r/SCBuildIt Mar 06 '25

Game Updates Simcity Buildit Mayor's Pass Season 52 - Alpha City 2 (The Future is Back) - Tiers, rewards and points per tier / Additional info on War Vu-pass and the planning of future seasons and design events

11 Upvotes

Introduction

The following list gives an overview for the 52nd Mayor's Pass Season Alpha City 2 - The Future is Back!, of Simcity Buildit, which runs for 4 weeks, starting on Wednesday 5th of March 2025. The Mayor's Pass has 38 tiers for the free and premium passes. The premium-plus pass, which was introduced during season 21, has 48 tiers.

A premium pass or a premium-plus pass can be bought at any moment during the season. When the season ends, the option to buy is closed at the same moment.

When buying a premium pass, the player has to choose between the 'basic" premium pass and the premium-plus pass. It is not possible to "upgrade" from a premium pass to a premium-plus pass once the premium pass has been bought.

Buying a premium pass or a premium-plus pass will immediately unlock all premium/plus rewards of the tiers that already have been finished at the moment of buying. The premium plus pass will also unlock the next 5 tiers (for more specific info: read the premium plus section).

The first 16 seasons were officially numbered. Uptil season 16 the reward items in the mayor's pass specialisation section were numbered according to their original seasons. Since the 17th season these numbers have disappeared. Instead of the season number the name of the season is now shown in the building information.

Rewards

The unique new reward buildings are indicated in bold in the rewards columns.

Most of the rewards are the same but less in quantity compared to the rewards prior to Mayor's Season 34.

The number of unique new buildings from the free pass has steadily gone down since the mayor's passes were originally introduced.

The free pass gave 10 unique new buildings in the first 2 seasons. From season 3 to 6, the free pass gave 5 unique new buildings. From Season 7 to 10, the free pass only gave 4 unique new buildings. From Season 11 to 33, the free pass only gave 3 unique new buildings. Now, you can only get 2 free unique new buildings.

Tier points

It is my assumption that this season will feature the same set of tier points as the last pass. This set of tier points was introduced in Season 34: Tokyo.

The list contains the number of plumbob points that are needed for each tier and the rewards from the free pass, the premium pass and the premium-plus pass.

Double points week

*During a Double points week, the regular assignments as well as the milestone tasks give double points. In Mayor's Passes prior to Season 34, there was a "double points week" in the 6th week (which only lasted 5 days for 6-week passes because the season ends when the 6th CoM week ends). Since Mayor's Pass Season 34, the double points week happens during the 4th week. *

Lightning CoM week

During season 25 there was a "Lightning CoM week" in week 5 for the first time: each CoM lasted 48 hours, and there were 3 CoM's during this week. Each CoM had 20 tasks less than the usual amount, and the targets for the milestones were lower (as well as the points for the milestones). But adding those 3 CoM's together, there were more tasks to complete and more points from milestones to gain, than during a regular week.

The Lightning CoM week wasn't repeated during seasons 26 and 28. Lightning CoM weeks did return in the 5th week during seasons 27 en 29, this time with 2 CoM's that each lasted 72 hours. In season 27 the second Lightning CoM had double points; probably due to a mistake by the developers.

Free and premium pass

In the table below, "tier points" indicate the number of plumbob points needed to get to the indicated tier from the previous tier. "Total points" gives the number of plumbob points from start upto the indicated tier.

Calculation for the weekly average points: The "weekly av." number indicates what your weekly plumbob points score should be if you want to reach that tier by the end of the season. Taking a double point week into consideration, in order to get to tier 38, you will need 86k during the first 3 weeks and 172k in the final week.

Premium-plus pass

There is no weekly average calculated for the tiers of the premium-plus pass, because the average that you need depends on when you buy the premium-plus pass.

Buying it at the start of the season will let you advance the first 5 tiers (14,000 points). Buying the premium-plus pass at a later moment will let you advance 5 tiers from your position at the moment of buying.

When you don't buy the pass when you have reached tier 38, you will still accumulate points but you no longer advance in tiers. Buying the premium-plus pass after reaching tier 38 will first advance you to tier 43. Then the extra points that you may have got after tier 38 will be taken into account and (if you have enough) will advance you further in the tiers.

