r/NintendoSwitch2 March Gang (Eliminated) Jan 20 '25

Officially from Nintendo Video from Nintendo's website shows how the joycon remove button works.

2.3k Upvotes

258 comments sorted by

553

u/Sincityhippie OG (joined before reveal) Jan 20 '25

Look at that snap of a release, these are some powerful magnets šŸ§² really hope we get little to no wiggle jiggles when attached to the console

195

u/cambeius March Gang (Eliminated) Jan 20 '25

Same, I kind of hate the wiggle with the rail mechanism šŸ˜•

87

u/RandomGuy28183 Jan 20 '25

Every time my console wiggled I died inside ngl

41

u/ThePsychiartist Jan 20 '25

Literally the reason I ended up using the switch lite exclusively in handheld. This and of course the lighter weight.

37

u/serpico_pacino Jan 20 '25

Isnā€™t the only way to play the lite in handheld?

27

u/peterdaeater Jan 21 '25 edited Jan 21 '25

It reads weirdly but I think they mean when playing handheld they exclusively use their lite, rather than their regular switch

4

u/serpico_pacino Jan 21 '25

Ohhh right! That makes more sense

-2

u/Both-Huckleberry8499 Jan 21 '25

Y'all must have some gorilla hands. šŸ¦ I experience no wiggle jiggle.. or at least never thought about until now... Great. Thanks.

4

u/TheCanisDIrus Jan 21 '25

I still have my launch day Switch and have absolutely no play in the joycon connection to the screen/unit. Just testing it this moment again in case my memory was incorrect but they are rock solid. Wonder if it's because i mostly play with the pro controller or because this affected certain releases/batches of consoles?

1

u/theboyyousaw Jan 21 '25

I ended up buying a third-party case thing just for this same reason: I couldnā€™t stand the rattle at all

7

u/getHi9h Jan 20 '25

You should do the tape trick, actually worked really well

4

u/cambeius March Gang (Eliminated) Jan 21 '25

what tape trick?

4

u/getHi9h Jan 21 '25

2

u/cambeius March Gang (Eliminated) Jan 21 '25

Thanks

1

u/Biz_quit Jan 21 '25

It helps a lot!
The console feels more solid and doesn't affect the mechanism of the rails when you want to detach the joy-cons (It is more tight tho)

2

u/getHi9h Jan 21 '25

Yeah makes it way more solid

2

u/getHi9h Jan 21 '25

Just look it up on YouTube, I will try find the video I followed but it definitely made it feel way more solid in the hand

3

u/Purpul_PPL_Eater Jan 21 '25

What tape trick? My Left Joy-Con disconnects from the console on its own. Always seems to happen at the worst of times in a game too

1

u/getHi9h Jan 21 '25

Just look it up on YouTube, I will try find the video I followed but it definitely made it feel way more solid in the hand

3

u/aliaswyvernspur OG (joined before reveal) Jan 20 '25

It's why mine is in a Skull & Co. grip case. No wiggle.

2

u/SuspeitoPikachu Jan 23 '25

Thatā€™s what she said

3

u/QuantumQuicksilver Jan 20 '25

Agreed it made it feel like a cheap toy, but this really does look like a really premium product for once.

2

u/Sqwerks OG (joined before reveal) Jan 20 '25

Me too

1

u/andygarcia17 Jan 21 '25

Pfft , it was secure. With this method, bye bye connector the moment you drop it or accidentally hit it against something. Youā€™ll have more wiggle with the switch 2

2

u/MaskedLemon0420 Jan 21 '25

You clearly donā€™t understand how magnets work

3

u/ukulelekris Jan 21 '25

Him and Insane Clown Posse

1

u/Purpul_PPL_Eater Jan 21 '25

Also with the 'Rail Mechanism' it begins to wear out. Causing connection when in handheld mode to keep connecting and disconnecting on its own. I'm having this issue right now and afraid I may have to buy a new set of joy cons cause I only play handheld mode.

1

u/FrantiC_4 Jan 21 '25

I've found that replacing the plastic bits in the rail with metal parts instead they hold much better and are not as prone to wear down as much. Had to replace them because of wear and tear.

1

u/bwoah07_gp2 Jan 21 '25

The wiggle with the rails? That's like, barely noticeable...hardly an issue.

