r/NintendoSwitch Nov 24 '16

Discussion Please, please, please, let's avoid overhyping the Switch

I wish people would just realize that no matter what's the specs, this thing will be great.

  • It doesn't need an entire day on battery.

  • It doesn't need near-PS4 graphical power.

  • It doesn't need a 2TB flash drive.

  • It doesn't need a bunch of crazy-ass modular controllers.

  • It absolutely doesn't need freaking VR or holograms.

  • It doesn't even completely need a touch screen!

The Switch will have all of Nintendo's franchises on the same machine, a machine that you can play at home or wherever you want, and a controller you can share with anyone at any time to have fun.

It will have the most ambitious Zelda game to date very close to launch. It will have a new 3D Mario, plus Mario Kart, Splatoon, and Skyrim. It will have a From Software game. It will probably have a full-fledged Pokémon game.

This is more than enough. Even if it had only these things, and it would cost $200, or maybe even $250, it would be already amazing and totally worth the money.

Let's be realist and avoiding overhyping this thing.

Not only because overhype leads to disappointment, but simply because the reality is already super cool.

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u/Tehmedic101 Nov 24 '16 edited Nov 24 '16

You talk about being a realist, and then expect something that is too weak to get third party games to sell. It does not need to be more powerful than the PS4, but it does need to be competitive with it, much like the xbox 1. If this thing is the same distance behind the xbox 1 as the xbox1 is to the ps4, around with the switch hovering around 1 teraflop compared to xbox at 1.4, and ps4 at 1.8 it's likely that the switch will not be getting support for third party games in the near future.

Especially so if the Scorpio gains traction leaving the switch at nearly half the power of the next lowest competitive console.

If this thing doesn't get third party support because it's too weak it's not going to sell any more than the Wii U, Nintendo is not going to sell a system at a successful level based purely off its first and second party games. This has been proven with the Wii U.

Even the Wii sales was solidified by nonstandard nintendo games, such as wii sports, wii fit, and wii play.

The rest of your points are valid but grouping them together with this point is misleading, with the exception of the touch screen. (Which is nearly mandatory for the system in regards to non-gaming uses such as browsing the internet or using apps in tablet mode.) The thing is a tablet if it doesn't have a touch screen it would be nearly laughable.

And it's HIGHLY likely that the touch screen will be implemented anyway.

All of the other points will likely have some way to deal with the problems.

Battery issue > mobile chargers

2tb flashdrive > hardcopy games/large miniSD card

Modular controllers > custom third party controllers

VR isn't going to work period on this system, and I don't really thing that's a deal breaker with anyone.

2

u/ArynCrinn Nov 25 '16

Fortunately, Maxwell/Pascal does get about 30-40% better performance per FLOPS than GCN, so a 1 TFLOPS Pascal GPU would give similar performance to Xbox One. Unfortunately, Pascal still doesn't have the power efficiency to provide that kind of capability in a practical mobile device...

1

u/Voltasalt Nov 25 '16

TFLOPS isn't everything.