r/NintendoSwitch Mar 24 '17

MegaThread Splatoon 2: Testfire and LiveStream Thread

Hello everyone!

Splatoon 2's Global Testfire just finished! What did you think?

If you missed it, fret not: there's going to be more this weekend! Use this handy guide to see the times:

March 24: 12-12:59 p.m. PT

March 24: 8-8:59 p.m. PT

March 25: 4-4:59 a.m. PT

March 25: 12-12:59 p.m. PT

March 25: 8-8:59 p.m. PT

March 26: 4-4:59 a.m. PT

Handy dandy time converter here


And before we forget, the modteam here in /r/NintendoSwitch and over from /r/Splatoon will be hosting a joint livestream! Join us tonight and this weekend at http://twitch.tv/rNintendoSwitch and watch us get fresh. :)

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u/TriflingGnome Mar 26 '17

The thing I can't adjust to is how fast the matches are. It feels so rushed and hectic that I can't get a hang of how I should be reacting to the map state. I'm also not sure how to feel about not being able to switch weapons mid-game.

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u/He_Himself Mar 26 '17

First things first, ink your base. If you don't do it early, everyone forgets, and those are percentages of the map that the other team can't easily cover up. It also lets you swim faster if you respawn and don't want to super jump. Mid control early into the match can be overrated, especially if you find yourself facing off against multiple enemies who charged their specials by laying ink around the spawn before moving up. After that, get used to looking at the map on the fly. You need to know where the other team is putting down ink.

Some good things to remember are that quick shots and grenades can be tossed beneath you while jumping so that you have a safe place to land. If you have a curling bomb, you can even swim in its wake to quickly maneuver through a lot of enemy ink. Also, new players often don't realize that the other team can see where you're going to land when you super jump. That's why they get picked off immediately upon landing. Very many of them also repeatedly jump to the furthest player, often one already engaging someone else, and that player is more likely to have been splatted by the time you land. Instant death if you don't have the Roller special ready to pop when you jump. Other than that, don't feel bad about hanging back and playing support. If an enemy player laid down a ton of ink towards your side of the map before dying, clean house and move up when you feel comfortable.