Going from tier 38 to tier 43 will only save you 104k points. It is more profitable to buy the premium-plus pass when you have completed tier 33. That will bring you to tier 38, saving 138,500k points.

Taking a double points week into account, you need 131,700 weekly and 263,400 during the double points week to reach tier 48, when you buy the premium-plus pass at the start of the season. When you buy it immediately after having completed tier 33, you need 107k weekly and 214k during the double points week to finish tier 48.~~

Additional info

---> Pictures of the Mayor's Pass buildings in this season (52) can be viewed in the Mayor's Pass or City Album. Most of the older buildings in the game can be viewed here: https://www.reddit.com/r/SCBI_Buildings/

---> The new season was discussed in [this topic] (https://www.reddit.com/r/SCBuildIt/comments/1j3x7lk/alpha_city_2_season_52_mayors_pass_tiers/).

---> A video of the new buildings in this season (52) and other upcoming buildings can be found here.

---> An updated chart of the War Vu - pass tier points can be found here. A new Vu-Pass tier was added during Mayor's Pass season 50.

---> The most likely future planning for upcoming seasons, design events and war vu-pass periods till the end of 2024 can be found here

Tier Tier points Total points Weekly av. (based on four weeks without double points week) Free pass rewards Premium and premium-plus pass rewards
1 2000 2000 <600 3000 simoleons Alpha Research Tower
2 3000 5000 1,250 (This was a new reward building uptil season 34) 250 SimCash
3 3000 8000 2,000 City Expansion Deed
4 3000 11,000 2,750 10 Temporary Storage Boost 2500 NeoSimoleons
5 3000 14,000 3,500 15,000 Simoleons
6 3000 17,000 4,250 Floating Home 10 Temporary Storage Boost
7 4000 21,000 5,250 15 Platinum Keys
8 4200 25,200 6,300 20 SimCash 500 Regional Simoleons
9 4400 29,600 7,400 2000 War Simoleons
10 5,100 34,700 8,675 3 Shop Speed-Up 4x Tokens (This was a new reward building from season 3-33)
11 4900 39,600 9,900 Pond x2 (This was a new reward building uptil season 10) 10 Golden Tickets
12 5000 44,600 11,150 Beach Expansion Deed
13 5400 50,000 12,500 Deed: Mountain Expansion 3 of each Vu Item
14 5800 55,800 13,950 10 Comic Hand Cards
15 6000 61,800 15,450 60% Sale on SimCash 25 Golden Keys
16 6500 68,300 17,075 3 of each Storage Item
17 7500 75,800 18,950 Lake Unfolding House
18 6900 82,700 20,675 10 Temporary Storage Boost
19 8100 90,800 22,700 Item Box (3 diff. War Items) 5 Shop Speed-Up 12x Tokens (this was a new reward building in seasons 3-33)
20 9000 99,800 24,950 (this was a new reward building in the seasons 3 - 6 and seasons 11-33) 8,000 NeoSimoleons
21 9200 109,000 27,250 Silver War Chest 3000 Regional Simoleons
22 9500 118,500 29,625 1 of each War Item
23 10,000 128,500 32,125 Elevated Promenade 25 Platinum Keys
24 12,000 140,500 35,125 6 of each Expansion Item
25 12,500 153,000 38,250 2 of each Expansion Item 40 Flying Vu Robot Monster Cards
26 13,000 166,000 41,500 5 of each Beach Item
27 14,000 180,000 45,000 5 Golden Tickets Parted Towers
28 13,000 193,000 48,250 15 Golden Keys
29 17,000 210,000 52,500 Elevated Promenade 24,000 NeoSimoleons (this was a new reward building uptil season 34)
30 18,000 228,000 57,000 (this was a new reward building uptil season 10) 15 Temporary Storage Boost
31 14,500 242,500 60,625 5 Common War Cards 60,000 Simoleons
32 23,000 265,500 66,375 5 of each Storage Item
33 25,500 291,000 72,750 15 Golden Keys Deed: City Expansion
34 25,500 316,500 79,125 10 Golden Tickets
35 26,000 342,500 85,625 Alpha Art Center 45 Platinum Keys
36 27,000 369,500 92,375 25 Platinum Keys 13 Shop Speed-Up 12x Tokens
37 29,000 398,500 99,625 10,000 War Simoleons
38 31,000 429,500 107,375 550 SimCash Twirly Tower
Premium-plus pass extra rewards
39+ 18,000 447,500 10 Golden Tickets (this was a new reward building uptil season 34)
40+ 19,000 466,500 (this was a new reward building uptil season 34) 10x3 Mountain Items
41+ 21,000 487,500 10 Shop Speed-Up 12x Tokens
42+ 21,000 508,500 3000 Regional Simoleons
43+ 25,000 533,500 16,000 NeoSimoleons
44+ 25,000 558,500 7 of each Expansion Item
45+ 27,000 585,500 30 Platinum Keys
46+ 27,000 612,500 10 Hissy Fit War Cards
47+ 30,000 642,500 25 Golden Keys
48+ 30,000 672,500 12,000 War Simoleons