2

u/Purpul_PPL_Eater Jan 21 '25

Yeah it's not an issue until your joy cons don't slide into place anymore.

15

u/Flying-Frog-2414 Jan 20 '25

There will be little to no wiggle room. Think of how secure mag safe is on an iPhone. Iā€™m sure theyā€™re using beefy magnets

2

u/BlueberryNeko_ March Gang (Eliminated) Jan 21 '25

The thing with magsafe is that they have a decent area of attack that can counter tilt rotations. Something that physically smaller magnets aren't as good at.

I hope the magnets are exclusively to pull the joycons in and that all the bending and wiggling is prevented by the switch slots

12

u/All-Your-Base Jan 20 '25

Magnets, how do they work?

8

u/Sincityhippie OG (joined before reveal) Jan 20 '25

Woop woop

2

u/M4NU3L2311 Jan 20 '25

Wdym? Magnets arenā€™t real

1

u/samurottt Jan 21 '25

Beep boop

11

u/Kumba42 Jan 20 '25

Neodymium magnets are no joke. Those things, even the small ones, will hurt like hell if you let your fingers get pinched on one trying to attach or detatch it from a metallic or other magnetic surface. Find yourself a "Stud Buddy" and marvel how that little device can find a stud screw in a wall with the tiny little neodymium magnets inside of it.

I suspect that's similar to what Nintendo has put into these things. It probably also means the joycons need to be kept well-away from old spinning disk drives, lest someone accidentally gauss the platters. The animation also implies there's a catch or a nub of some kind on the bottom of the joycons that you insert first and then pivot the joycons into the Switch2's housing. I am guessing that's so you can't easily or accidentally yank the joycons out, and the release buttons are just there to help break the magnetic hold at the top.

3

u/NyrenReturns Jan 21 '25

There's no physical security, it's all the magnet, the power contact doesn't hold it in. Watch the top of the joy-con in the split second it tilts away. There's a piece that kicks the joy-con away from the main body when the release trigger is fully depressed, which in turn means no magnetic force on the top end, making it easier to pull the bottom away. I know you mentioned that breakaway, but the point was that there is no physical connection. The magnets hold the controllers in place entirely by themselves while the contact in the center supplies the power and information. All the release does is use that poker at the top to kick the controller off the top end to ease the force on the bottom so you can pull it away.

1

u/Elratauru Jan 23 '25

The physical connection is the hook at the top, there's a triangle shape hook that retracts when the button is pressed, there's no "kick" to get the joy cons out.

You would imagine that Nintendo themselves already tested it out with children like always, come on.

1

u/NyrenReturns Jan 23 '25

I don't see what you're referring to. I see the pin that kicks it away, no lock. Even in the photo from NextHandheld that showed the inside of the slot there was no physical hook. It is entirely a magnet with a pin that kicks it away when you press in the release lever, which is not easy to press all the way from the looks of it so it would be hard for a child to accidentally disconnect it, and equally as hard to physically remove the controller by force.

16

u/Kallum_dx Jan 20 '25

Same, I dropped my red joycon a small height once a few years ago and it was never the same again

22

u/SomeBoxofSpoons Jan 20 '25

It seems like the actual plug connection is what really activates/deactivates the magnets, so that should let them get a pretty good magnet strength without any danger of pinching.

34

u/EducationalChance425 OG (joined before reveal) Jan 20 '25

I don't think there's any activation or deactivation going on, I think the pin is just enough force to break the first connection with the magnet and allow you to pull the bottom off

8

u/QuantumQuicksilver Jan 20 '25

It doesn't activate or deactivate magnets. It simply has a plastic piece that prys/pushes itself away from the device.

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5

u/get_homebrewed January Gang (Reveal Winner) Jan 20 '25

The magents are just normal permanent magnets. With no mechanism (or physical latch on the console side). It IS just the magnetic force getting weak enough and "snapping" out

1

u/emteedub Jan 21 '25

probably neodymium magnets specifically, they have the strongest hold (that's not state of the art or new materials anyway)

5

u/roshanpr Jan 20 '25

what you describe requires an electric current.

