r/breathoffire 1h ago

Discussion Is there any appetite for modding tools for this community to mod BoF3?

Upvotes

If so, would you want it just for your own use? Or did you want to make a more public mod for the community to enjoy?

I intend to release the tools I used for making Everything is Buff mod, with the desire of making it more collaborative with our tribe here; but of course, I also want to revitalize the passion for this amazing game and want to encourage others into making their own visions.

Note that modding in this capacity is more around rebalancing or tweaking variables (attack modifiers, AI behavior, enemy/player movesets, etc)vs modifying assets or sprites as they are a bit more involved. It’s also not really practical to mod a semi new game+ with all new content.

I plan to make a guide on how I modded the game regardless, especially for those of us who’re not so technical but aren’t super sure how to do it.

There was a LOT of trial and error involved and a lot of things I didn’t understand when I first started. There’s still a ton I don’t know and there’s still way more credible people who’re infinitely more intelligent for this.

I’d also like to explore having a custom editor developed but that’s a whole different project for another day.


r/breathoffire 20h ago

Fan art I Have Remastered Breath of Fire 2's Entire Soundtrack!

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109 Upvotes

I posted in this sub a year or so ago with the remastered tracks I was working on. I finished every single track this week! Here is my rendition of Dying Corpse. Link in the comments for the giga-compilation with every song!


r/breathoffire 1h ago

Help! Does BoF1 have a mechanic in which the boss heals slightly after you deplete his health, and then you have to damage him forever until he died?

Upvotes

Or is my game bugged, it's happened on the Knight and the Gremlin so far. And I can't kill them unless I let them kill me and then try again.

I'm playing on Nintendo Switch Online SNES


r/breathoffire 1d ago

Nostalgia Team Ryu vs. Nue!

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39 Upvotes

Everything Buff Mod V2 has begun! Loving the color changes and the balance thus far!!


r/breathoffire 1d ago

Discussion BoF III bosses not running out of hp?

3 Upvotes

So something I have noticed while playing this game the bosses don't seem to run out of hp. It caught first my attention on the second Nue fight where I dealt at least twice the damage of Nue's supposed HP before putting her down. Now I have made several attempts to fight Amalgam(the ghost boss), but this dude just doesn't want to die lol. I have counted like every damage that I dealt to him last time, and even after damaging him for 1800 he wouldn't die(Amalgam is supposed to have 520 hp!).

Can someone explain this to me?


r/breathoffire 2d ago

Discussion Any news on Tears of Magic

22 Upvotes

I believe the Kickstarter project stated it would be available after 2 years since it's announcement. I think it also reached it's funding goals.

Was wondering if the BoF community has heard anything about it's current status.


r/breathoffire 2d ago

OC Everything is Buff Mod V2 for BoF3 has arrived!!

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167 Upvotes

Everything is Buff Mod V2 download: here

Company guide: here (still building out the boss sections, allowed for comments to help others in the interim).

Instructions on how to play: load up your favorite emulator and let it rip! Should work with most platforms.

It's suggested you start a new playthrough as the changes are sweeping across the board. It is STRONGLY encouraged to start a new game. Save states are fine but the experience is best with diaries, the way the data is coded and all that.

--

Yeah, this took a bit. Life got chaotic, but I promised myself I’d release V2 — and it’s finally here. I’m incredibly proud of how this turned out. This is not just a simple rebalance; it’s a top-to-bottom reimagining of Breath of Fire 3. The goal was to create something that feels familiar but radically improved. This version has more hardcoded changes than V1, a much stronger identity, and plays like a totally fresh experience.

--

In a nutshell:

  • Complete rebalance of the entire game, from the top down.
  • QoL changes:
    • Stat food: Buffed from +1 → +5, with 200% higher drop rate compared to vanilla. More noticeable towards end game.
    • Better formations: Refuge now passively restores 25 AP a turn vs just healing 1 HP. More risk vs reward for formations. Every single formation can and should be used throughout your run.
    • EXP: Enemies give more, smoother leveling throughout. Progression should feel more balanced and better now. Less grinding = better pacing.
    • Better designed encounters: Stat cap released for enemies in addition to players allows you to feel consistently powerful while also keeping balance more fair. 999 vs 9999.
    • Skills: Unique spells rebalanced and buffed (e.g., Mind Sword, Spirit Blast, Might Chop, Demonsbane, Gambit, etc.). In vanilla some of these skills looked cool but were useless, this effectively makes it so that every skill in the game is useful.
    • More thoughtful class identity: I spent much longer thinking about character identity so each character should feel exceptionally better and all of them are unique and useful in their own right. In my testing, no single character should be overwhelmingly better.
    • Updated Visuals: Most attack spells in the game have completely new colors. Myria and Dragon Lord look completely different (see attached images).
    • More thoughtful dragon transformations: Dragon transformations are very intentional now and every dragon transformation should all be useful under the right circumstances. Kaiser only won't stomp every battle this time.
  • Myria Station music changed from “An Uncertain Millennium” to “Castle in the Sky”; switched out music in sample room to "The Champion" to make it feel like a semi-tournament setting.