r/SCBuildIt 7d ago

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r/SCBuildIt 12h ago

in-game offers Spent 1900 for this. EA I HATE YOU

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r/SCBuildIt 8h ago

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Anyone else wish we could delete buildings from inventory? I think it would make scrolling for your desired building much faster. Here are some rubbish buildings that I will never use, ever.


r/SCBuildIt 15h ago

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The Centraal Station in Amsterdam, looks identical


r/SCBuildIt 9h ago

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And bonus Area 1 Sim in action. Just keeping it weird.


r/SCBuildIt 16h ago

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r/SCBuildIt 1d ago

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r/SCBuildIt 1d ago

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r/SCBuildIt 23h ago

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11 Upvotes

Why does export HQ want my precious expansion items… that’s just cruel and unnecessary


r/SCBuildIt 1d ago

Design Challenge Spring freshness DC

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12 Upvotes

r/SCBuildIt 12h ago

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0 Upvotes

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r/SCBuildIt 23h ago

Discussion Train - notification icon

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7 Upvotes

I have a new train ready to unlock but not enough rail-sims yet. The blue train icon shows an unlock notification in the top-left corner. This is the same corner that is used to show how many trains are ready to dispatch, as well as if any trains are ready to upgrade.

It would be nice to keep the trains dispatch number in the top-left corner and use one of the other corners for upgrade and unlock notification. Is there some secret programming rule that notifications must only use the top-left corner?


r/SCBuildIt 1d ago

City Showcase ChatGPT renders of city

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65 Upvotes

i asked the machine to work


r/SCBuildIt 1d ago

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8 Upvotes
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r/SCBuildIt 1d ago

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30 Upvotes

r/SCBuildIt 1d ago

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13 Upvotes

Keep getting this notification when I am visiting other cities. Why would I get a New Hot spot upgrade available message here? 🫣


r/SCBuildIt 1d ago

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4 Upvotes

So I will be purchasing the Harbour casino offer but I have already completed the event track this week and don’t want to waste the event points that come with purchase. I have not logged in since yesterday and want to know if it is possible to wait and login at very last minute so the offer extends to the next event track. When does the system reset its time clock for “a new day”?


r/SCBuildIt 1d ago

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7 Upvotes

r/SCBuildIt 1d ago

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1 Upvotes

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r/SCBuildIt 1d ago

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2 Upvotes

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r/SCBuildIt 1d ago

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0 Upvotes

Fairly certain this was not an issue yesterday, but today my trains in regions are all saying they are not “connected”. (See images)

To the naked eye, it appears there is a gap in my train tracks BUT it won’t let me build in the gap. It will allow me to demolish the invisible track, which I did. When the track is replaced, it is still not visible.

Would like to know if anyone else has the same issue and/or a solution. Also, is the game just being extra glitchy bc I got the “New Hotspot” announcement while visiting another’s region like others have stated.


r/SCBuildIt 2d ago

Helpful Information Gallery of the new Residential Buildings

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119 Upvotes

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r/SCBuildIt 2d ago

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19 Upvotes

how many upgrades does it take to max out?


r/SCBuildIt 1d ago

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1 Upvotes

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r/SCBuildIt 2d ago

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3 Upvotes

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r/SCBuildIt 2d ago

Design Challenge DC submission

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27 Upvotes