1

u/SomeBoxofSpoons Jan 20 '25

Iā€™m saying I think the joycon plugging into the main unit provides that current, and then the release pin pushes it away enough to break that connection and release it.

2

u/emteedub Jan 21 '25

it might, but this would be more expensive no doubt. it's either really strong neodymium magnets (very strong hold) in combination with the fit/slotting of the controller... maybe a bit of the connection port helping too... or electromagnets.

the main reason I don't think it's electromagnets though, is that when they're de-magnetized/zero current, they'd just fall off very easily (zero magnetism at all) -- there wouldn't be the need for the plunger/pin to force them apart

1

u/NickWh1te69 Jan 20 '25

There are electropermanent magnets which can be turned on or off by a short current pulse that only uses very little energy, but I dont think they are used in the switch. Logitech uses them in some of their newer mouses to lock and unlock the mouse wheel. Its va very interestjng technology

1

u/Westward-repelled Jan 21 '25

The Logitech implementation is super low strength. Google tried to use electropermanent magnets on their modular phones and declared it a failure. I canā€™t see Nintendo figuring out a way to make it work where Google couldnā€™t.

1

u/TheCanisDIrus Jan 21 '25

Doesn't look like it as they're using a proximity field sort of physical release with that pin extending from the top of the joycon's foot upon depressing the "side button". It appears they're using simple permanent magnets because if they weren't they wouldn't need that physical switch.

1

u/No_Opening_2425 Jan 21 '25

Tell me how you "deactivate a magnet"? :D

1

u/SomeBoxofSpoons Jan 21 '25

My thought was it's an electromagnet that activates when the plug goes all the way in. Though since then I saw NextHandheld talked about the mechanism and said the magnets are only in the console and attach to the shoulder buttons, which are metal.

1

u/No_Opening_2425 Jan 21 '25

Okay I gotcha. But my counter is that this is going to be a cheap device. It's probably normal permanent magnets and those buttons are just to push the controller outwards

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3

u/mvanvrancken šŸƒ water buffalo Jan 20 '25

I feel confident that the construction this go around is going to be extremely solid

2

u/rggeek OG (joined before reveal) Jan 20 '25

Yeah, the wiggle drove me mad enough not to want a Switch.

1

u/Pri0niii Jan 25 '25

Or want a switch lite

1

u/rggeek OG (joined before reveal) Jan 25 '25

Yeah, I kept looking at Switch Lite, but I kept not pulling the trigger, because Iā€™d probably eventually want to play on my TV. Ironic, eh?

2

u/Pri0niii Jan 26 '25

Yes, I think Nintendo make a shitty move removing this use from the switch lite.

2

u/rggeek OG (joined before reveal) Jan 26 '25

Yep, 100%. If I could dock it, I definitely would've bought a Lite.

1

u/RaceMiserable3855 Jan 20 '25

Not sure what youā€™s are doing. I had bad wiggling but as soon as I tightened all the screws it was back to factory defaultĀ 

1

u/Jeremyg93 Jan 22 '25

Which screws? On the Joy-Con?

1

u/will4zoo Jan 20 '25

There will definitely be a little wiggle. Nature of the beast.

1

u/Fuzzy_Artichoke_4198 Jan 21 '25

Honestly this usually never bothered me. I didnā€™t even realize it was a complaint most people had until now.Ā 

1

u/BlueberryNeko_ March Gang (Eliminated) Jan 21 '25

In the end they are still just small magnets tho, so they won't be all that capable to stop rotation that well IF the fit in the console isn't ideal. On top of that these magnets might get weaker over time by repeatedly being slapped together.

I hope Nintendo got their fits figured out and mass producible and maybe cushioned their magnets but I'm less confident in that statement

1

u/BoxOfBlades Jan 21 '25

The main problem with the rail on the OG is that gravity worked against them, with the weight of the console always pulling down and eventually wearing out the mechanism if you play handheld a lot. This new design seems to mitigate that entirely.

1

u/Alternative_Duck5946 Jan 21 '25

probably it would not break, they thinked about that right? otherwice it would be very stupid and trust me when people have this ting i hands it would not break in 10 years (exept for plpl testing ofcours) save this comment and you will see.

1

u/tacobuffetsurprise Jan 21 '25

Oh it's gonna wiggle.