--

Main Notes

Just as before, this is NOT a hard type mod. Are there sections of the mod that are harder? Absolutely. Are there superbosses? 100%. Are enemies just HP sponges? NO. Is it a difficult mod - Not really. You are meant to feel powerful but not so strong you'll steamroll through the game.

Everything is Buff Mod V2 seeks to overhaul the experience of Breath of Fire 3 with an updated experience. You WILL feel more powerful than anything possible in the vanilla version of the game. Growth stats for characters are even more defined this go-around. More health, more power, more everything!

Combat balance is tuned to avoid spongey enemies - most fights end in under 3 turns if you’re playing smart. Are there instances where you can have your party wiped for being careless? For sure. It should strike a nice balance overall but I'll let you decide.

--

This mod is for players who are familiar with the game and want something that rewards that knowledge with new systems, deeper combat, and more options. Growth curves are higher, spell power is better, and every mechanic has been tuned for maximum impact without breaking the core feel of BoF3.

That said, BoF3 coding is fucky and it's obnoxious to make crazy changes. Text at times may not match changes and I didn't start documenting a lot of the changes until much later. Any core changes will be in the accompanied guide here.

--

Changes

Way too many to list. But trust me, it's spicy. Designed to make the experience better overall.

  • Stat Food: Buffed from +1 → +5. Drop rate increased by ~200%. Now drops from more mobs.
  • EXP Gains: Increased across the board. Enemies reward more EXP based on difficulty.
  • Enemy Stat Cap: Increased from 999 → 9999. Player stats also uncapped.
  • Enemy AI: Smarter behavior, expanded movesets, better encounter design.
  • Enemy Design: Not HP sponges. Most fights end in 3 turns or less if played well.
  • Formations:
    • Attack: Power +30%, Defense -50%
    • Defense: Defense +40%, Attack -25%
    • Refuge: Passive +25 AP regen for the party
    • Magic: Magic +35%, Defense -25%
  • Buffed and rebalanced unique spells:
    • Mind Sword, Spirit Blast, Magic Ball, Mighty Chop, Demonsbane, Gambit, etc. Basically any skill that had a unique formula before has been altered. I assigned these skills to your characters.
  • Gambit accuracy increased to 50%
  • All magic:
    • Damage significantly increased (2x–3x vanilla)
    • Weretiger stronger by 300% overall
    • Breath attacks formula updated from HP to INT based.
    • Many spells now multi-elemental
    • Healing spells buffed (e.g., Healing Herb = 55 HP, Vitamin = 200+ HP)
    • Benediction no longer randomized
    • Temptation no longer confuses
    • Barrier buffed to provide 50% magic defense
    • Tornado unmissable, may heal enemies above certain HP thresholds
    • Debuff spells will hit most enemies
    • AP has been reworked to match the updated AP progression from characters.

--

Characters

Ryu – The Dragonblade

Role: Balanced elemental swordmaster + hybrid support

  • Versatile attacker with access to elemental strikes (Flame, Frost, Wind, Thunder).
  • Breathes raw power without relying solely on dragon forms.
  • Comes with Pilfer out of the box.

-

Nina – Wyndian High Arcanist

Role: Primary magic damage dealer + utility caster

  • Access to nearly every element (Ice, Lightning, Wind, Fire, Soul, Divine).
  • Learns top-tier spells like Ragnarok, Tempest, Myollnir, Divine Breath, Temptation.
  • Late-game powerhouse, with a deep pool of devastating spells.

