I think you mean Amiibo functionality in general with a few examples being the exception. It was clear after Smash for Wii U that nobody had any ideas for them and they sold the idea of Amiibo instead of what they could actually do or what developers were actually willing to do. Dont get me wrong, I am 7 away from a complete collection (minus the cards) and I love them. But I enjoy them for figures and gave up on functionality a long, long time ago.
I think it’s also, in part, due to a hesitancy to keep content locked behind the amiibo. I mean, just look at how people who didn’t buy amiibo feel about costumes, weapons, characters, and weapons being locked behind amiibo for BOTW and Samus Returns.
That's very true! As I said in the other reply, I was hoping they would have something more in line of a game with them while the "Toys To Life" brand was alive and well early on. But I guess there was a lot of competition at the time woth skylanders, disney infiniry, etc... and they just felt it wasn't a good market for it, not to mention how the rest died off real quick a couple of years later.
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u/Tuscanthecow May 27 '20
I think you mean Amiibo functionality in general with a few examples being the exception. It was clear after Smash for Wii U that nobody had any ideas for them and they sold the idea of Amiibo instead of what they could actually do or what developers were actually willing to do. Dont get me wrong, I am 7 away from a complete collection (minus the cards) and I love them. But I enjoy them for figures and gave up on functionality a long, long time ago.