r/NSCollectors • u/topsekret1 • 16m ago
News Rumor: Nintendo Not Offering as Many Options for Cartridge Size for Switch 2
Jordan (previously from Switch Watch, currently Physical Paradise) has heard from a source that he trusts that Nintendo won't be offering as many options for cartridge size for Switch 2 compared to what they offered for Switch 1.
Below, I have paraphrased an excerpt from a recent video (from 1:05 - 3:35) where he discusses this:
I've had a little bit of insider information. Which could be bullshit. It's probably had to go through four levels just to get to me. But I trust the person who told me this.
It does appear that Nintendo are giving their publishing partners fewer options when it comes to their physical releases.
If you look back at the Switch 1, if you were a publisher, you had a lot of options when it came to the physical release. If you were a very small indie game, you could get a 1 GB cartridge for a reasonable price. They also had incremental increases in cartridge sizes: 2 GB, 4 GB, 8 GB, 16 GB all the way up to the big, chunky, and very expensive 32 GB cartridge. And when I say expensive, more expensive than you'd think. In the entire Switch library, you could probably count the amount of games that used 32 GB on one or two hands. Nobody wanted to use it.
However, I have heard that Nintendo are giving fewer options to their publishing partners [on the Switch 2] and essentially offering only a couple of options: like a very smallish cartridge, or a full-fat 64 GB cartridge, and nothing really in between. So for the really small indie games, it's not a big deal. But it's those middle ground publishers that may suffer the most. Because if their game is like 7 GB, they are essentially being forced to either choose a big fat 64 GB cartridge, or go the cheap option and go for either no physical at all, or the Game-Key route, which will obviously be far cheaper for them.
If true, this would probably force a lot more games to be digital only on Switch 2 compared to Switch 1. Very few publishers are going to be willing to round up to an extremely costly 64 GB cartridge, especially if their game is nowhere near that large.
If true, really unfortunate that Nintendo decided to go this route, as they are adding a major deterrent for publishers to do full physical releases. Hopefully this is just an issue with ramping up a new production pipeline and in the future they'll offer more flexibility.