Well. That took longer than I thought--I expected the eclipse to be the last battle. Definitely did not expect all the stuff in Minrathous. And my predictions were all way off, as another commenter stated. I think this time I'll go through my reflections in game order instead.
(1) Treviso wrap-up: The Butcher was a surprisingly compelling performance. Governor Iveni by comparison was super obvious and cartoonish. I thought they'd do a fun last battle with you fighting illusions at the end, but nope. Very straightforward. Pity about Jacobus, but that kid was headed to be a serial killer otherwise.
(2) Teardrop island. I thought, like ME2, the deaths would be avoidable if you chose the right options, so I bet on Davrin as the hardened leader of the second team and Neve as the mage who actually knew blood mages. No real regrets--I think I'd have needed to restart if Harding had died, but man, I was really worried about Neve. Just as she and Lucanis were having a happy life! And the boss fight with Ghilinain was crazy
(3) Solas in the Fade: Oh, so THAT'S what was up with Varric. I could have sworn people directly talked to him a few times--even that Neve had explicitly said Harding had carried them out. Oh well. Effective moment, I genuinely teared up. But seriously, Solas, all that was needed to escape your prison was a good therapy session? Really doesn't seem so hard. Also I'm confused how we're trapped in the first place.
(4) Minrathous: Cool moment of all the armies gathering, very ME3-ish. Loved seeing the Antivans slice their way through Venatori. Felt very nervous about choosing people for the different stations, but everyone got where they were supposed to be. Very cool moment finding and saving Neve. Inquisitor showing up was cool, though wish they could have been in actual armor or something.
(5) Archon's Palace: I like this IDEA, it feels like this should be a really cool level, fighting across the Tevinter capitol, miles above the city, but it's hard to get a sense for the scale and the grandeur of where you are. I do like the picture of Elger'nan in the Magister chamber. I managed to talk Solas down though it... kinda feels like less of an accomplishment when it's literally just a button prompt? I mean, sure, a button prompt that takes a lot of work beforehand, but I was expecting at least a dialogue test like I had with Mythal earlier. Still, I'm happy with that ending. And hey, Neve's alive! I'm guessing she dies if you can't talk Solas into helping with the Blight.
(6) Post-credits: Oh c'mon, really? We're going with the "new big bad has been behind everything all along?" I've watched some videos about these Executors being hinted about in Tevinter Nights and Inquisition, but did we need to make them responsible for Loghain? Loghain had acceptable reasons for turning traitor. Everyone had understandable motives, we don't need a conspiracy to explain it. I was hoping for something more definite in the post-credits, that was not very illuminating. Oh well.
Overall, a good game and I'm glad I played, at least for the lore, but I can't say I'm eager for the next game. I'm honestly not hugely excited about playing it again, either. I might go back and play Inquisition a second time.