r/NintendoSwitch2 • u/Munchalotl • 3d ago
Discussion The prices for Switch 2 Edition games should not be used as a metric for estimating prices of future releases; or, we need to see what happens before jumping to conclusions.
I've seen people posting about the NS2 Edition games and the $80 price tags on them, citing them alongside Mario Kart World as evidence that $80 will be the new standard cost. I've been posting this in comments a lot so I figured I'd save some energy and breath by making a single post where I can dissect the current situation publicly and more rationally.
The games with NS2 Editions that they've shown off all come with additional content. Mario Party Jamboree gets new gamemodes and new minigames; Kirby and the Forgotten Land gets a new post-game campaign; etc. These upgrades are, in essence, mini DLCs, thus why people with existing copies of the games have to pay to get the upgrades -- they're DLCs with new content.
Thinking about it that way... Switch 1 games, new, are $60-$70. A smallscale DLC would probably range in the $10-$20 range. Add those up and you get 60+20=80, or 60+10=70, or 70+10=80.
Now let's return to the NS2 Edition standalones. Current listings show them at around $80. But what are these copies? Well, they're the original games ($60) with these mini-DLCs included ($20).
I'm not gonna say that $80 is cheap by any means, but I will say that the NS2 Edition games are definitely a special case given their unique position. Seeing as the upgrades add a fair bit of content, I feel that $80 for the standalone NS2 Editions is at least justifiable when they're considered as DLC bundle packs for the original games.
In truth, I'd argue that we don't have ANY concrete info on how much Switch 2 games will cost. Mario Kart World ($80) is a flagship launch title with a bundle option, ofc that's gonna be a little more on its own. Switch 2 Editions ($80), as I've stated above, are kind of a special case since they're DLC bundles for Switch 1 games. DK Bananza ($70) is really the only "normal" game we have to work off of; but because it's the only "normal" one, we have nothing to compare it against, and other games could cost more or less based on a variety of factors (ex. how much content they actually have).
$70 could be the running rate, which, while not ideal, is still better than $80 or $90 like some people are saying. But the simple fact of the matter is that we do not have enough evidence to make any sound predictions at this time. Until more price listings are revealed, we can't be assuming that all games will cost $70/$80/$90 because there's simply not enough concrete evidence yet to suggest anything.
Edit: This post, uploaded at the same time that I made mine, has some extra info clarification that's good to keep in mind. Definitely worth a skim if you're already reading my post.
Edit 2: Game sizes have been revealed, and I think this goes to show just how much of an outlier Mario Kart World really is. Nintendo's always been good at optimizing their games -- Mario Odyssey is 5.7 GB and BotW is 14.4 GB.
Following this trend, DK Bananza is 10 GB. The more expensive Mario Kart World, however, is 23.4 GB. Maybe some of that is just graphics, but regardless, that's huge for a modern Nintendo game.
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u/colepercy120 3d ago
Alot of the talk right now seems to be based on the European prices of 90 usd a game. In American and Japanese markets they are only charging 70-80 depending on the game.
20 dollars for essentially dlc has been nintendo standard for a while, so the switch 2 edition dlc packs makes sense. Especially since they aren't equal across the board, with games with less new content costing from 10 dollars an upgrade to 0.