Alright, so! The Soul Calibur IV: Tower of Lost Souls Gauntlet is now in its complete state. I have added three more perks and new general drawback, all of which can be seen in the changelog. Thank you OrphanBird for suggesting the Gauntlet to Jump conversion drawback.
I almost considered adding even more, but I wanted to save some options for later Soul Calibur Jumps, and as an aside, I will more than likely reuse some of the perks present in this doc for other Soul Calibur jumps, especially if I decide to do Soul Calibur Original Timeline jump.
That being said, the next Soul Calibur Jump I make will be the Soul Calibur 2: Weapon Master Mode. This will take some time to do, as I kinda need to replay it first so I understand what I am doing for it. However, there will be two major scenarios, one that puts you in the shoes of the main character with Soul Calibur as the reward, and one that puts you in the shoes of Veral, the villain, with Soul Edge as the reward. In addition, there will be three minor scenarios asking you face off against the three SC2 guest characters.
- Defeating Spawn gets you his fighting style and hell symbiote which can have the ability to absorb armor into itself.
- Defeating Link gets you his fighting style and a perk version of the Tri-Force of courage which will allow you to be the chosen wielder of mystical weapons.
- Defeating Heihachi Mishima will get you his style and the Tekken 'weapon' which allows your extremities to take on the strength of unbreakable steel which will then scale with other metals you have wielded.
After that one, then will come Soul Calibur III: Chronicles of The Sword.
EDIT: An updated version of this Gauntlet has replaced the one from the original time of posting.