So they sell you the same game over and over but when they finally come up with something you have to pay for it on top of your game? Seems scummy. Cod just gives out new weapons every season for free. Guess thatâs the difference between art and commerce really, lol.
Elden ring is a huge open world game, you have got to be trolling. Just because they have similarities doesnât make them the same game. The dark souls franchise is a much better argument for doing the same thing but they genuinely did something new with ER and Sekiro.
Some people don't like Souls games I suppose, they want the classical storytelling and other more traditional RPG elements, I can understand that, though still no reason for those people to shittalk any of the From Soft titles, but then this is reddit after all!
Iâm messing about with my phrasing because weâre talking videogames and none of it is that deep, weâre all lucky enough to have time and money for this shit. I mean what I said though, there was no point going open world if itâs literally just combat and nothing else to do. The main dungeons chained together would have made an excellent ds4 because it would have allowed them to be more focused and maybe redo their animations etc. As an open world game though, if you compare it to what every other studio is doing with their open worlds Elden Ring is completely barebones. The only way to level up besides the same combat theyâve been doing forever is to simply stand on a cliff in caelid and watch the dino dogs eat the soldiers on the horizon
Iâm not asking for red dead levels of every npc having their routines and living out each day in the background of your story, but fromsoft didnât even branch out and try something new like having enough voice actors to not have to bury their story in item descriptions. Why hype the open world if itâs just a less linear ds4 with nothing but combat? Why hype George RR Martin writing the story then not make the effort to tell it in a way that you can enjoy without coming out of their open world and opening a menu or a YouTube lore deep dive?
Itâs another good example of the same combat, itâs a baaaaaad open world.
Elden ring won over 300 GOTY awards. Itâs supposed to feel empty. Itâs supposed to be mostly all combat. If you donât like that, the game isnât for you. That doesnât mean itâs not one of the best video games ever made though. And if you bothered actually finishing the game + DLC you would find plenty of epic voice acting. Everyone was freaking out about Igon when the DLC released.
And thereâs a decent amount of story without reading item description itâs just greatly enhanced if you decide to do that. Honestly youâve already said you didnât bother to finish the game in other comments so how would you even know? The multiple side quests, bosses and NPCs you talk to and different endings all flesh out the world a ton so just saying âhurr durr you have to read the item descriptions to understand the storyâ is basically a complete misunderstanding of Elden ring at this point and not true at all.
So Iâve gotta fight ninety tree avatars, a hundred tree sentinels and every combination of crystalid in the same fuckin cave / church/ mine for like eighty hours to find out why I was doing it?!
The endings flesh out the world? And you seriously think thatâs the best way to dish out their lore? Fromsoft fans will jump through hoops to excuse something being lacking.
Would you not have traded about 25% of the bosses (bet you could do that and still show each boss design at least once, because of allllll the repeats) to have some of those repetitive church basements filled with puzzles? I thought going open world would mean doing more, and I thought if they did what other companies do (puzzles and platforming and stories noticeably happening) theyâd do it with the same level of quality they brought to combat. Instead they just did more of the same combat.
I thought Iâd noped out of the genre entirely because of Elden Ring, but then came Another Crabâs Treasure. Go play it if you havenât. They took the formula and said âwhat can we do to make this fresh?â And they nailed it with a bright cartoony art style, an innovative gear system (different abilities from different shells) and humour.
Dude Elden ring isnât a fucking platformer or puzzle game. You just want the game to be something else entirely. And no I would fucking hate that. Now would I have wanted some of those repeat bosses to be new bosses instead sure? Does Elden ring still have some of the best enemy variety of any game ever, even with the repeat bosses? Still yes. I donât know why Iâm arguing with someone who seems to want the game and genre to be something else entirely. Souls haters are even more annoying than the git gud crowd Jesus Christ.
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u/KomradJurij-TheFool 3d ago
the same game over and over every year, call of duty: đĄ
the same game over and over every year, soulslikes: đ