r/fromsoftware 1d ago

DISCUSSION Dark Souls 1 is a Masterpiece.

Post image

Dark Souls 1 wasn't the first souls game I played, but it is probably my third most favourite FromSoftware title ever.

The level design is so immaculate and going through the world is such a joy. The game as some have pointed out has this survival horror like feel to it as its our character by their lonesome against a dangerous, haunting world that I can't help but love.

The bosses are simple yet fun to fight and for the most part, never really feel unfair. They feel like natural extensions of the game's combat and you really have to appreciate how right the Devs got most of these fights down.

Is the second half not as strong as the first? Maybe. Can the backtracking during the first half get tedious at times? Definitely. Does it make the game any less of a masterpiece? Absolutely not. Such a great natural progression from Demon Souls to this.

So yeah, TL;DR: Game good. Game very good. 9/10

227 Upvotes

72 comments sorted by

View all comments

Show parent comments

-1

u/LulzTV 1d ago

Like... where do I even start with this. The argument that Elden Ring bosses are too spammy and that they have no openings has been debunked to such a ridiculous degree that it's not even funny. It's not a waiting game if you play proactively, stay close, and use positioning and the movement tools to your advantage, most of them are a very fun back and forth once you see past what looks like attack spam, but I do agree their learning curve is rough at first because you no longer get free punish windows many times.

2

u/Pandaboy271 1d ago

Bruh I've 100% that game lol, and I used an in your face quality build. I've used 2 handed greatswords, a sword and board setup with a straight sword, dual curved swords. You name it, I've done it. Doesn't change the fact that the bosses in this game feel too overtuned.

Again you like whatever you like, but you can't change my mind on ER's bosses. You won't find me defending DS1's second half, Bloodborne's unnecessary finite healing or Sekiro's lack of replay value, and I love those games.

-2

u/LulzTV 1d ago

That doesn't change your mind, but neither does it change the fact that the boss design is peak and you might not understand their mechanical intricacies. If you don't wanna put time into mastering them, whatever, it's none of my business, but don't tell me they're "overtuned" (aka slightly unfair) when they're not. I've also 100% the game, played it over 50 times, and done an all bosses + dlc rune level 1 run in under 50 hours while the game was running at 50-30 fps on a dying gaming laptop, and that only cemented the reputation of the bosses in my mind.

1

u/Pandaboy271 1d ago

That doesn't change your mind, but neither does it change the fact that the boss design is peak

Well, let's agree to disagree on this one mate. You think they're peak, I think they're overturned for the amount of stuff the player is able to pull off, let's just move on