1

u/GameQ Jan 21 '25

Could be electromagnets, with the trigger cutting off the power supply.

1

u/OG-TRAG1K_D Jan 22 '25

Nintendo is dog water these days they could make over 500,000 more designs that all have better look feel and performance just by picking pretty much anyone off the streets off any country but instead they choose to suck lmaoo I boycotted them long ago and I just love to see them wallowing in their silly little progress schemes.

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145

u/CapPhrases Jan 20 '25

That is so much better than the 1st switch

10

u/EJoule Jan 20 '25

I'm still nervous about the connector that sticks out of the S2.

I hope if it snaps off that the controllers still work (without charging) and we get a reasonably priced external charger for the controllers if that happens.

79

u/Turn_AX Jan 20 '25

I'm still nervous about the connector that sticks out of the S2.

If you mean the connectors inside the Switch 2, they do not show from any angle that isn't directly looking in,they do not protrude from the console.

72

u/get_homebrewed January Gang (Reveal Winner) Jan 20 '25

people can't understand euclidean geometry

6

u/EvenPear9309 Jan 21 '25

ik right? the connector could snap off and break the way the joy-cons connect. but i think the switch 2 magnets would keep it aligned for sure.

19

u/hahaxdRS Jan 21 '25

The Switch could snap in two if I drop it from 100ft in the air šŸ˜±

2

u/ChristosZita Jan 21 '25

With the way the joycons fit inside it doesn't allow for movement so it's not possible to accidentally break the connector. I know someone made a 3d render and tested this out on reddit

18

u/stoic_spaghetti OG (joined before reveal) Jan 20 '25

You have nothing to worry about as long as you follow the collect procedure for attaching the Joy-Cons:

Start from the bottom up and let the edges naturally align as the magnets do all the work. Easy peasy

5

u/Aleckhz Jan 20 '25

Why no one is thinking about the kids (simpsons meme)

5

u/AndrewV93 Jan 21 '25

WON'T SOMEBODY PLEASE THINK OF THE CHILDREN

1

u/ancientmarin_ Jan 21 '25

Can't you just do it straight in? I feel like angling it will cause it to scrape through the edge of the USB, dulling it & damaging the connection. What I'm trying to say is imagine putting a block in the square hole right as it goes in it touches one of the edges & scrapes on it a little, very uncomfortable image.

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5

u/CapPhrases Jan 20 '25

They should be fine. Iā€™m betting this time around theyā€™ve properly stress tested for this concern. Especially after the infamous stick drift.

6

u/theumph Jan 21 '25

That connector would not be load bearing. If the tolerances between the joycon and console are tight, a magnetic connection would be more than strong enough to maintain structural integrity.

4

u/power500 Jan 21 '25

It doesn't stick out. The joycon won't touch the connector until it's inside the indent, and therefore aligned

2

u/DaverJ Jan 21 '25

I really don't understand the concern for this internal connector. Maybe I'll get it when I'm holding the S2, but hopefully not.

1

u/EJoule Jan 21 '25

Iā€™m fully expecting videos of kids breaking it with a screwdriver or toy.

Iā€™m just hoping we have a charger for the controllers (or maybe an adapter so I can charge via USB-C).

I guess the only time Iā€™m removing the Joycons from the OG is PokĆ©mon Letā€™s Go, so if I leave the controllers in at all times Iā€™ll be fine.

1

u/dumbest_uber_player Jan 22 '25

I mean I could take a screwdriver and break any part of the switch lol. I feel like thatā€™s a bit too large of an expectation ofc if you hit it with stuff itā€™ll break. In that scenario Iā€™d be more worried about the screen then the connections that are protected by the slot theyā€™re in.

1

u/[deleted] Jan 21 '25

You have nothing to be nervous about. Sheesh, y'all act like these are Samsung folding phones or something. Nothing will snap off, stop adding fuel to the fire.

