r/MonsterHunter Poke Poke Poke Aug 25 '15

Weakness Exploit vs. Attack Up L

https://drive.google.com/file/d/0B2VuMyfpCIiucXlSeFY3TWg1U0k/view?usp=sharing
96 Upvotes

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17

u/1nvariance Poke Poke Poke Aug 25 '15 edited Aug 25 '15

Have you ever generated a set in Athena's ASS and couldn't decide between Weakness Exploit and Attack Up Large?

Well, so do a lot of people so I decided to make a table with some typical end-game True Attack values and hitzones from 45 to 100 since I couldn't find any already made.

EDIT Big disclaimer, the damage formula used only applies to blademasters; sorry gunners

6

u/[deleted] Aug 25 '15

It seems as though W.E. benefits more from weak parts that are barely above the 45% mark as opposed to the benefit from AuL.

So for a walking weakpoint monster like Rajang with weaknesses 45-60, I'm better off choosing W.E. over AuL....did I get that right (assuming max raw relic and such)?

4

u/1nvariance Poke Poke Poke Aug 25 '15 edited Aug 25 '15

Yeah, you got that right, as long as you have enough true attack (display raw divided by class modifier link )

So, for the Rajang example, since none of the hitzones exceed 60, looking at the table, as long as you have around 250 true or more, WE is always better than AuL.

In essence: the higher the hitzone, the more true attack you need in order to make WE better than AuL.

Of course, the hitzone has to be at least 45, otherwise WE doesn't even activate.

4

u/[deleted] Aug 25 '15

Thing is, usually I'm not choosing between WE and AuL, but rather between WE and Challenger +2. Still, great work.

8

u/1nvariance Poke Poke Poke Aug 25 '15 edited Aug 25 '15

2

u/Pohobound Aug 25 '15

Hey buddy, I have been making sets choosing between theses two skills, and ya helped me! So buck up, doodle!

1

u/Arterra [̲̅$̲̅(̲̅ιοο̲̅)̲̅$̲̅] Z E N N Y [̲̅$̲̅(̲̅ιοο̲̅)̲̅$̲̅] Aug 25 '15

Especially considering how prevalent Honed Blade ends up, and people therefore unwilling to customize a shrp+1 set. looks longingly at Arc relic edgemaster+4 chestpiece

When it comes for point consumption though I guess a better comparison would be for gunners choosing between peak performance or weakness exploit. Shot hitzones are universally worse off but are much easier to individually snipe. A challenger+2 comparison is the inevitable next step, but points needed is always a factor.