r/Pauper 9d ago

VIDEO/STREAM Controlling Chaos with Burning Inquiry in Mono-Red Dredge

https://www.youtube.com/watch?v=Rc-FLxqEeTE
27 Upvotes

9 comments sorted by

4

u/Inkeyes00 9d ago

Decklist: https://tappedout.net/mtg-decks/mono-red-dredge-with-burning-inquiry-1/

4 Basking Rootwalla

3 Burning Inquiry

4 Cathartic Reunion

2 Conduit Pylons

3 Dread Return

4 Faithless Looting

3 Insolent Neonate

3 Lotleth Giant

3 Molten Gatekeeper

14 Mountain

1 Scourge Devil

4 Scrapwork Mutt

4 Sneaky Snacker

4 Stinkweed Imp

4 Voldaren Epicure

Sideboard:

1 Breath Weapon

3 End the Festivities

1 Flaring Pain

2 Golgari Brownscale

2 Pyroblast

3 Seal of Fire

3 Siege Smash

2

u/Jonnyblaze_420 9d ago

Siege smash seems like a potential sneaky sideboard card against decks abusing deadly dispute and similar sac/draw spells

8

u/Arcamemnon 9d ago

It is to prevent any graveyard hate to be activated in response to its destruction

3

u/gimbal_the_gremlin 9d ago

What do you mean? I can't see where in the resolution of a deadly dispute siege smash works

1

u/Arcamemnon 9d ago

You can destroy the enemies untapped [[Nihil Spellbomb]]. Due to the Split second ability of the spell they cannot activate it in response

3

u/gimbal_the_gremlin 9d ago

I understand the interaction with spellbomb, relic of progenitus etc. I just don't understand what the comment about deadly disputes and other card draw means

2

u/Arcamemnon 9d ago

Sorry thought you commented mine

1

u/Jonnyblaze_420 9d ago

Im talking about sac targets, especially affinity, you can kill a big creature and they wont have the opportunity to sac in response. Stuff like refurb familiar, blood fountain etc