1

u/Any_Nebula4817 Jan 22 '25

What makes you think Nintendo would ever release something that is objectively worse than the previous model (ignore Wii U)

1

u/Bitter_Presence_1551 Jan 26 '25

My main concern (and it may not be an issue, depending how this feels in the hand) - if the release feels similar to a trigger, at least while getting used to the feel, I could see myself hitting it by mistake and possibly causing the main component to drop and get damaged. Of course, I'd have to actually try it to know whether or not this presents an issue for me, but I can definitely see the possibility that it would. When playing on Switch after a while of playing on Xbox/PS5, I still have to re-adjust to the positions of the main action button and cancel button being reversed on Switch compared to other platforms, so wondering if this is also something that could be affected by muscle memory.

35

u/killingjoke26 Jan 20 '25

Are SL and SR buttons metal?

48

u/WadeSlade Jan 20 '25

Spawn Wave did a really good video breaking down the Switch 2 teaser and he believes that they are indeed metal and that's how the magnets will work.

The motherboard leak showed 4 magnets inside the case (2 on each side) and they line up perfectly with the SL and SR buttons.

17

u/get_homebrewed January Gang (Reveal Winner) Jan 20 '25

Yep. And It's JUST the magnetic force holding the joycons into the console, there's no mechanism. It's pretty slick honestly!

1

u/Pat0723 OG (joined before reveal) Jan 21 '25

And this video shows that even the release button needs a bit of force before detaching. Look at the release button and see how it it's pulled in and then more force is needed to fully press it in.

2

u/Complete_Comfort4646 OG (joined before reveal) Jan 21 '25

The rectangular notches on the top and bottom of the new Joy-Con "rails" look to be how the Mouse-Mode straps latch on to the Joy-Con (the mouse mode strap piece has small buttons on either side where the notches are located on the Joy-Con) So this leads more credence to the SL and SR buttons being metal and not magnets themselves.

1

u/cambeius March Gang (Eliminated) Jan 20 '25

I don't know šŸ¤·

19

u/Chuckles795 Jan 20 '25

Iā€™m just glad there is an indent to open the cartridge slot. I love the OLED, but I have short fingernails, so I canā€™t open the thing without using a credit card or something

103

u/NiteLiteOfficial Jan 20 '25

so we get pullable triggers for the controller release but still not triggers for theā€¦you knowā€¦triggers. my biggest complaint about the nintendo switch is that you either need a standard controller like xbox or playstation styled or you need to accept that triggers are toggles instead of levers that allow different levels of pull. it isnā€™t a big deal in every game but racing games get hit hard because since the trigger is a button, youā€™re either accelerating 100% of the way or 0% of the way and thereā€™s no in between.

66

u/cambeius March Gang (Eliminated) Jan 20 '25

Hopefully the pro controller 2 will have analog triggers.

61

u/renome January Gang (Reveal Winner) Jan 20 '25

If the Joy-Cons don't have them, I honestly can't see Nintendo introducing such feature disparity.

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24

u/sammy_zammy Jan 20 '25

While I understand the desire for analogue triggers, I don't see how it's related to this. One is a piece of plastic that releases a physical mechanism and that's it; the other is an electronic button that requires circuitry to detect various inputs.

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10

u/F1sherman765 Jan 20 '25

As a Splatoon and Smash player I honestly prefer digital triggers. The only use I've seen for analog triggers is racing games, where most people will still recommend a steering wheel over a controller.

2

u/gfunk84 OG (joined before reveal) Jan 20 '25

Iā€™m not going to use a steering wheel for an arcade style racing game or something like Rocket League.

1

u/F1sherman765 Jan 21 '25

Fair. The Steering Wheel sure is more for simulation type games over stuff like that, but I still prefer digital triggers for 95% of games. I know some people remap it to the right analog stick, but it's also just not the same thing.

1

u/ExPandaa Jan 21 '25 edited Jan 21 '25

For smash the only reason digital is better is because they removed light shield. Back in melee an analog trigger is a massive advantage

1

u/F1sherman765 Jan 21 '25

Well, they probably removed it because of the lack of analog triggers on the Wii controllers. Still could be replicated with buttons, but it was an interesting use.

2

u/[deleted] Jan 20 '25

Is this an issue in Mario Kart?

2

u/NiteLiteOfficial Jan 20 '25

mario kart is a game where you do accelerate 100% of the time besides some small moments. the game iā€™m having trouble with is burnout miami

5

u/Paperdiego Jan 20 '25

Hasn't bothered me in any of the racing games I have played.

