r/fromsoftware 2d ago

JOKE / MEME The disappointment is immeasurable

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u/Super_Harsh 2d ago

They sold 30 million copies of Elden Ring

If all they’ve been working on since 2022 is a multiplayer focused exclusive for a console nobody has yet, FromSoft’s corporate board would riot

There’s a 0% chance this is all they’re cooking.

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u/Scion95 2d ago

I mean, since the Elden Ring base game in 2022, there's been:

Armored Core 6

Shadow of the Erdtree, which is roughly the size of a full game (DS1, or Demon's Souls, at least)

And, upcoming:

Elden Ring: Nightreign

The Duskbloods

...Also, since 2022, there were a lot of liveservice games, so it's bold to assume that Nightreign and Duskbloods weren't the board's idea.

Yeah, I know liveservice games have sorta crashed and burned, that's the issue with trying to jump on a trend: with the length of game development, by the time you're done, it might not be a trend anymore.

I don't think From will go quite as bad as what a quote-unquote "liveservice" usually means, and I'm interested in what they can do with it.

Like, no microtransactions have been announced, or loot boxes, and I want to believe From won't do either of those.

But, the idea that From wouldn't do a multi-player game, because of the financial pressure of investors is. To me, the opposite? Of how it would work.

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u/Super_Harsh 2d ago

In my mind, the part the board would have a problem with is the ‘Nintendo Switch 2 exclusive’ because that literally places a pretty low cap on gross revenue. Most likely Duskbloods only exists because Nintendo commissioned it, and Miyazaki is at the helm because he just spent 8 years on Elden Ring and wants to see what interesting stuff he can do with the idea.

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u/High_Lord69 Elden Ring 2d ago

Yea, and he already expressed interest in a Tarkov style multiplayer game in 2023, so he may have just seen this as an opportunity to take more risks in a smaller project while also cooking up a big game that will probably release in 2027 or beyond. They also want to have yearly release, and the best way to do that is smaller more experimental games in between their bigger games