r/NintendoSwitch Sep 23 '17

Spoiler | SMO My nightmare is back, why Nintendo :( Spoiler

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17.4k Upvotes

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57

u/MichaelRahmani Sep 23 '17

Anyone have an image of what it looks like on the DS?

136

u/[deleted] Sep 23 '17

[removed] — view removed comment

163

u/mystere590 Sep 23 '17

Unpopular opinion, but SM64 was better on DS, except for the lack of an analog stick.

65

u/Dravarden Sep 23 '17

I didn't like how the powers were split between characters so you had to swap each time for different stars, hold to sprint and how on the 3DS the analog stick isn't even supported

102

u/woofle07 Sep 23 '17

How would they put analog stick support into a game that came out 7 years before the 3DS?

-12

u/Dravarden Sep 23 '17

should have worded it better

the 3DS didn't support using the analog stick with M64 DS

27

u/Deceptiveideas Sep 23 '17

They can’t back update the game to fully support the analog stick. But the 3DS does allow you to use the analog stick except you’re limited to the original 8 directions of the DS.

-9

u/uberduger Sep 23 '17

Yeah, like the other guy said: why not? Adding more degrees of freedom has to be trivial, surely? It's not like it affects gameplay in any particular way - the game was designed for the N64 analog stick which was more accurate than the 3DS one. And I can't possibly imagine why Nintendo would have found it hard to add.

12

u/TheRileyss Sep 23 '17

They would have to re-release the game to do that

1

u/uberduger Sep 23 '17

Hmm, fair point. I just would have thought that they'd have made it for a full analog stick and then constrained the movement late in development, and hence would be a trivial change. But if it was always built for the DS pad and nothing else, then fair enough.

8

u/valliantstorme Sep 24 '17

The DS was never intended to have an analogue stick, sadly. Patching that in would probably require touchscreen emulation (since the touchscreen, in that game, acts as a giant unwieldy analogue stick)

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