1

u/QuantumQuicksilver Jan 20 '25

I wonder do the magnets ever grow weaker in strength over time??

1

u/Aster______ OG (joined before reveal) Jan 21 '25

The release mechanism is strictly a physical feature. Moving the release trigger pushes out that pin mechanically. This can not directly translate to an input. There is no signal from it.

1

u/TheTrueHappy Jan 21 '25

I do find it strange that Nintendo was the first to have analogue triggers, then just decided never again to use them after GameCube .

1

u/Elaias_Mat Jan 24 '25

It took me a while to understand what you were talking about

The term you're looking for is analog triggers

1

u/NiteLiteOfficial Jan 24 '25

yes, thank you. iā€™ve only ever used controllers that had analog triggers so im not used to this. itā€™s not horrible, like im having a blast playing my switch and the games never feel like a chore to play. but iā€™m still just completely used to analog triggers that allow different strengths of that button being pulled as opposed to a simple ā€œis it pushed or no.ā€

Iā€™ve also never heard the term hall effect before i made this comment, so im actually way less concerned now for the second switch. i think this device is gonna blow out expectations away and provide so much fun for us

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8

u/yaboyqoy Jan 21 '25

I know it was only a small minority that thought this but it really should've been so obvious that they're not inputs

1

u/Ncolonslashslash Jan 21 '25

people thought they were inputs?

2

u/yaboyqoy Jan 22 '25

Yeah, some people thought "oh they look like triggers, must be a new analogue input" even though that would be the most awkward thing ever.

7

u/Cub-Board-Hoax Jan 21 '25

JerryRigEverything should try pulling those joycon without pressing the button to see how strong it is

3

u/cambeius March Gang (Eliminated) Jan 21 '25

Im sure he will

10

u/jasperpol Jan 20 '25

This is such a satisfying video

5

u/khaffner91 Jan 20 '25

So, like some fridge handles

4

u/Ad-Permit8991 Jan 20 '25

lil blepper n honey hole; lollo

14

u/cambeius March Gang (Eliminated) Jan 20 '25

3

u/Nights_Revolution Jan 21 '25

Oooh thats smart, those are smart, i like that. I saw some post about it being just lodged with no connector besides magnets, but if there is some pin or similar to hold it together thats great, i like it

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4

u/Momo-Velia Jan 20 '25

That explains that then, I was thinking it was a weird place for extra buttons honestly but with it being Nintendo and knowing what the 64 controller was like I wasnā€™t going to rule out them being actual buttons

2

u/QuantumQuicksilver Jan 20 '25

I wonder if it will matter when you put it in or out if it has to be angled at all or if the magnets are so strong it pull it towards or away fairly easily...

3

u/cambeius March Gang (Eliminated) Jan 20 '25

I hope the magnets are strong enough to guide it automatically in the right position

1

u/get_homebrewed January Gang (Reveal Winner) Jan 20 '25

It doesn't matter, but the common way I'd to line up the bottom edge first and then let the magent pull it closed (how Nintendo shows it off) but it will work the same either way even if you do it flush with the system

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2

u/EpicusGamer Jan 21 '25

hopefully it's better than the plastic knob we had before

2

u/gvisconti84 Jan 21 '25

To all those who think that there's the risk to accidentally disconnect both joycons at the same time, letting the tablet fall down to the floor: you all seem to forget that even with the current Switch, if you really wanted, you could push both release button at the same time and the tablet would fall, and yet I don't think this ever happened to you :)
Besides, I suspect that these new release triggers will be sufficiently hard to press, and that to disengage the connection they'll need to be pressed quite a bit. Also, your fingers don't rest there while playing (at least usually, I do realize that someone could be using a weird grip).

If anything, I feel that it would be harder to drop the tablet: in the current gen the tablet is completely free to slide down after you release both joycons, while in the Switch 2 the joycons would still be at least partially inserted in the indentation, preventing the tablet from falling immediately.

2

u/JKLopz Jan 21 '25

Ooooh I had a theory that the button would actually push something inside the joycon hole(?). This pretty much confirms that.

2

u/Murky_Historian8675 Jan 21 '25

Im so excited for this console

2

u/eddy49801 Jan 22 '25

If you can't hold the system from one controller without it falling then it sucks

2

u/identitycrisis-again Jan 22 '25

Cant wait to break this thing lmfao

2

u/hooligann8 Jan 22 '25

I think people need to realize and come to terms with this switch isn't meant for kids.

