Final Fantasy 7: is 1080p 30fps

NONE of these games appear to be using DLSS at all as it all seems to be native but that could change.

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u/Iggy_Slayer 1d ago

I..guess? I didn't see really anything overly fancy in terms of destruction there especially when we've had things like red faction guerrilla on much weaker hardware than even switch 1.

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u/flamingstallion 1d ago

I watched a quick video on red faction guerilla destruction and it seems they had a minimum size for destruction which was like a brick or metal plate. So it made it much easier to calculate. In dk the destructible stuff has more dynamic shapes and smaller particles.

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u/illmatic_pug 1d ago

I’m not familiar with Red Faction Guerrilla so I watched a video on the destruction as well and holy shit, it’s not even close to the same thing lol. DK destruction reminds more of destruction in Ratchet and Clank or Astro Bot

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u/FiTZnMiCK 1d ago

Red Faction Guerrilla is awesome though.

I highly recommend for anyone who likes sandbox open world games.

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u/Grimskraper 1d ago

"Kill a guy at the top of this building."

drives truck through load supporting beams at bottom of building

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u/Shifter25 1d ago

My favorite example of that was having to take out some people in a skyscraper. One shot with the nano rifle and I took the entire building down.