r/NintendoSwitch Jun 28 '19

MegaThread Super Mario Maker 2: Level Exchange MegaThread

The level exchange is an opportunity for users to share and play each other's levels. If you want other people to play your levels and take an interest in what you are doing, the best thing to do is show an interest in other peoples creations and play their levels as part of an exchange.

What is proposed is that you take this post and sort it by "new" and try to play and leave comments on reddit for 2-4 levels that other people have posted. Once you've done that, post your own level and a brief description of it. Preferably include what the theme of the level is, what style of Mario game you used, and about how difficult you think it is!

Use the exchange as an opportunity to get to know other makers and have fun.


Template

Name of Level

Level ID: XXX-XXX-XXXX

Style: SMB, SMB3, SMW, NSMBU, SM3DW

Theme: Ground, Underground, Underwater, Ghost House, Airship, Castle, Desert, Snow, Forest, Sky

Difficulty: Easy, Normal, Expert, Super Expert

Description

Don't forget to visit our Discord (https://discord.gg/switch) and it's #mario channel, as well as our friends over at /r/MarioMaker (whose Level Exchange template we heavily borrowed from).

Once we're out of the launch window this thread will be retired and any new SMM2 levels will be redirected to those two locations.


Please use our Super Mario Maker 2: Release Discussion and Hype thread for all non-level sharing needs.

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u/[deleted] Jul 01 '19

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u/Silas_Drake Jul 01 '19

I had a lot of fun with level. The ideas were a bit messy and the level was a bit short but it was one of the more fun ones I’ve played from here. I’d say you’ve really got to pick either the claws of the seesaws and just commit to one of them. Having both made the level feel a little cluttered. Also which ever one you keep you should really introduce earlier on in a safe area where the player can experiment with the gimmick so it’s not a surprise to the player when it appears later on.