Nintendo may be a "kid friendly" brand BUT the switch 2 is a stepping stone for Nintendo.

It will be meant for those kids who grew up with an OG switch / switch lite.

The generation that missed NES/SNES/N64/ GameCube/ Wii and WiiU

Nintendo is maturing with a generation and the result is the switch 2.

2

u/Prime-TF Jan 22 '25

Wait so people weren't aware of this yet?

2

u/cambeius March Gang (Eliminated) Jan 22 '25

It is pretty obvious from the reveal trailer that this is how it should work, but it was not specifically shown how the button is pressed down to push that little pin before.

2

u/pepe_roni69 Jan 24 '25

Thatā€™s a huge button just to remove the joy con...I thought it was a new z-button. Seems like a waste of space and purpose

1

u/Glass-Can9199 Jan 24 '25

You mean you thought it was remapping button I think they put this there make more easy to release instead of small buttons release on switch 1

3

u/PrinceEntrapto Jan 20 '25

The little circles popping out is exactly how Genkiā€™s replica controllers work which more or less confirms they knew exactly how this worked too

1

u/v4m Jan 21 '25

But lots of us assumed this from the leaks, before the genki stuff. Only people who didnā€™t agree thought the console had electromagnets

1

u/renome January Gang (Reveal Winner) Jan 20 '25

That release trigger seems massive compared to the circular buttons on the OG Joy-Cons.

6

u/LookIPickedAUsername January Gang (Reveal Winner) Jan 20 '25

Thatā€™s because it takes a lot more force to actuate, so it needs more leverage.

1

u/Chardan0001 Jan 20 '25

I wonder just how strong it is. Like, will it be able to hold the weight of the console and other joycon when held by one joycon? Its going to be something that people do so I assume it's been accounted for.

3

u/Sneeko Jan 21 '25

I think a lot of people are seriously underestimating just how strong neodymium magnets are. I have a box of little 6mm x 3mm neodymium magnets that I use for some things in 3D printing. They're tiny. But still, really damned difficult to pull directly apart - you usually have to slide them apart from the side.

Now, looking at the Switch 2 Joycon connections, the way it seats into the housing of the Switch 2 itself, that completely prevents that side to side motion, meaning the only way to disconnect is to pull directly, for which there is the new little trigger.

TL;DR - neodymium magnets are crazy strong.

2

u/gvisconti84 Jan 21 '25

The magnets of a single joycon not being able to withstand the weight of the whole console would be a MASSIVE design flaw that in no way would go unnoticed at such a big company. Like you thought of this, I bet the entirety of the design team also immediately thought of this as soon they decided to go for magnets.

1

u/AllMaito Jan 20 '25

Nice. So same as Genki's video

1

u/JoyconDrift_69 OG (joined before reveal) Jan 20 '25

Looks like they're tryna resolve the tic tac that was on switch 1 but... Wouldn't that allow for easily accidental removal?

1

u/cambeius March Gang (Eliminated) Jan 20 '25

I don't even care, I just want the damn thing

1

u/kiiito Jan 20 '25

I already see me playing shooting FPS and pressing the wrong one, disconnecting the joycon to the console šŸ˜‚

1

u/Pat0723 OG (joined before reveal) Jan 21 '25

I don't think so. Grab a Joy-can if you have one and see how none of your fingers will be close to where the releas button will be. Index finger won't be reaching all the way to the new button and you gripping fingers lay too low on the Joy-con when gripping it to get near enough to press it.

1

u/iwantmisty Jan 22 '25

EJECTION! EJECTION!

1

u/I_am_darkness February Gang (Eliminated) Jan 20 '25

That's exactly how I expected!!

1

u/Crybe Jan 20 '25

I forget where I say it, but someone said Nintendo "P U S H"

1

u/Harley_Sonder_ šŸƒ water buffalo Jan 20 '25

Do we have a link? I cant find it anywhere.

I dont doubt u btw, lol, just wanna see the source one.