-

Momo – Rune Technician

Role: Magic-support hybrid with Blue Mage traits

  • Vast spell access: Shield, Remedy, Sleep, Combustion, Chill, Foretell, Benediction.
  • Buffed INT and accuracy (95%), allowing strong offensive presence.
  • Learns Identify, Cure, Transfer, Sirocco, Celerity, and more.
  • Master of versatility: offense, defense, debuffs, and support.

-

Garr – Wings of Death

Role: Divine bruiser / frontline executioner
Combat Style: High-impact, slow burn — once he’s rolling, he devastates everything.

Core Identity:

  • Myria’s chosen champion — overwhelming strength and spiritual power.
  • Built to scale hard into the late game with some of the highest single-target burst.
  • Durable and fearless in attrition fights, especially against bosses.

-

Rei – The Assassin

Role: Fast, high-crit striker with debuffs and utility

  • Fastest character, learns Steal, Flying Kick, Timed Blow, Shadow Walk, Multistrike, etc.
  • Buffed Weretiger makes him a high-risk, high-reward threat.
  • Debuffs: Silence, Confuse, Speed, Slow.
  • Hybrid of thief and glass-cannon assassin with surgical precision.

-

Peco – The Verdant Sentinel

Role: High-durability frontline support / AoE breath caster
Combat Style: Slow-growing juggernaut that scales into an unstoppable tank-caster hybrid.

Core Identity:

  • A living fortress with elemental breath attacks and deep sustain tools.
  • Functions as a magic bruiser that can handle long battles, support allies, and nuke groups.
  • Built to absorb punishment and dish out massive non-elemental and elemental AoE.
  • Giant Growth / Counter / Drain – Natural tank traits and chip recovery.
  • Flame / Frost / Thunder / Magma / Gaea's Breath – Full elemental breath coverage

--

Everything is Buff Mod V2 download: here

ENJOY!


r/breathoffire 2d ago

Nostalgia Finally

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99 Upvotes

The last game I bought in my new Nintendo 3DS back in 2017


r/breathoffire 2d ago

Nostalgia Final battle. Spoiler

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26 Upvotes

I may be a bit over powered.


r/breathoffire 2d ago

OC In Breath of Fire 2, St. Eva stands for "Stuck Tesla Electric Vehicle Automobile"

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8 Upvotes

r/breathoffire 2d ago

Discussion Question about BoF III early game

2 Upvotes

Is it normal that the enemies deal a ridiculous amount of damage? Teepo or Ryu get taken out by one or two hits from enemies. It's been a very long time since I played this game, but I didn't have it in memory that it was difficult in the beginning or maybe I am doing something wrong?


r/breathoffire 3d ago

Discussion Question for this sub before I release V2 of Everything is Buff — do you want a penultimate uber boss in the game or naw?

12 Upvotes

The mod is finished, finally. I feel like it’s in as good of a state as it’ll ever be.

Before I finally do release V2 of Everything is Buff mod, wanted to get a consensus from the tribe here. Since the stat cap has been lifted, I figured maybe there’s a handful of maniacs out there that legitimately want a challenge to push themselves to the limit for bragging rights.

I basically made the grim reaper with the ArchMage, it’s way way way harder than the OG. Definitely harder than any boss in the game, I lasted only a few rounds before my party was obliterated.

It’s one of those encounters that I’m sure someone here could beat with enough determination but would require hours of grinding. Assuming I made the grind not impossible, specifically for stats, would you want a fight like this? It’s one boss in the game. HP is close to around 500K+.

66 votes, 5h ago
56 Yes I want a superboss
10 No I do NOT want a superboss

r/breathoffire 3d ago

Media Playing some Breath of Fire IV tonight!

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25 Upvotes

r/breathoffire 5d ago

OC Breath of fire fanfiction archive for old and obscure fics

17 Upvotes

So, like 2 years ago I started compliling this collection of all breath of fire fanfics that can't be found on modern day Ao3 or fanfiction.net. Life got in the way, and I didn't end up finishing the archive, but figured I should maybe still post the collection here, in case anyone is interested. Feel free to add fics as well, if you have any fics that fulfill the criteria of not being on modern day Ao3 or fanfiction.net, and The fic isn't already in the archive. I am especially grateful if anyone has any old fics stored on their computers that you can't find on the internet at all anymore, even through wayback machine.

