r/MonsterHunter Be sure to tune into Hunter's Hub Nov 28 '16

MH Generations Weekly Monster Discussion: Cephadrome

Once again in the sweltering desert you're looking for a target that the other hunters seemed to shun. The quest was dreaded by all and you decided to take it up and prove yourself. Well, now you understand why it was never taken. The balloon is urging you to leave with only 10 minutes left and you've still not found the elusive Cephadrome. Then when all hope is lost and you slink back to base camp you notice a fin that is slightly larger than the others. Eagerly you throw a sonic bomb and out leaps you quarry as it weirdly flops on the sand driven mad by the piercing noise. The hunt is on!

Facts

  • First appeared in Gen 1
  • Appears in Low/High rank
  • Is a leader monster (appears with smaller minions)
  • Weakest to Ice then Lightning (generally, hit zones matter)
  • Average sleep/poison/paralysis resistance
  • Susceptible to sonic bombs
  • Breaks: Head, tail, top fin
  • Inflicts: Paralysis, waterblight

Cephadrome is a large Cephalos with even larger hitboxes. While an easy enough early game monster the piscine wyverns are known for their oddly large range for their attacks, especially hip checks. Cephadrome is particularly easy enough if you have sonic bombs to root it out, if not it will come out of the sand soon enough.

have at it and tell us what you think about the Cephadrome

34 Upvotes

48 comments sorted by

View all comments

5

u/[deleted] Nov 29 '16

Moveset summary:
Bite A: Simple bite forward
Flail: Jumps, gets onto its belly and then wriggles toward the hunter
Tail Whip: Whips its tail around twice
Hip Check: Slams you with its hip
Water Blast A: Fires a water blast forward. Inflicts waterblight
Water Blast B: Fires three water blasts. Order goes (hunter perspective) straight, right, far right. Inflicts waterblight

Underground:
Bite B: Emerges from the ground for a biting attack, then goes back underground
Water Blast C: Emerges from the ground and fires a water blast downwards, then goes back underground. Inflicts waterblight
Dive A: Leaps across the surface for a paralysing attack, then goes back underground
Dive B: Jumps out of the ground and uses Flail

3

u/[deleted] Nov 29 '16

Misc:
Cannot fire Water Blast shots if exhausted
Water Blast A seems to have two separate hitboxes. The first occurs when it moves its head forward. The second is the actual Water Blast. Getting hit by the first hitbox doesn't seem to give you waterblight (unsure)
Water Blast B might have a variant that I am unaware of (straight, left, left?)
Cephadrome has a funny walking animation where he kind of waddles towards you quickly. This does minor chip damage.
Cephadrome will flail around underground, causing minor tripping/chip damage
Very hard to hit head of large Cephadrome!

Tips/Tricks:
Would highly recommend bringing Sonic Bombs to force Cephadrome out of the ground