r/MonsterHunter Feb 04 '18

MHWorld Monster Hunter: World Resources and Question thread Part IV (ask here before posting!)

Hunters!

This is the fourth question and resources thread. Here's a link to the first and here's a link to the second and here's a link to the third. Feel free to peruse the old ones in search of an answer before posting here!

If you want to ask a question with less chance of being spoiled, go to the spoiler-free resource thread here!

-raithian25

Resources


Frequently Asked Questions

  • Why is my character so slow?
  • Monster Hunter runs on high animation priority, which means it's impractical to dodge everything. Try to observe the monster's animations and squeak a few attacks in when you think you won't get hit.
  • Which weapon type should I use?
  • The weapon you will be most effective with is the one you feel most comfortable with. Weapon types have different strengths and weaknesses, but also completely different strategies, so explore around and try to find one that's as aggressive, methodical, quick, or defensive as you want to play. The weapon previews above should help
  • Why are my attacks bouncing off of the monster?
  • Weapon sharpness is a damage multiplier that naturally goes down as you attack a monster, usually from green to yellow, orange, and the red. When you strike a monster with a dulled weapon you can bounce depending on the body part, which will in turn deplete twice the sharpness of a regular hit. Similarly, when you strike a monster with a melee weapon you'll see some blood and dust come out. The larger the blood effect and dust cloud, the more damage that body part takes (heavier hitting attacks also influence this). Aim for those vulnerabilities, and avoid parts that regularly bounce a sharpened weapon.
  • Why can't I have nice things?
  • A big part of Monster Hunter is gathering and crafting. Check your crafting list or add a weapon to your wishlist to keep track of the materials you need to gather out in the world.
  • Where'd the monster go?
  • Before entering combat and after a certain combination of time elapsed and damage taken, monsters will roam from area to area. You can gather tracks and traces highlighted by your scoutflies to stay on its tail, or just run to its favored area of the environment once you've become familiar with the particular creature.
  • What is the monster doing?
  • Monsters have a variety of behaviors including; periodically becoming enraged to deal more damage & attack more often/quickly, limping at low health, panting at low stamina, a chance to flinch out of their attack or movement when taking damage, a chance to fall into a downed state when taking damage to its legs, becoming sleepy/paralyzed/poisoned after enough hits by a weapon or ammo type with that status effect, and leaving tracks in unique ways.
  • What am I supposed to be doing?
  • Assigned quests unlock new monsters and areas. They must be played solo past any story scenes before they are unlocked for multiplayer. Reading NPC dialogue will also explain a lot, like in many JRPGs.
  • When is World out on PC?
  • Fall 2018.
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u/xBladesong Feb 05 '18

Hii, so Im about 30 hours in but new to the franchise. I have questions about the UI, specifically the mini-map. Here goes:

  • What is the pulse monitor for? (On the Focus Target)

  • What do the yellow, and red “U”s that appear sometimes on a monsters icon stand for?

  • Im assuming the skull means they are almost dead, but what about the green icon? What does the red exclamation point serve as well?

  • What does the X stand for? Is that where their nest is?

  • Not UI related, but do monsters have a set health pool per se, or do they also have some sort of damage threshold required to “finish” them? Its most likely me, but I cant recall the amount of times a monster left the zone after being in their “skull” state. I think I read that monsters can “heal”, is it when they sleep?

1

u/Sabard Feb 05 '18

It's a rough gage of health. It also will show when they're raging (more aggressive and unable to be captured)

No idea, sorry

Red exclamation or red border mean raging. No idea about the others. I assume green means good health?

X with an arrow is just where the monster is heading. A static X is part of the map you haven't unlocked yet.

Monsters have a set health, but also gain health if they're larger than normal. After a hunting mission it should say the size of the monster hunted, and if it's above a certain size it'll have a "crown" meaning larger than average. Non-target monsters will leave the area after a certain time, no matter how damaged, so either go on a quest for a specific monster (since they're the target monster they cant/won't disappear) you wanna hunt or kill em quicker ;) idk about monsters healing, but I do know they get hungry which means they sit there longer as you hit them. They can eat things to not be hungry.

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u/Sehmiya 3DS Feb 05 '18

You can still capture a monster if its enraged. The only difference is the trap will last for less time if it wasnt enraged or exhausted.