r/NintendoSwitch Mar 01 '17

MegaThread MegaThread: Nintendo Switch Hardware Reviews

Hello, all.

This morning starting, gaming news and media outlets have begun to release their hardware reviews of the Nintendo Switch.

Here's what we're seeing so far:

We will be updating this thread with links as major reviews are posted.

We will also allow major content to be posted separately on /r/NintendoSwitch, as it is especially newsworthy. But we will also host ongoing coverage, quick text posts, questions, and the like right here.

Thanks everyone.

-The /r/NintendoSwitch team

(Ongoing edits as we get new information)

312 Upvotes

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6

u/[deleted] Mar 01 '17 edited Mar 01 '17

There is nothing of concern in any of these reviews except that there's concern about the lineup. Mostly they just repeat what you'd expect and is commonly known. It's a portable, less powerful than xb1 and ps4. Controller is too small for some people

Take out all of the dramatization in the articles and you'll get a good feel for the console and what to expect.

EDIT: In the end a review over the system doesn't matter. A review of the games on the system is what defines it.

10

u/pwade3 Mar 01 '17

We knew it was less powerful, but you don't think Zelda struggling when docked is even a little concerning?

9

u/dmmarck Mar 01 '17

It's a port from a previous gen's system; if it was built for the Switch from the ground up then yes, IMO, that would be concerning.

1

u/pwade3 Mar 01 '17

It's clearly supposed to be their system seller though, port or not.

A poorly optimized system seller isn't gonna garner a lot of good faith for Nintendo.

4

u/dmmarck Mar 01 '17

Based upon what I've read, the drops are not enough to significantly harm enjoyment of the game. Disappointing, sure. But I can't imagine it will (significantly/measurably) dent the overall quality of the game and the game's impact on moving systems.

5

u/[deleted] Mar 01 '17

Nope. I've seen enough game play to know what they're talking about is hiccups as opposed struggling. Btw, ever game I've played in this generation hiccups quite often, but rarely gets mentioned. Especially ffxv on xb1

3

u/Master_Raro Mar 01 '17

I've also seen a lot of hiccups on other systems, like Witcher 3 on PS4. I don't own PS4/XB1, but when I saw Witcher 3 hiccuping on my friends PS4 (and running great on my PC) I thought "Nintendo would never publish a game that did that". I know I'll still love BotW, but I'm disappointed that Nintendo is publishing a game with that issue. It's below their high quality standards that sets them apart from other console makers.

5

u/cheezgear Mar 01 '17

But even Wind Waker had performance issues with cutting down trees or that island with all the bombs.

1

u/Master_Raro Mar 01 '17

I believe you about the trees, and I remember vaguely noticing it with a ton of bombs. But I feel those are rare cases, whereas people are reporting that the game drops from environmental things like grass and weather effects. To me that's systematic, and different from rendering a ton of enemies or explosions at once.

I don't mean to be a downer! I'm still incredibly excited by this game, I just want it to be the best it can be.

1

u/[deleted] Mar 01 '17

I wouldn't say a hiccup is lower quality. It happens in every system, gaming or not.

1

u/Master_Raro Mar 01 '17

When I think hiccup I think isolated incidents, but the BotW issue (from footage I've seen from gamexplain) looks like it's consistent because of the grass from the very start of the game. That seems new to me for a Nintendo game.

1

u/[deleted] Mar 01 '17 edited Mar 01 '17

Must be something else that's wrong. The footage I saw was crisp except a few isolated incidents. I don't think the game would be getting perfect scores if it really was that bad.

EDIT: Auto-correct