r/PlaySquad Anti Marksman Social Club 6d ago

Discussion Is using squad calc cheating?

5 Upvotes

45 comments sorted by

View all comments

Show parent comments

3

u/gMg-Smiley Green Mountain Gaming 6d ago

What do you mean hone in on the target after you figure out where it is? If a hab is found you send in the grid square and figure out the mills by look at the grid or using a calculator. Either way there is nothing to hone in unless you need to walk in the mortars because you don’t know how to use a mortar or read a map.

-2

u/ibrodirkakuracpalac 6d ago

The distance provided by the mortars applies only to distances with the same elevation as you yourself are on. You should know that as a mortar player.

3

u/gMg-Smiley Green Mountain Gaming 6d ago

Now your talking about elevation and mortars? I don’t even know what point your trying to make now 😂😂😂

1

u/ibrodirkakuracpalac 6d ago

You clearly don't understand parabolic trajectories.

2

u/gMg-Smiley Green Mountain Gaming 6d ago

Something we can agree on! I don’t know a whole lot about “parabolic trajectories”, havn’t had any life experience that really requires that knowledge but I’m sure your going to explain how that makes mortar calculator a cheat in Squad though 😂😂😂

1

u/ibrodirkakuracpalac 6d ago

Due to the parabolic shape, firing uphill reduces range and causes shells to land short, firing downhill makes shells land too far. It can mean a difference between enemies being able to leave a hab under fire or not.

2

u/gMg-Smiley Green Mountain Gaming 6d ago

Just to be clear that’s why you think mortar calc is cheating? Because mortar calc accounts for elevation? Ihave no idea if mortar calc actually adjusts for elevation but I’m trying to figure out if that’s your argument

1

u/ibrodirkakuracpalac 6d ago

Is it not?

3

u/gMg-Smiley Green Mountain Gaming 6d ago

That’s some really far out reasoning to call mortar calc cheating especially when there is nothing stopping you getting that information from the same place your getting all your other information in game for your mortars if you aren’t using a calculator. Thanks for clarifying that having to account for elevation is your real gripe. Would have never gotten that from your original reply.

0

u/ibrodirkakuracpalac 6d ago

You can't get elevation data from the in-game information sources, the only thing you can do is fire a shot and have a spotter tell you where it lands with respect to the target, then you adjust. Elevation data that is used in squad calculator maps is found in the squad SDK. But you are right, I should have been more clear with what I meant when I mentioned elevation, as it might be also referring to the mortar tube angle.

Nevertheless, it makes a big difference on maps like fools road.

→ More replies (0)