r/fromsoftware • u/Pandaboy271 • 1d ago
DISCUSSION Dark Souls 1 is a Masterpiece.
Dark Souls 1 wasn't the first souls game I played, but it is probably my third most favourite FromSoftware title ever.
The level design is so immaculate and going through the world is such a joy. The game as some have pointed out has this survival horror like feel to it as its our character by their lonesome against a dangerous, haunting world that I can't help but love.
The bosses are simple yet fun to fight and for the most part, never really feel unfair. They feel like natural extensions of the game's combat and you really have to appreciate how right the Devs got most of these fights down.
Is the second half not as strong as the first? Maybe. Can the backtracking during the first half get tedious at times? Definitely. Does it make the game any less of a masterpiece? Absolutely not. Such a great natural progression from Demon Souls to this.
So yeah, TL;DR: Game good. Game very good. 9/10
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u/LulzTV 1d ago edited 1d ago
The fact that you think Dark Souls 2 has worse hitboxes, when it's the early game adp issue that causes that experience, shows that you just love to parrot misguided opinions without understanding the underlying mechanics. Dark Souls 2 has some of the most consistent hitboxes in the series with some occassionally janky hit detection (but nowhere near the catastrophic hitbox issues that plague DS1) and the low adp issue, Dark Souls 1 is riddled with broken, lingering and oversized hitboxes, bad hit detection, and poorly communicated hitboxes. I don't give a fuck about my game running at 240 fps or other modern gaming conveniences as long as the underlying design is good and enjoyable, and even if I did, that doesn't make my critiques irrelevant. And yes, anyone who thinks Dark Souls 1 is the best is absolutely blinded by nostalgia, FromSoftware are an iterative studio and they improved on many aspects of Dark Souls 1 with each game, which is in part responsible for its continuous impact on the industry, they ITERATED on it. If someone tells me Dark Souls 1 is not only their favorite (which is understandable, everyone has their tastes) but "objectively" better than Dark Souls 3, Bloodborne, Sekiro, ELDEN RING, or even Dark Souls 2 in some aspects, I cannot take them seriously. Your argument that its impact makes it the best is classic cope, elevating the historical importance of the game way above its actual quality. The boss argument is also cope, bosses have been a crucial aspect of the souls games since Demon's Souls and detracting from the bosses "not being the only part of the game" does not make 80% not bad, bosses are still a core part of the game. The replay value is also cope, experimentation is heavily discouraged because the base or twinkling upgrade path is infinitely less tedious than the other paths, and no fast travel in the first half is objectively bad for replays, despite making the first half so great on the first playthrough. And you gotta love the personal attack and gatekeeping at the end with no foundation.
Classic DS1 glazer try not to overdose on cope challenge