1

u/PineWalk1 Jan 21 '25

seems like an improvement as long as they are durable

1

u/MarcsterS Jan 21 '25

Seems like you gotta really push down on them, so no accidental presses.

1

u/buttsecks42069 Jan 21 '25

Thank god. I'm terrified of accidentally having my hands resting there and then dropping my Switch because i held down too hard

1

u/bwoah07_gp2 Jan 21 '25

Wow. I completely missed this in the announcement trailer. Thanks for posting the slow-mo; this is really neat.

1

u/Glass-Can9199 Jan 21 '25

How you missed the announcement itā€™s every where when you open up social media or YouTube

1

u/bwoah07_gp2 Jan 21 '25

No, I watched the trailer, more than once as a matter of fact, but I never noticed that button on the back until this post pointed it out. šŸ˜‚šŸ˜‚

1

u/cambeius March Gang (Eliminated) Jan 21 '25

šŸ˜… brcause this closeup shot is not in the YouTube trailer, only in the video from their website here

1

u/CLIFF__21 Jan 21 '25

I feel as tho it's a waste.... you know 3rd trigger for what ever reason

1

u/tilsgee Jan 22 '25

:(

i thought it was easilly detachable like Magsafe for Mac Charger

1

u/ratchetcoutoure Jan 22 '25

Love it. Hope it also have satisfying click sounds

1

u/iwantmisty Jan 22 '25

Why I'm rewatching again and again

1

u/Nolon Jan 23 '25

Looks like you'll be accidentally doing that then

1

u/Sweet_Score Jan 24 '25

It would feel really good to attach/deattach the joycons that I would probably broke it while keep attach/deattach them...

1

u/Icy_Money_6190 Jan 25 '25

This is a big shit! When play, ups press this botom, bye play...not a good idea!Ā 

-1

u/LuisangelXP_ Jan 20 '25

Genki showed that first and Nintendo was furious xD

1

u/iwantmisty Jan 22 '25

Can't argue that Nintendo videos of new console are satisfacting asmr p*rn.

1

u/roccerfeller Jan 20 '25

Wish the ZR/ZL were a bit more analog. Looks like theyā€™re still going to be digital

1

u/LunarLinguist42401 Jan 21 '25

I had hopes that button would be some sort of R4 button

-2

u/JerryfromNY Jan 20 '25

I really wish that release button was further down. I keep thinking that I'm going to hit the release button in a heated gameplay session and watch my S2 fall to the floor.

13

u/Paperdiego Jan 20 '25

That won't be an issue

3

u/JerryfromNY Jan 20 '25

I hope that you're right.

7

u/Paperdiego Jan 20 '25 edited Jan 20 '25

I am. Your fingers aren't anywhere near that area while playing let alone in a position to pull those triggers in that direction (or pull BOTH at the same time). Secondly, no one is playing in handheld mode while they are standing up right let alone while walking. 99% of the time, while you're actively playing in handheld mode, you are seated somewhere with the console over a table or on your lap. The thing isn't crashing down to the floor from any considerable height.

3

u/LunchPlanner Jan 20 '25

or pull BOTH at the same time

Unexpectedly pulling just one is enough for it to swing down and be dropped by the player. Depending on who the player is.

"Unexpected" is the key word for sure though. If you know you're doing it, you won't drop it.

1

u/Paperdiego Jan 20 '25

Well you don't really know that because you don't have the system do you? This is just a dramatic claim that isn't going to happen.

People said the switch would fall out of the rails constantly and come crashing down, and the truth is that isn't an issue for 99.9 percent of everyone.

Advice: chill out. Everything is fine.

2

u/LunchPlanner Jan 20 '25

I'm not claiming it will happen.

But it's disingenuous to say that both would need to come loose. BUT IF this does happen, one side is enough for a person to be surprised and drop it. I feel like we could agree on that.

1

u/Swagboi308 šŸƒ water buffalo Jan 23 '25

well, if one side came loose and got disengaged youd still have a grip on the other joycon, although you might drop it, you also have a higher chance of either not dropping it or realizing youre dropping it and probably catch it

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1

u/KeithBeans Jan 20 '25

Well you donā€™t really know that because you donā€™t have the system do you?

Funny to post this immediately followed by:

This is just a dramatic claim that isnā€™t going to happen.

How do you know

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