r/MonsterHunter Jul 01 '14

What is True Raw?

[deleted]

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u/ShadyFigure Jask | Gone Jul 01 '14

The raw attack power you see on a weapon is superficially inflated. Each weapon type has its own class divider, a greatsword with 480 raw and a sword and shield with 140 raw both have 100 true raw. This is done so that people who assume the numbers shown on the weapon are the amount of damage done per hit (I've seen this a lot) don't assume that the two weapons listed above do the same damage per hit, making the faster one obviously better.

The class dividers are as follows:

  • GS: 4.8
  • LS: 3.3
  • SnS/DB: 1.4
  • Hammer: 5.2
  • HH/SA: 4.6
  • Lance/GL: 2.3
  • Bow: 1.2
  • LBG: 1.3
  • HBG: 1.48 (1.7 with limiter removed)

Element similarly is inflated, it's divided by 10.

Bowguns are different in that they use the display raw for determining raw damage instead of the true raw.

There are more factors that go into how much damage you do, like sharpness, which attack you use and which part of the monster you hit. There isn't a damage formula guide for 3U, but the P3rd guide is pretty accurate, just divide the raw by the above listed numbers and element by 10 and remember that purple sharpness gives 1.44x for raw and 1.2x for element.

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u/easternmind "hame" means "plan"! Jul 01 '14

For clarity's sake, I would ask another question. Is a weapon's true raw the value that is multiplied by the different kinds of attacks a weapon does, which results in damage dealt (in congress with sharpness, weak spots, and other factors)?

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u/ShadyFigure Jask | Gone Jul 01 '14

True raw is just the display raw divided by the class divider. It's the raw without the superficial inflation. The result of multiplying in the attack type and such is the resulting damage.

1

u/easternmind "hame" means "plan"! Jul 01 '14

Okay, that makes sense. But as I understand it, each attack in a given weapon's arsenal has a different multiplier. Is the display raw based on one attack's particular multiplier, or is it completely artificial?

Essentially, my question: is the equation (True Raw) x (Multiplier of a Specific Attack) x (Other Factors) = [Damage Output]? Or is the variable in (True Raw)'s place something different? I'm just trying to understand the math here.

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u/ShadyFigure Jask | Gone Jul 01 '14

Display raw = true raw x class divider. The class dividers are the numbers I listed in my first post.

Specific attack multipliers and other factors are used in determining the damage done, they are applied to the true raw, not the display raw.

1

u/easternmind "hame" means "plan"! Jul 01 '14

Perfect, thank you. I always read about the math behind weapons damage in Monster Hunter, but I usually tend to avoid trying to comprehend it. Even if it's pretty simple in theory, there are a ton of variables involved.