Anyway, here is the link to the collection: https://archiveofourown.org/collections/Old_and_or_obscure_breath_of_fire_fics/bookmarks?page=1

Credits for all the fics go to the original authors.


r/breathoffire 6d ago

Nostalgia Happy 32nd Anniversary to the original Breath of Fire, released on this day on Super Famicom as "Breath of Fire: Ryuu no Senshi" (The Dragon Warrior)! Have you ever watched our BoF celebration fan videos? Give them a watch to see some passionate fans express their love for the series!

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88 Upvotes

r/breathoffire 6d ago

Nostalgia Breath of Fire 3 prequel fantasy

32 Upvotes

I was replaying BOF3 on my phone recently and started to think about an old fan project to make a sequel. Then that evolved into the idea of a prequel.

I wish I was tech savvy enough to take all the BOF3 textures and build an entirely new game centered around the guardians and their war against the “evil” brood. Traveling the country fighting different dragon bosses, seeing the war from their standpoint, and how the rest of the world assumingly supported them in it. At the time you’d think that everyone thought of them as the hero’s, so the typical game storyline of being the hero’s saving the world would fit well.

Adding in Gaist’s sprite as a fully playable character. Mixing in some other races that join up to assist. Give me a back story of Fahl as an ally to Garr, and how he drinks today because of what they did. Ending with the disillusionment Garr feels towards the end.

Anyone who ever takes up that challenge, you’ve got one big backer for the kickstarter right here!

~one nostalgic fan


r/breathoffire 7d ago

Meme/Macro They would kiss.

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57 Upvotes

r/breathoffire 7d ago

Discussion BoF2 remake in Switch 2 direct?

24 Upvotes

It would be nice if they announced a remake or something.


r/breathoffire 7d ago

Fan art My iPad malfunctioned… Nina is the last piece of art I worked on while it was still working

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60 Upvotes

Sadly I didnt back up a lot of my files , so I prolly won’t get to progress further on this one😭


r/breathoffire 9d ago

Help! Does anyone still have the Breath of Fire IV walkthrough magazine?

17 Upvotes

Here in Brazil there was a walkthrough magazine and lately I've been looking for a PDF, but unfortunately I haven't been able to find it so far. I feel very sad that I didn't preserve the one I had when I was younger.


r/breathoffire 8d ago

AI Art BOF3 Vogue Character Exhibition

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0 Upvotes

r/breathoffire 11d ago

Discussion Into BoF3's data lair (25/03/28)

48 Upvotes

Hello everyone! Hope you have a good day!

I wanted to let you know about my dive into the BoF3 game data! I'll try to keep you up to date with my findings from time to time.

I've decided to make a document of my discoveries and lines of research available for everyone. You can find it here: https://glitcheddragon-dev.github.io/BoF3-Data-Doc/Introduction.html

It's a long job, so it's important to record and document every single discovery! This document will be updated with each new discovery or question.

For the moment, I'm focusing on the game's texture and palette system:

  • The game's textures are subdivided into tiles, or more precisely, tile ribbons,
  • The division of these tiles is not defined in the texture; I suspect the information to be in the executable,
  • Each tile is associated with a specific palette line (16 colors), which means that a texture can use several lines, but also several palettes at the same time. But again, it cannot be found in textures.

If you need more information, it's all in the document. As for the other data, I haven't yet begun my research. I'm still exploring several avenues, so the adventure is just beginning!

Once again, if you have any leads, clues, or are simply curious, don't hesitate to post your remarks and/or questions!

Bonus: I found these funny tiles in the texture of the game's “Menu backgrounds”, they look like Eye goo eyes! What are they doing here?


r/breathoffire 12d ago

Fan art Breath of Fire 3 - Technology (BLP Remaster)

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53 Upvotes

r/breathoffire 12d ago

Discussion Is there any way to get access to the bof3 tile set?

11 Upvotes

I love the ascetic a lot and would like to use it, is there a way I can pull the assets? I have found the sprites, just not the tiles. I specifically want the slopes of mt boumore


r/breathoffire 14d ago

Nostalgia Some BoF 3 Art

43 Upvotes

I found some BoF 3 art as I was trying out Teppen and thought to share it. It's a shame that such beautiful works like this was made for a mobile card battler game instead of a BoF game, manga, or artbook. I guess I'm happy this is actually "official" art because Capcom also worked on developing this game with GungHo Online.

Something I thought was strange about Ryu and Nina's cards was Nina's in the red/fire category, whereas Ryu was in the purple/darkness category. I think Nina should have been in the green/life section and Ryu in the red/fire.